619 lines
19 KiB
Lua
619 lines
19 KiB
Lua
-- search/replace -- lets mobs change the terrain
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-- used for goblin traps and torch thieving
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fun_caves.search_replace = function(pos, search_rate, replace_what, replace_with)
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if math.random(1, search_rate) == 1 then
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local p1 = vector.subtract(pos, 1)
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local p2 = vector.add(pos, 1)
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--look for nodes
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local nodelist = minetest.find_nodes_in_area(p1, p2, replace_what)
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if #nodelist > 0 then
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for key,value in pairs(nodelist) do
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minetest.set_node(value, {name = replace_with})
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return -- only one at a time
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end
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end
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end
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end
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function fun_caves.climb(self)
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if self.state == "stand" and math.random() < 0.2 then
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if self.fall_speed == 2 then
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self.fall_speed = -2
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else
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self.fall_speed = 2
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end
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elseif self.state == "attack" and self.fall_speed ~= -2 then
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self.fall_speed = -2
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end
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end
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-- causes mobs to take damage from hot/cold surfaces
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fun_caves.surface_damage = function(self, cold_natured)
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--if not self.fun_caves_damage_timer then
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-- self.fun_caves_damage_timer = 0
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--end
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--self.fun_caves_damage_timer = self.fun_caves_damage_timer + 1
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--if self.fun_caves_damage_timer > 30 then
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-- self.fun_caves_damage_timer = 0
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local pos = self.object:getpos()
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local minp = vector.subtract(pos, 1.5)
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local maxp = vector.add(pos, 1.5)
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local counts = 0
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if self.lava_damage > 0 then
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counts = minetest.find_nodes_in_area(minp, maxp, {"group:surface_hot"})
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if #counts > 0 then
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self.health = self.health - self.lava_damage
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effect(pos, 5, "fire_basic_flame.png")
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end
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end
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if not cold_natured then
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counts = minetest.find_nodes_in_area(minp, maxp, {"group:surface_cold"})
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if #counts > 0 then
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self.health = self.health - 1
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end
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end
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check_for_death(self)
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--end
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end
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local cardinals = {{x=0,y=0,z=0.75}, {x=-0.75,y=0,z=0}, {x=0,y=0,z=-0.75}, {x=0.75,y=0,z=0}}
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--local diggable_nodes = {"group:stone", "group:sand", "group:soil", "group:plant", "default:stone_with_coal", "default:stone_with_iron", "default:stone_with_copper", "default:stone_with_gold", "default:stone_with_mese", "default:stone_with_diamond", "default:mese", "default:coalblock"}
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local diggable_nodes = {
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digger = {"group:cracky", "group:snappy", "group:crumbly"},
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bee = {"fun_caves:tree", "fun_caves:glowing_fungal_wood", "fun_caves:sap"},
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}
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fun_caves.tunneling = function(self, type)
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-- Types are available for fine-tuning.
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if type == nil then
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type = "digger"
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end
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-- This translates yaw into vectors.
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local pos = self.object:getpos()
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if self.state == "tunnel" then
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-- Yaw is stored as one of the four cardinal directions.
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if not self.digging_dir then
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self.digging_dir = math.random(0,3)
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end
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-- Turn him roughly in the right direction.
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self.object:setyaw(self.digging_dir * math.pi * 0.5)
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-- Get a pair of coordinates that should cover what's in front of him.
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local p = vector.add(pos, cardinals[self.digging_dir+1])
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-- What's this about?
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if type == "digger" then
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p.y = p.y - 0.5
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else
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p.y = p.y + 0.25
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end
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local p1 = vector.add(p, -0.3)
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local p2 = vector.add(p, 0.3)
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-- Get any diggable nodes in that area.
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local np_list = minetest.find_nodes_in_area(p1, p2, diggable_nodes[type])
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if #np_list > 0 then
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-- Dig it.
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for _, np in pairs(np_list) do
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if type ~= 'digger' or np.name ~= "default:cobble" then
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minetest.remove_node(np)
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end
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end
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end
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if math.random() < 0.2 then
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local d = {-1,1}
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self.digging_dir = (self.digging_dir + d[math.random(2)]) % 4
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end
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set_animation(self, "walk")
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set_velocity(self, self.walk_velocity)
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elseif self.state == "room" then -- Dig a room.
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if not self.room_radius or not self.room_count then
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self.room_radius = 1
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self.room_count = 0
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end
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set_animation(self, "stand")
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set_velocity(self, 0)
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-- Work from the inside, out.
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for r = 1,self.room_radius do
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-- Get a pair of coordinates that form a room.
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local p1 = vector.add(pos, -r)
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local p2 = vector.add(pos, r)
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-- But not below him.
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p1.y = pos.y
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local np_list = minetest.find_nodes_in_area(p1, p2, diggable_nodes[type])
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-- I wanted to leave the outer layer incomplete, but this
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-- actually tends to make it look worse.
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if r >= self.room_radius and self.room_count > (self.room_radius * 2 + 1) ^ 3 or #np_list == 0 then
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self.room_radius = math.random(1,2) + math.random(0,1)
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self.state = "stand"
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break
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end
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self.room_count = self.room_count + 1
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if #np_list > 0 then
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-- Dig it.
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minetest.remove_node(np_list[math.random(#np_list)])
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break
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end
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end
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end
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if self.state ~= "room" and math.random() < (type == 'digger' and 0.5 or 0.2) then
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self.state = "tunnel"
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elseif self.state == "tunnel" and math.random() < 0.01 then
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self.state = "room"
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elseif self.state == "tunnel" and math.random() < 0.1 then
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self.state = "stand"
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end
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end
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-- executed in a mob's do_custom() to regulate their actions
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-- if false, do nothing
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local custom_delay = 5000000
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fun_caves.custom_ready = function(self)
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local time = minetest.get_us_time()
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if not self.custom_time or time - self.custom_time > custom_delay then
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self.custom_time = time
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return true
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else
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return false
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end
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end
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if minetest.registered_entities["mobs:bee"] then
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local function bee_summon(self)
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if self.state ~= 'attack' then
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return
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end
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local prob = 10
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if self.name == 'fun_caves:killer_bee_queen' then
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prob = 4
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end
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if math.random(prob) == 1 then
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local pos = self.object:getpos()
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local p1 = vector.subtract(pos, 1)
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local p2 = vector.add(pos, 1)
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--look for nodes
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local nodelist = minetest.find_nodes_in_area(p1, p2, "air")
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if #nodelist > 0 then
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for key,value in pairs(nodelist) do
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minetest.add_entity(value, "fun_caves:killer_bee_drone")
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print("A bee summons reinforcement.")
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return -- only one at a time
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end
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end
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end
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end
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local function bee_do(self)
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if not fun_caves.custom_ready(self) then
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return
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end
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if self.name == 'fun_caves:killer_bee' then
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fun_caves.tunneling(self, "bee")
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end
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bee_summon(self)
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fun_caves.climb(self)
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fun_caves.search_replace(self.object:getpos(), 50, {"fun_caves:tree"}, "fun_caves:glowing_fungal_wood")
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fun_caves.surface_damage(self)
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end
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mobs:register_mob("fun_caves:killer_bee", {
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description = "Killer Bee",
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type = "monster",
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passive = false,
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attack_type = "dogfight",
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attacks_monsters = true,
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reach = 2,
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damage = 1,
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hp_min = 5,
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hp_max = 10,
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armor = 200,
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collisionbox = {-0.2, -0.01, -0.2, 0.2, 0.2, 0.2},
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visual = "mesh",
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mesh = "mobs_bee.x",
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drawtype = "front",
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textures = {
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{"mobs_bee.png"},
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},
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--textures = { {"fun_caves_killer_bee.png"}, }
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--visual_size = {x = 1.5, y = 1.5},
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makes_footstep_sound = false,
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sounds = {
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random = "mobs_bee",
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},
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walk_velocity = 1,
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run_velocity = 3,
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jump = true,
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view_range = 15,
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floats = 0,
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drops = {
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{name = "mobs:honey", chance = 2, min = 1, max = 2},
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},
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water_damage = 1,
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lava_damage = 5,
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light_damage = 0,
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fall_damage = 0,
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--fall_speed = -3,
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lifetimer = 360,
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follow = nil,
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animation = {
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speed_normal = 15,
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stand_start = 0,
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stand_end = 30,
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walk_start = 35,
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walk_end = 65,
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},
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replace_rate = 50,
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replace_what = {"fun_caves:glowing_fungal_wood", "fun_caves:sap",},
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replace_with = "air",
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replace_offset = -1,
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do_custom = bee_do
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})
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mobs:register_spawn("fun_caves:killer_bee", {"fun_caves:tree", "fun_caves:ironwood", "fun_caves:diamondwood"}, 20, -1, 300, 5, 31000)
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mobs:register_egg("fun_caves:killer_bee", "Killer Bee", "mobs_bee_inv.png", 1)
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local m = table.copy(minetest.registered_entities["fun_caves:killer_bee"])
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m.name = 'fun_caves:killer_bee_drone'
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m.damage = 3
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m.hp_min = 10
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m.hp_max = 20
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m.visual_size = {x = 1.25, y = 1.25}
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minetest.registered_entities["fun_caves:killer_bee_drone"] = m
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mobs.spawning_mobs["fun_caves:killer_bee_drone"] = true
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mobs:register_spawn("fun_caves:killer_bee_drone", {"fun_caves:tree", "fun_caves:ironwood", "fun_caves:diamondwood"}, 20, -1, 1000, 5, 31000)
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m = table.copy(minetest.registered_entities["fun_caves:killer_bee"])
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m.damage = 2
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m.hp_min = 15
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m.hp_max = 30
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m.name = 'fun_caves:killer_bee_queen'
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m.visual_size = {x = 1.5, y = 1.25}
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minetest.registered_entities["fun_caves:killer_bee_queen"] = m
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mobs.spawning_mobs["fun_caves:killer_bee_queen"] = true
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mobs:register_spawn("fun_caves:killer_bee_queen", {"fun_caves:tree", "fun_caves:ironwood", "fun_caves:diamondwood"}, 20, -1, 4000, 5, 31000)
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end
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if minetest.registered_entities["kpgmobs:wolf"] then
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local m = table.copy(minetest.registered_entities["kpgmobs:wolf"])
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m.textures = { {"fun_caves_white_wolf.png"}, }
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m.base_texture = m.textures[1]
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minetest.registered_entities["fun_caves:white_wolf"] = m
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mobs.spawning_mobs["fun_caves:white_wolf"] = true
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mobs:register_spawn("fun_caves:white_wolf", {"default:dirt_with_snow", "fun_caves:cloud", "fun_caves:storm_cloud"}, 20, -1, 11000, 3, 31000)
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mobs:register_egg("fun_caves:white_wolf", "White Wolf", "wool_white.png", 1)
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end
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if minetest.registered_entities["kpgmobs:horse2"] then
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mobs:register_spawn("kpgmobs:horse2", {"fun_caves:cloud", "fun_caves:storm_cloud"}, 20, 8, 11000, 1, 31000)
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end
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if minetest.registered_entities["dmobs:dragon"] then
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mobs:spawn_specific("dmobs:dragon", {"air"}, {"fun_caves:cloud", "fun_caves:storm_cloud"}, 20, 10, 300, 15000, 2, 4000, 31000)
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end
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if minetest.registered_entities["kpgmobs:medved"] then
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local m = table.copy(minetest.registered_entities["kpgmobs:medved"])
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m.textures = { {"fun_caves_moon_bear.png"}, }
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m.type = 'monster'
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m.base_texture = m.textures[1]
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minetest.registered_entities["fun_caves:moon_bear"] = m
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mobs.spawning_mobs["fun_caves:moon_bear"] = true
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mobs:register_spawn("fun_caves:moon_bear", {"default:dirt_with_snow", "fun_caves:cloud", "fun_caves:storm_cloud"}, 20, -1, 11000, 3, 31000, false)
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mobs:register_egg("fun_caves:moon_bear", "Moon Bear", "wool_white.png", 1)
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end
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if minetest.registered_entities["mobs_fish:clownfish"] then
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--local l_spawn_near = {"default:sand","default:dirt","group:seaplants","group:seacoral"}
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mobs:spawn_specific("mobs_fish:clownfish", {"default:water_source", "default:water_flowing"}, {"default:sand","default:dirt", "fun_caves:cloud", "fun_caves:storm_cloud","group:seaplants","group:seacoral"}, 5, 20, 30, 10000, 1, 4000, 5000)
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mobs:spawn_specific("mobs_fish:tropical", {"default:water_source", "default:water_flowing"}, {"default:sand","default:dirt", "fun_caves:cloud", "fun_caves:storm_cloud","group:seaplants","group:seacoral"}, 5, 20, 30, 10000, 1, 4000, 5000)
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mobs:spawn_specific("mobs_fish:tropical", {"default:water_source", "default:water_flowing"}, nil, 5, 20, 30, 10000, 1, 8769, 8798)
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end
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if minetest.registered_entities["mobs_monster:spider"] then
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-- Deep spider
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local m = table.copy(minetest.registered_entities["mobs_monster:spider"])
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m.docile_by_day = false
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m.drops = {
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{name = "mobs:meat_raw", chance = 1, min = 1, max = 3},
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{name = "wool:black", chance = 1, min = 1, max = 3},
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}
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m.water_damage = 0
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m.do_custom = function(self)
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if not fun_caves.custom_ready(self) then
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return
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end
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fun_caves.surface_damage(self)
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end
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minetest.registered_entities["fun_caves:spider"] = m
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mobs.spawning_mobs["fun_caves:spider"] = true
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mobs:register_spawn("fun_caves:spider", {"fun_caves:stone_with_moss", "fun_caves:stone_with_lichen", "fun_caves:stone_with_algae"}, 14, 0, 2000, 2, -51)
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mobs:register_egg("fun_caves:spider", "Deep Spider", "mobs_cobweb.png", 1)
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-- ice spider
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m = table.copy(minetest.registered_entities["mobs_monster:spider"])
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m.docile_by_day = false
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m.textures = { {"fun_caves_spider_ice.png"}, }
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m.base_texture = m.textures[1]
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m.drops = {
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{name = "mobs:meat_raw", chance = 1, min = 1, max = 3},
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{name = "wool:white", chance = 1, min = 1, max = 3},
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}
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m.water_damage = 0
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m.do_custom = function(self)
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if not fun_caves.custom_ready(self) then
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return
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end
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fun_caves.surface_damage(self, true)
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end
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minetest.registered_entities["fun_caves:spider_ice"] = m
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mobs.spawning_mobs["fun_caves:spider_ice"] = true
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mobs:register_spawn("fun_caves:spider_ice", {"default:ice"}, 14, 0, 1000, 2, 31000)
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mobs:register_egg("fun_caves:spider_ice", "Ice Spider", "mobs_cobweb.png", 1)
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-- dangling spiders
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m = table.copy(minetest.registered_entities["mobs_monster:spider"])
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m.docile_by_day = false
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m.attacks_monsters = true
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m.damage = 1
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m.hp_min = 10
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m.hp_max = 20
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m.water_damage = 0
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m.fall_damage = 0
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m.collisionbox = {-0.32, -0.0, -0.25, 0.25, 0.25, 0.25}
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m.visual_size = {x = 1.5, y = 1.5}
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m.drops = {
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{name = "mobs:meat_raw", chance = 2, min = 1, max = 1},
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{name = "farming:cotton", chance = 2, min = 1, max = 2},
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}
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m.do_custom = function(self)
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if not fun_caves.custom_ready(self) then
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return
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end
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fun_caves.climb(self)
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fun_caves.search_replace(self.object:getpos(), 100, {"air"}, "mobs:cobweb")
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fun_caves.surface_damage(self)
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end
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minetest.registered_entities["fun_caves:dangler"] = m
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mobs.spawning_mobs["fun_caves:dangler"] = true
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mobs:register_spawn("fun_caves:dangler", {"fun_caves:stone_with_moss", "fun_caves:stone_with_lichen", "fun_caves:stone_with_algae"}, 14, 0, 1000, 3, -51)
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mobs:register_egg("fun_caves:dangler", "Dangling Spider", "mobs_cobweb.png", 1)
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-- tarantula
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m = table.copy(minetest.registered_entities["mobs_monster:spider"])
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m.type = "animal"
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m.reach = 1
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m.damage = 1
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m.hp_min = 1
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m.hp_max = 2
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m.collisionbox = {-0.15, -0.01, -0.15, 0.15, 0.1, 0.15}
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m.textures = { {"fun_caves_tarantula.png"}, }
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m.base_texture = m.textures[1]
|
|
m.visual_size = {x = 1, y = 1}
|
|
m.sounds = {}
|
|
m.run_velocity = 2
|
|
m.jump = false
|
|
m.drops = { {name = "mobs:meat_raw", chance = 1, min = 1, max = 1}, }
|
|
m.do_custom = function(self)
|
|
if not self.fun_caves_damage_timer then
|
|
self.fun_caves_damage_timer = 0
|
|
end
|
|
|
|
fun_caves.surface_damage(self)
|
|
end
|
|
minetest.registered_entities["fun_caves:tarantula"] = m
|
|
mobs.spawning_mobs["fun_caves:tarantula"] = true
|
|
|
|
mobs:register_spawn("fun_caves:tarantula", {"default:desert_sand", "default:dirt_with_dry_grass"}, 99, 0, 3000, 2, 31000)
|
|
|
|
mobs:register_egg("fun_caves:tarantula", "Tarantula", "mobs_cobweb.png", 1)
|
|
|
|
|
|
minetest.register_abm({
|
|
nodenames = {"mobs:cobweb"},
|
|
interval = 500,
|
|
chance = 50,
|
|
action = function(pos, node)
|
|
minetest.set_node(pos, {name = "air"})
|
|
end
|
|
})
|
|
end
|
|
|
|
if minetest.registered_entities["mobs_monster:sand_monster"] then
|
|
local m = table.copy(minetest.registered_entities["mobs_monster:sand_monster"])
|
|
m.damage = 2
|
|
m.hp_min = 15
|
|
m.hp_max = 40
|
|
m.textures = { {"fun_caves_tar_monster.png"}, }
|
|
m.base_texture = m.textures[1]
|
|
m.drops = { {name = "default:coal_lump", chance = 1, min = 3, max = 5}, }
|
|
m.water_damage = 1
|
|
m.lava_damage = 2
|
|
m.light_damage = 1
|
|
|
|
minetest.registered_entities["fun_caves:tar_monster"] = m
|
|
mobs.spawning_mobs["fun_caves:tar_monster"] = true
|
|
|
|
mobs:register_spawn("fun_caves:tar_monster", {"fun_caves:black_sand"}, 20, 0, 4000, 1, 31000)
|
|
|
|
mobs:register_egg("fun_caves:tar_monster", "Tar Monster", "fun_caves_black_sand.png", 1)
|
|
|
|
|
|
m = table.copy(minetest.registered_entities["mobs_monster:sand_monster"])
|
|
m.textures = { {"fun_caves_sand_monster.png"}, }
|
|
m.base_texture = m.textures[1]
|
|
m.drops = { {name = "default:sand", chance = 1, min = 3, max = 5}, }
|
|
|
|
minetest.registered_entities["fun_caves:sand_monster"] = m
|
|
mobs.spawning_mobs["fun_caves:sand_monster"] = true
|
|
|
|
mobs:register_spawn("fun_caves:sand_monster", {"default:sand"}, 20, 0, 4000, 3, -50)
|
|
|
|
mobs:register_egg("fun_caves:sand_monster", "Deep Sand Monster", "default_sand.png", 1)
|
|
end
|
|
|
|
-- Change the original, rather than making a copy.
|
|
if minetest.registered_entities["dmobs:elephant"] then
|
|
local m = minetest.registered_entities["dmobs:elephant"]
|
|
m.type = "monster"
|
|
m.reach = 3
|
|
m.damage = 3
|
|
end
|
|
|
|
if minetest.registered_entities["mobs_monster:dirt_monster"] then
|
|
-- check this
|
|
mobs:register_spawn("mobs_monster:dirt_monster", {"default:dirt"}, 7, 0, 4000, 1, -50)
|
|
mobs:register_spawn("mobs_monster:dirt_monster", {"default:dirt_with_dry_grass"}, 7, 0, 7000, 1, 31000, false)
|
|
end
|
|
|
|
if minetest.registered_entities["mobs_slimes:green_big"] then
|
|
mobs:spawn_specific("mobs_slimes:green_big",
|
|
{"fun_caves:stone_with_moss", "fun_caves:stone_with_algae", 'fun_caves:polluted_dirt'},
|
|
{"air"},
|
|
4, 20, 30, 30000, 1, -31000, 31000
|
|
)
|
|
mobs:spawn_specific("mobs_slimes:green_medium",
|
|
{"fun_caves:stone_with_moss", "fun_caves:stone_with_algae", 'fun_caves:polluted_dirt'},
|
|
{"air"},
|
|
4, 20, 30, 30000, 2, -31000, 31000
|
|
)
|
|
mobs:spawn_specific("mobs_slimes:green_small",
|
|
{"default:dirt_with_grass", "default:junglegrass", "default:mossycobble", "ethereal:green_dirt_top", 'fun_caves:polluted_dirt'},
|
|
{"air"},
|
|
4, 20, 30, 30000, 3, -31000, 31000
|
|
)
|
|
end
|
|
|
|
if minetest.registered_entities["mobs_creeper:creeper"] then
|
|
mobs:spawn_specific("mobs_creeper:creeper",
|
|
{"fun_caves:stone_with_moss"},
|
|
{"air"},
|
|
-1, 20, 30, 20000, 1, -31000, 31000
|
|
)
|
|
end
|
|
|
|
if minetest.registered_entities["mobs_sharks:shark_lg"] then
|
|
mobs:spawn_specific("mobs_sharks:shark_sm", {"default:water_source"}, nil, 5, 20, 30, 60000, 1, 8769, 8798)
|
|
mobs:spawn_specific("mobs_sharks:shark_md", {"default:water_source"}, nil, 5, 20, 30, 60000, 1, 8769, 8798)
|
|
mobs:spawn_specific("mobs_sharks:shark_lg", {"default:water_source"}, nil, 5, 20, 30, 60000, 1, 8769, 8798)
|
|
|
|
local m = table.copy(minetest.registered_entities["mobs_sharks:shark_lg"])
|
|
local l_spawn_in = {"default:water_flowing","default:water_source"}
|
|
local l_spawn_near = {"default:water_flowing","default:water_source","seawrecks:woodship","seawrecks:uboot"}
|
|
|
|
m.damage = 15
|
|
m.hp_min = 40
|
|
m.hp_max = 50
|
|
m.visual_size = {x=3, y=3}
|
|
m.collisionbox = {-2, -1.5, -2, 2, 1.5, 2}
|
|
m.textures = {"fun_caves_albino.png"}
|
|
m.base_texture = m.textures[1]
|
|
|
|
minetest.registered_entities["fun_caves:shark_giant"] = m
|
|
mobs.spawning_mobs["fun_caves:shark_giant"] = true
|
|
|
|
mobs:spawn_specific("fun_caves:shark_giant", l_spawn_in, l_spawn_near, -1, 20, 30, 60000, 1, -31000, -29620)
|
|
mobs:register_egg("fun_caves:shark_md", "Shark (giant)", "mob_shark_shark_item.png", 0)
|
|
end
|
|
|
|
dofile(fun_caves.path.."/zombie.lua")
|
|
|
|
|
|
fun_caves.goblin_spawn_frequency = 150
|
|
fun_caves.goblin_trap_freq = 25
|
|
fun_caves.goblin_torch_freq = 2
|
|
|
|
fun_caves.goblin_drops = { "default:pick_steel", "default:sword_steel", "default:shovel_steel", "farming:bread", "bucket:bucket_water", "default:pick_stone", "default:sword_stone" }
|
|
--{"group:stone"} = { "default:stone", "default:mossycobble", "default:sandstone", "default:desert_stone", "default:stone_with_coal", "default:stone_with_iron", "default:stone_with_copper", "default:stone_with_gold", "default:stone_with_diamond" }
|
|
|
|
dofile(fun_caves.path.."/goblin_cobbler.lua")
|
|
dofile(fun_caves.path.."/goblin_digger.lua")
|
|
dofile(fun_caves.path.."/goblin_coal.lua")
|
|
dofile(fun_caves.path.."/goblin_ice.lua")
|
|
dofile(fun_caves.path.."/goblin_copper.lua")
|
|
dofile(fun_caves.path.."/goblin_iron.lua")
|
|
dofile(fun_caves.path.."/goblin_gold.lua")
|
|
dofile(fun_caves.path.."/goblin_diamond.lua")
|
|
dofile(fun_caves.path.."/goblin_king.lua")
|
|
|
|
fun_caves.fortress_spawns = {}
|
|
local t_mobs = {
|
|
"mobs_monster:dungeon_master",
|
|
"mobs_monster:lava_flan",
|
|
"mobs_monster:mese_monster",
|
|
"mobs_monster:oerkki",
|
|
"mobs_monster:stone_monster",
|
|
"fun_caves:spider",
|
|
"mobs_slimes:green_big",
|
|
"mobs_slimes:green_medium",
|
|
"mobs_slimes:green_small",
|
|
"fun_caves:goblin_cobble",
|
|
"fun_caves:goblin_copper",
|
|
"fun_caves:goblin_coal",
|
|
"fun_caves:goblin_ice",
|
|
"fun_caves:goblin_iron",
|
|
"fun_caves:goblin_gold",
|
|
"fun_caves:goblin_diamond",
|
|
"fun_caves:goblin_king",
|
|
"fun_caves:zombie",
|
|
"fun_caves:zombie",
|
|
"dmobs:orc",
|
|
"dmobs:orc",
|
|
"dmobs:orc",
|
|
"dmobs:ogre",
|
|
"dmobs:ogre",
|
|
"dmobs:dragon",
|
|
}
|
|
for _, mob in pairs(t_mobs) do
|
|
if minetest.registered_entities[mob] then
|
|
fun_caves.fortress_spawns[#fun_caves.fortress_spawns+1] = mob
|
|
end
|
|
end
|