fun_caves/nodes.lua
2016-06-10 02:52:58 -05:00

289 lines
8.9 KiB
Lua

local get_node_or_nil = minetest.get_node_or_nil
local get_item_group = minetest.get_item_group
local old_is_protected = minetest.is_protected
function minetest.is_protected(pos, name)
local node = get_node_or_nil(pos)
if node and get_item_group(node.name, "fortress") ~= 0 then
return true
end
return old_is_protected(pos, name)
end
-- dirt, cave
local newnode = fun_caves.clone_node("default:dirt")
newnode.drop = "default:dirt"
newnode.groups.soil = 0
minetest.register_node("fun_caves:dirt", newnode)
newnode = fun_caves.clone_node("default:dirt")
newnode.description = "Polluted Dirt"
newnode.tiles = {"default_dirt.png^[colorize:#100020:100"}
newnode.groups.soil = 0
minetest.register_node("fun_caves:polluted_dirt", newnode)
-- dungeon floor, basic
newnode = fun_caves.clone_node("default:stone")
newnode.description = "Dungeon Stone"
newnode.legacy_mineral = false
newnode.groups = {fortress = 1}
minetest.register_node("fun_caves:dungeon_floor_1", newnode)
-- dungeon walls, basic
newnode = fun_caves.clone_node("default:sandstone")
newnode.description = "Dungeon Stone"
newnode.groups = {fortress = 1}
minetest.register_node("fun_caves:dungeon_wall_1", newnode)
-- dungeon walls, type 2
newnode = fun_caves.clone_node("default:desert_stone")
newnode.description = "Dungeon Stone"
newnode.groups = {fortress = 1}
minetest.register_node("fun_caves:dungeon_wall_2", newnode)
-- ice -- add cold damage
minetest.add_group("default:ice", {surface_cold = 3})
-- ice, thin -- transparent
minetest.register_node("fun_caves:thin_ice", {
description = "Thin Ice",
tiles = {"caverealms_thin_ice.png"},
is_ground_content = true,
groups = {cracky=3},
sounds = default.node_sound_glass_defaults(),
use_texture_alpha = true,
light_source = 1,
drawtype = "glasslike",
sunlight_propagates = true,
freezemelt = "default:water_source",
paramtype = "light",
})
minetest.register_node('fun_caves:sticks_default', {
description = 'Sticks',
drawtype = 'allfaces_optional',
waving = 1,
visual_scale = 1.3,
tiles = {'mymonths_sticks.png'},
paramtype = 'light',
is_ground_content = false,
drop = 'default:stick 2',
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
})
newnode = fun_caves.clone_node("default:leaves")
newnode.description = "Blackened Leaves"
newnode.tiles = {"default_leaves.png^[colorize:#100020:200"}
newnode.special_tiles = {"default_leaves_simple.png^[colorize:#100020:200"}
newnode.groups = {snappy = 3, flammable = 2}
minetest.register_node("fun_caves:leaves_black", newnode)
newnode = fun_caves.clone_node("default:water_source")
newnode.description = "Poisonous Water"
newnode.groups.poison = 3
newnode.light_source = 6
newnode.liquid_alternative_flowing = "fun_caves:water_poison_flowing"
newnode.liquid_alternative_source = "fun_caves:water_poison_source"
newnode.post_effect_color = {a = 103, r = 108, g = 128, b = 64}
newnode.special_tiles[1].name = "fun_caves_water_poison_source_animated.png"
newnode.tiles[1].name = "fun_caves_water_poison_source_animated.png"
minetest.register_node("fun_caves:water_poison_source", newnode)
newnode = fun_caves.clone_node("default:water_flowing")
newnode.description = "Poisonous Water"
newnode.groups.poison = 3
newnode.light_source = 6
newnode.liquid_alternative_flowing = "fun_caves:water_poison_flowing"
newnode.liquid_alternative_source = "fun_caves:water_poison_source"
newnode.post_effect_color = {a = 103, r = 108, g = 128, b = 64}
newnode.special_tiles[1].name = "fun_caves_water_poison_flowing_animated.png"
newnode.tiles[1] = "fun_caves_water_poison.png"
minetest.register_node("fun_caves:water_poison_flowing", newnode)
--minetest.register_node("fun_caves:bright_air", {
-- drawtype = "glasslike",
-- tiles = {"technic_light.png"},
-- paramtype = "light",
-- groups = {not_in_creative_inventory=1},
-- drop = "",
-- walkable = false,
-- buildable_to = true,
-- sunlight_propagates = true,
-- light_source = LIGHT_MAX,
-- pointable = false,
--})
local function teleporter(user, area, power)
if not user then
return
end
local name = user:get_player_name()
local pos = user:getpos()
if not fun_caves.db then
fun_caves.db = {}
end
if not fun_caves.db.teleport_data then
fun_caves.db.teleport_data = {}
end
if not fun_caves.db.teleport_data[name] then
fun_caves.db.teleport_data[name] = {}
end
local out = io.open(fun_caves.world..'/fun_caves_data.txt','w')
if not (out and name) then
return
end
if fun_caves.db.teleport_data[name].teleported_from then
user:setpos(fun_caves.db.teleport_data[name].teleported_from)
fun_caves.db.teleport_data[name].teleported_from = nil
else
local newpos
if area == 'overworld' then
newpos = {x=math.random(12000)-6000, y=120, z=math.random(12000)-6000}
else
return
end
user:setpos(newpos)
print('Fun Caves: '..name..' teleported to ('..pos.x..','..pos.y..','..pos.z..')')
fun_caves.db.teleport_data[name].teleported_from = pos
out:write(minetest.serialize(fun_caves.db))
user:set_physics_override({gravity=0.1})
minetest.after(20, function()
user:set_physics_override({gravity=1})
end)
end
end
minetest.register_craftitem("fun_caves:teleporter_iron_aquamarine", {
description = "Iron and Aquamarine Teleporter",
drawtype = "plantlike",
paramtype = "light",
tiles = {"fun_caves_tesseract_iron_aqua.png"},
inventory_image = "fun_caves_tesseract_iron_aqua.png",
groups = {dig_immediate = 3},
sounds = default.node_sound_stone_defaults(),
on_use = function(itemstack, user, pointed_thing)
teleporter(user, 'overworld', 1)
end,
})
minetest.register_craft({
output = 'fun_caves:teleporter_iron_aquamarine',
recipe = {
{'fun_caves:sky_iron', 'default:copper_ingot', 'fun_caves:sky_iron'},
{'fun_caves:perfect_aquamarine', 'fun_caves:perfect_aquamarine', 'fun_caves:perfect_aquamarine'},
{'fun_caves:sky_iron', 'default:obsidian_shard', 'fun_caves:sky_iron'},
}
})
minetest.register_craftitem("fun_caves:meteorite", {
description = "Iron Meteorite",
drawtype = "plantlike",
paramtype = "light",
tiles = {"fun_caves_meteorite.png"},
inventory_image = "fun_caves_meteorite.png",
groups = {dig_immediate = 3},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_craftitem("fun_caves:sky_iron", {
description = "Sky Iron",
drawtype = "plantlike",
paramtype = "light",
tiles = {"default_steel_ingot.png"},
inventory_image = "default_steel_ingot.png",
groups = {dig_immediate = 3},
sounds = default.node_sound_stone_defaults(),
})
local newnode = fun_caves.clone_node("default:stone_with_iron")
newnode.description = "Stone With Sky Iron"
newnode.drop = "fun_caves:sky_iron"
minetest.register_node("fun_caves:stone_with_sky_iron", newnode)
minetest.register_craftitem("fun_caves:meteoritic_iron_crucible", {
description = "Crucible of Meteoritic Iron",
drawtype = "plantlike",
paramtype = "light",
tiles = {"crucible.png"},
inventory_image = "crucible.png",
groups = {dig_immediate = 3},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_craft({
output = 'fun_caves:meteoritic_iron_crucible',
recipe = {
{'fun_caves:meteorite', 'fun_caves:meteorite', 'fun_caves:meteorite'},
{'fun_caves:meteorite', 'fun_caves:meteorite', 'fun_caves:meteorite'},
{'fun_caves:meteorite', 'fun_caves:crucible', 'fun_caves:meteorite'},
}
})
minetest.register_craft({
type = "cooking",
output = "fun_caves:sky_iron",
recipe = "fun_caves:meteoritic_iron_crucible",
cooktime = 30,
})
minetest.register_craftitem("fun_caves:crucible", {
description = "Crucible",
drawtype = "plantlike",
paramtype = "light",
tiles = {"crucible.png"},
inventory_image = "crucible.png",
groups = {dig_immediate = 3},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_craft({
output = 'fun_caves:crucible',
recipe = {
{'default:clay', '', 'default:clay'},
{'default:clay', '', 'default:clay'},
{'', 'default:clay', ''},
}
})
minetest.register_node("fun_caves:stone_with_aquamarines", {
description = "Aquamarine Ore",
tiles = {"default_stone.png^default_mineral_diamond.png"},
groups = {cracky = 1},
drop = "fun_caves:perfect_aquamarine",
sounds = default.node_sound_stone_defaults(),
})
minetest.register_ore({
ore_type = "scatter",
ore = "fun_caves:stone_with_aquamarines",
wherein = "default:stone",
clust_scarcity = 30 * 30 * 30,
clust_num_ores = 1,
clust_size = 1,
y_min = -6000,
y_max = 31000,
})
minetest.register_craftitem("fun_caves:perfect_aquamarine", {
description = "Perfect Aquamarine",
drawtype = "plantlike",
paramtype = "light",
tiles = {"default_diamond.png"},
inventory_image = "default_diamond.png",
groups = {dig_immediate = 3},
sounds = default.node_sound_glass_defaults(),
})
local newnode = fun_caves.clone_node("default:dirt")
newnode.description = "Meteor Crater"
newnode.tiles = {"fun_caves_crater.png", "default_dirt.png", "default_dirt.png", "default_dirt.png", "default_dirt.png", "default_dirt.png"}
newnode.drop = "fun_caves:meteorite"
newnode.groups.soil = 0
minetest.register_node("fun_caves:meteorite_crater", newnode)