resolve mergeconflicts
This commit is contained in:
commit
029ab5aa0c
488 changed files with 9848 additions and 2154 deletions
|
@ -40,8 +40,10 @@ Following textures created by PenguinDad (CC BY-SA 4.0):
|
|||
|
||||
Following textures created by sofar (CC-BY-SA-3.0):
|
||||
doors_trapdoor_steel.png
|
||||
doors_trapdoor_steel_side.png
|
||||
|
||||
Following textures created by paramat (CC-BY-SA-3.0):
|
||||
door_trapdoor_side.png
|
||||
doors_trapdoor_steel_side.png
|
||||
|
||||
Obsidian door textures by red-001 based on textures by Pilzadam and BlockMen (CC BY-SA 3.0):
|
||||
door_obsidian_glass.png
|
||||
|
|
|
@ -1,2 +0,0 @@
|
|||
default
|
||||
screwdriver?
|
|
@ -1,9 +1,15 @@
|
|||
-- doors/init.lua
|
||||
|
||||
-- our API object
|
||||
doors = {}
|
||||
|
||||
doors.registered_doors = {}
|
||||
doors.registered_trapdoors = {}
|
||||
|
||||
-- Load support for MT game translation.
|
||||
local S = minetest.get_translator("doors")
|
||||
|
||||
|
||||
local function replace_old_owner_information(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local owner = meta:get_string("doors_owner")
|
||||
|
@ -71,10 +77,8 @@ end
|
|||
-- this hidden node is placed on top of the bottom, and prevents
|
||||
-- nodes from being placed in the top half of the door.
|
||||
minetest.register_node("doors:hidden", {
|
||||
description = "Hidden Door Segment",
|
||||
-- can't use airlike otherwise falling nodes will turn to entities
|
||||
-- and will be forever stuck until door is removed.
|
||||
drawtype = "nodebox",
|
||||
description = S("Hidden Door Segment"),
|
||||
drawtype = "airlike",
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
sunlight_propagates = true,
|
||||
|
@ -87,13 +91,7 @@ minetest.register_node("doors:hidden", {
|
|||
drop = "",
|
||||
groups = {not_in_creative_inventory = 1},
|
||||
on_blast = function() end,
|
||||
tiles = {"doors_blank.png"},
|
||||
-- 1px transparent block inside door hinge near node top.
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-15/32, 13/32, -15/32, -13/32, 1/2, -13/32},
|
||||
},
|
||||
-- collision_box needed otherise selection box would be full node size
|
||||
-- 1px block inside door hinge near node top
|
||||
collision_box = {
|
||||
type = "fixed",
|
||||
fixed = {-15/32, 13/32, -15/32, -13/32, 1/2, -13/32},
|
||||
|
@ -109,10 +107,10 @@ local transform = {
|
|||
{v = "_a", param2 = 2},
|
||||
},
|
||||
{
|
||||
{v = "_b", param2 = 1},
|
||||
{v = "_b", param2 = 2},
|
||||
{v = "_b", param2 = 3},
|
||||
{v = "_b", param2 = 0},
|
||||
{v = "_c", param2 = 1},
|
||||
{v = "_c", param2 = 2},
|
||||
{v = "_c", param2 = 3},
|
||||
{v = "_c", param2 = 0},
|
||||
},
|
||||
{
|
||||
{v = "_b", param2 = 1},
|
||||
|
@ -121,10 +119,10 @@ local transform = {
|
|||
{v = "_b", param2 = 0},
|
||||
},
|
||||
{
|
||||
{v = "_a", param2 = 3},
|
||||
{v = "_a", param2 = 0},
|
||||
{v = "_a", param2 = 1},
|
||||
{v = "_a", param2 = 2},
|
||||
{v = "_d", param2 = 3},
|
||||
{v = "_d", param2 = 0},
|
||||
{v = "_d", param2 = 1},
|
||||
{v = "_d", param2 = 2},
|
||||
},
|
||||
}
|
||||
|
||||
|
@ -170,10 +168,10 @@ function doors.door_toggle(pos, node, clicker)
|
|||
|
||||
if state % 2 == 0 then
|
||||
minetest.sound_play(def.door.sounds[1],
|
||||
{pos = pos, gain = 0.3, max_hear_distance = 10})
|
||||
{pos = pos, gain = 0.3, max_hear_distance = 10}, true)
|
||||
else
|
||||
minetest.sound_play(def.door.sounds[2],
|
||||
{pos = pos, gain = 0.3, max_hear_distance = 10})
|
||||
{pos = pos, gain = 0.3, max_hear_distance = 10}, true)
|
||||
end
|
||||
|
||||
minetest.swap_node(pos, {
|
||||
|
@ -327,14 +325,14 @@ function doors.register(name, def)
|
|||
|
||||
if def.protected then
|
||||
meta:set_string("owner", pn)
|
||||
meta:set_string("infotext", "Owned by " .. pn)
|
||||
meta:set_string("infotext", def.description .. "\n" .. S("Owned by @1", pn))
|
||||
end
|
||||
|
||||
if not (creative and creative.is_enabled_for and creative.is_enabled_for(pn)) then
|
||||
itemstack:take_item()
|
||||
end
|
||||
|
||||
minetest.sound_play(def.sounds.place, {pos = pos})
|
||||
minetest.sound_play(def.sounds.place, {pos = pos}, true)
|
||||
|
||||
on_place_node(pos, minetest.get_node(pos),
|
||||
placer, node, itemstack, pointed_thing)
|
||||
|
@ -401,7 +399,7 @@ function doors.register(name, def)
|
|||
-- verify placer is owner of lockable door
|
||||
if owner ~= pname then
|
||||
minetest.record_protection_violation(pos, pname)
|
||||
minetest.chat_send_player(pname, "You do not own this locked door.")
|
||||
minetest.chat_send_player(pname, S("You do not own this locked door."))
|
||||
return nil
|
||||
end
|
||||
|
||||
|
@ -411,7 +409,7 @@ function doors.register(name, def)
|
|||
meta:set_string("key_lock_secret", secret)
|
||||
end
|
||||
|
||||
return secret, "a locked door", owner
|
||||
return secret, S("a locked door"), owner
|
||||
end
|
||||
def.node_dig_prediction = ""
|
||||
else
|
||||
|
@ -443,15 +441,23 @@ function doors.register(name, def)
|
|||
def.mesh = "door_b.obj"
|
||||
minetest.register_node(":" .. name .. "_b", def)
|
||||
|
||||
def.mesh = "door_a2.obj"
|
||||
minetest.register_node(":" .. name .. "_c", def)
|
||||
|
||||
def.mesh = "door_b2.obj"
|
||||
minetest.register_node(":" .. name .. "_d", def)
|
||||
|
||||
doors.registered_doors[name .. "_a"] = true
|
||||
doors.registered_doors[name .. "_b"] = true
|
||||
doors.registered_doors[name .. "_c"] = true
|
||||
doors.registered_doors[name .. "_d"] = true
|
||||
end
|
||||
|
||||
doors.register("door_wood", {
|
||||
tiles = {{ name = "doors_door_wood.png", backface_culling = true }},
|
||||
description = "Wooden Door",
|
||||
description = S("Wooden Door"),
|
||||
inventory_image = "doors_item_wood.png",
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
||||
groups = {node = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
||||
recipe = {
|
||||
{"group:wood", "group:wood"},
|
||||
{"group:wood", "group:wood"},
|
||||
|
@ -461,10 +467,10 @@ doors.register("door_wood", {
|
|||
|
||||
doors.register("door_steel", {
|
||||
tiles = {{name = "doors_door_steel.png", backface_culling = true}},
|
||||
description = "Steel Door",
|
||||
description = S("Steel Door"),
|
||||
inventory_image = "doors_item_steel.png",
|
||||
protected = true,
|
||||
groups = {cracky = 1, level = 2},
|
||||
groups = {node = 1, cracky = 1, level = 2},
|
||||
sounds = default.node_sound_metal_defaults(),
|
||||
sound_open = "doors_steel_door_open",
|
||||
sound_close = "doors_steel_door_close",
|
||||
|
@ -477,9 +483,9 @@ doors.register("door_steel", {
|
|||
|
||||
doors.register("door_glass", {
|
||||
tiles = {"doors_door_glass.png"},
|
||||
description = "Glass Door",
|
||||
description = S("Glass Door"),
|
||||
inventory_image = "doors_item_glass.png",
|
||||
groups = {cracky=3, oddly_breakable_by_hand=3},
|
||||
groups = {node = 1, cracky=3, oddly_breakable_by_hand=3},
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
sound_open = "doors_glass_door_open",
|
||||
sound_close = "doors_glass_door_close",
|
||||
|
@ -492,9 +498,9 @@ doors.register("door_glass", {
|
|||
|
||||
doors.register("door_obsidian_glass", {
|
||||
tiles = {"doors_door_obsidian_glass.png"},
|
||||
description = "Obsidian Glass Door",
|
||||
description = S("Obsidian Glass Door"),
|
||||
inventory_image = "doors_item_obsidian_glass.png",
|
||||
groups = {cracky=3},
|
||||
groups = {node = 1, cracky=3},
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
sound_open = "doors_glass_door_open",
|
||||
sound_close = "doors_glass_door_close",
|
||||
|
@ -544,12 +550,12 @@ function doors.trapdoor_toggle(pos, node, clicker)
|
|||
|
||||
if string.sub(node.name, -5) == "_open" then
|
||||
minetest.sound_play(def.sound_close,
|
||||
{pos = pos, gain = 0.3, max_hear_distance = 10})
|
||||
{pos = pos, gain = 0.3, max_hear_distance = 10}, true)
|
||||
minetest.swap_node(pos, {name = string.sub(node.name, 1,
|
||||
string.len(node.name) - 5), param1 = node.param1, param2 = node.param2})
|
||||
else
|
||||
minetest.sound_play(def.sound_open,
|
||||
{pos = pos, gain = 0.3, max_hear_distance = 10})
|
||||
{pos = pos, gain = 0.3, max_hear_distance = 10}, true)
|
||||
minetest.swap_node(pos, {name = node.name .. "_open",
|
||||
param1 = node.param1, param2 = node.param2})
|
||||
end
|
||||
|
@ -580,7 +586,7 @@ function doors.register_trapdoor(name, def)
|
|||
local pn = placer:get_player_name()
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("owner", pn)
|
||||
meta:set_string("infotext", "Owned by "..pn)
|
||||
meta:set_string("infotext", def.description .. "\n" .. S("Owned by @1", pn))
|
||||
|
||||
return (creative and creative.is_enabled_for and creative.is_enabled_for(pn))
|
||||
end
|
||||
|
@ -599,7 +605,7 @@ function doors.register_trapdoor(name, def)
|
|||
-- verify placer is owner of lockable door
|
||||
if owner ~= pname then
|
||||
minetest.record_protection_violation(pos, pname)
|
||||
minetest.chat_send_player(pname, "You do not own this trapdoor.")
|
||||
minetest.chat_send_player(pname, S("You do not own this trapdoor."))
|
||||
return nil
|
||||
end
|
||||
|
||||
|
@ -609,7 +615,7 @@ function doors.register_trapdoor(name, def)
|
|||
meta:set_string("key_lock_secret", secret)
|
||||
end
|
||||
|
||||
return secret, "a locked trapdoor", owner
|
||||
return secret, S("a locked trapdoor"), owner
|
||||
end
|
||||
def.node_dig_prediction = ""
|
||||
else
|
||||
|
@ -642,10 +648,14 @@ function doors.register_trapdoor(name, def)
|
|||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, -6/16, 0.5}
|
||||
}
|
||||
def_closed.tiles = {def.tile_front,
|
||||
def.tile_front .. '^[transformFY',
|
||||
def.tile_side, def.tile_side,
|
||||
def.tile_side, def.tile_side}
|
||||
def_closed.tiles = {
|
||||
def.tile_front,
|
||||
def.tile_front .. '^[transformFY',
|
||||
def.tile_side,
|
||||
def.tile_side,
|
||||
def.tile_side,
|
||||
def.tile_side
|
||||
}
|
||||
|
||||
def_opened.node_box = {
|
||||
type = "fixed",
|
||||
|
@ -655,11 +665,14 @@ function doors.register_trapdoor(name, def)
|
|||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, 6/16, 0.5, 0.5, 0.5}
|
||||
}
|
||||
def_opened.tiles = {def.tile_side, def.tile_side,
|
||||
def.tile_side .. '^[transform3',
|
||||
def.tile_side .. '^[transform1',
|
||||
def.tile_front .. '^[transform46',
|
||||
def.tile_front .. '^[transform6'}
|
||||
def_opened.tiles = {
|
||||
def.tile_side,
|
||||
def.tile_side .. '^[transform2',
|
||||
def.tile_side .. '^[transform3',
|
||||
def.tile_side .. '^[transform1',
|
||||
def.tile_front .. '^[transform46',
|
||||
def.tile_front .. '^[transform6'
|
||||
}
|
||||
|
||||
def_opened.drop = name_closed
|
||||
def_opened.groups.not_in_creative_inventory = 1
|
||||
|
@ -672,7 +685,7 @@ function doors.register_trapdoor(name, def)
|
|||
end
|
||||
|
||||
doors.register_trapdoor("doors:trapdoor", {
|
||||
description = "Wooden Trapdoor",
|
||||
description = S("Wooden Trapdoor"),
|
||||
inventory_image = "doors_trapdoor.png",
|
||||
wield_image = "doors_trapdoor.png",
|
||||
tile_front = "doors_trapdoor.png",
|
||||
|
@ -681,7 +694,7 @@ doors.register_trapdoor("doors:trapdoor", {
|
|||
})
|
||||
|
||||
doors.register_trapdoor("doors:trapdoor_steel", {
|
||||
description = "Steel Trapdoor",
|
||||
description = S("Steel Trapdoor"),
|
||||
inventory_image = "doors_trapdoor_steel.png",
|
||||
wield_image = "doors_trapdoor_steel.png",
|
||||
tile_front = "doors_trapdoor_steel.png",
|
||||
|
@ -694,7 +707,7 @@ doors.register_trapdoor("doors:trapdoor_steel", {
|
|||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'doors:trapdoor 2',
|
||||
output = "doors:trapdoor 2",
|
||||
recipe = {
|
||||
{'group:wood', 'group:wood', ''},
|
||||
{'group:wood', 'group:wood', ''},
|
||||
|
@ -703,15 +716,16 @@ minetest.register_craft({
|
|||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'doors:trapdoor_steel',
|
||||
output = "doors:trapdoor_steel",
|
||||
recipe = {
|
||||
{'default:steel_ingot', 'default:steel_ingot'},
|
||||
{'default:steel_ingot', 'default:steel_ingot'},
|
||||
{"default:steel_ingot", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "default:steel_ingot"},
|
||||
}
|
||||
})
|
||||
|
||||
|
||||
----fence gate----
|
||||
local fence_collision_extra = minetest.settings:get_bool("enable_fence_tall") and 3/8 or 0
|
||||
|
||||
function doors.register_fencegate(name, def)
|
||||
local fence = {
|
||||
|
@ -730,12 +744,12 @@ function doors.register_fencegate(name, def)
|
|||
local node_def = minetest.registered_nodes[node.name]
|
||||
minetest.swap_node(pos, {name = node_def.gate, param2 = node.param2})
|
||||
minetest.sound_play(node_def.sound, {pos = pos, gain = 0.3,
|
||||
max_hear_distance = 8})
|
||||
max_hear_distance = 8}, true)
|
||||
return itemstack
|
||||
end,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-1/2, -1/2, -1/4, 1/2, 1/2, 1/4},
|
||||
fixed = {-1/2, -1/2, -1/4, 1/2, 1/2, 1/4}
|
||||
},
|
||||
}
|
||||
|
||||
|
@ -761,7 +775,7 @@ function doors.register_fencegate(name, def)
|
|||
fence_closed.sound = "doors_fencegate_open"
|
||||
fence_closed.collision_box = {
|
||||
type = "fixed",
|
||||
fixed = {-1/2, -1/2, -1/4, 1/2, 1/2, 1/4},
|
||||
fixed = {-1/2, -1/2, -1/8, 1/2, 1/2 + fence_collision_extra, 1/8}
|
||||
}
|
||||
|
||||
local fence_open = table.copy(fence)
|
||||
|
@ -771,8 +785,8 @@ function doors.register_fencegate(name, def)
|
|||
fence_open.groups.not_in_creative_inventory = 1
|
||||
fence_open.collision_box = {
|
||||
type = "fixed",
|
||||
fixed = {{-1/2, -1/2, -1/4, -3/8, 1/2, 1/4},
|
||||
{-1/2, -3/8, -1/2, -3/8, 3/8, 0}},
|
||||
fixed = {{-1/2, -1/2, -1/8, -3/8, 1/2 + fence_collision_extra, 1/8},
|
||||
{-1/2, -3/8, -1/2, -3/8, 3/8, 0 }}
|
||||
}
|
||||
|
||||
minetest.register_node(":" .. name .. "_closed", fence_closed)
|
||||
|
@ -781,42 +795,42 @@ function doors.register_fencegate(name, def)
|
|||
minetest.register_craft({
|
||||
output = name .. "_closed",
|
||||
recipe = {
|
||||
{"default:stick", def.material, "default:stick"},
|
||||
{"default:stick", def.material, "default:stick"}
|
||||
{"group:stick", def.material, "group:stick"},
|
||||
{"group:stick", def.material, "group:stick"}
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
doors.register_fencegate("doors:gate_wood", {
|
||||
description = "Apple Wood Fence Gate",
|
||||
description = S("Apple Wood Fence Gate"),
|
||||
texture = "default_wood.png",
|
||||
material = "default:wood",
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}
|
||||
})
|
||||
|
||||
doors.register_fencegate("doors:gate_acacia_wood", {
|
||||
description = "Acacia Wood Fence Gate",
|
||||
description = S("Acacia Wood Fence Gate"),
|
||||
texture = "default_acacia_wood.png",
|
||||
material = "default:acacia_wood",
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}
|
||||
})
|
||||
|
||||
doors.register_fencegate("doors:gate_junglewood", {
|
||||
description = "Jungle Wood Fence Gate",
|
||||
description = S("Jungle Wood Fence Gate"),
|
||||
texture = "default_junglewood.png",
|
||||
material = "default:junglewood",
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}
|
||||
})
|
||||
|
||||
doors.register_fencegate("doors:gate_pine_wood", {
|
||||
description = "Pine Wood Fence Gate",
|
||||
description = S("Pine Wood Fence Gate"),
|
||||
texture = "default_pine_wood.png",
|
||||
material = "default:pine_wood",
|
||||
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3}
|
||||
})
|
||||
|
||||
doors.register_fencegate("doors:gate_aspen_wood", {
|
||||
description = "Aspen Wood Fence Gate",
|
||||
description = S("Aspen Wood Fence Gate"),
|
||||
texture = "default_aspen_wood.png",
|
||||
material = "default:aspen_wood",
|
||||
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3}
|
||||
|
|
18
mods/doors/locale/doors.de.tr
Normal file
18
mods/doors/locale/doors.de.tr
Normal file
|
@ -0,0 +1,18 @@
|
|||
# textdomain: doors
|
||||
Hidden Door Segment=Verborgenes Türsegment
|
||||
Owned by @1=Eigentum von @1
|
||||
You do not own this locked door.=Diese abgeschlossene Tür gehört Ihnen nicht.
|
||||
a locked door=eine abgeschlossene Tür
|
||||
Wooden Door=Holztür
|
||||
Steel Door=Stahltür
|
||||
Glass Door=Glastür
|
||||
Obsidian Glass Door=Obsidianglastür
|
||||
You do not own this trapdoor.=Diese Falltür gehört Ihnen nicht.
|
||||
a locked trapdoor=eine abgeschlossene Falltür
|
||||
Wooden Trapdoor=Holzfalltür
|
||||
Steel Trapdoor=Stahlfalltür
|
||||
Apple Wood Fence Gate=Apfelholzzauntor
|
||||
Acacia Wood Fence Gate=Akazienholzzauntor
|
||||
Jungle Wood Fence Gate=Dschungelholzzauntor
|
||||
Pine Wood Fence Gate=Kiefernholzzauntor
|
||||
Aspen Wood Fence Gate=Espenholzzauntor
|
18
mods/doors/locale/doors.es.tr
Normal file
18
mods/doors/locale/doors.es.tr
Normal file
|
@ -0,0 +1,18 @@
|
|||
# textdomain: doors
|
||||
Hidden Door Segment=Segmento de puerta oculta
|
||||
Owned by @1=Propiedad de @1
|
||||
You do not own this locked door.=Esta puerta cerrada no te pertenece.
|
||||
a locked door=una puerta cerrada
|
||||
Wooden Door=Puerta de madera
|
||||
Steel Door=Puerta de acero
|
||||
Glass Door=Puerta de vidrio
|
||||
Obsidian Glass Door=Puerta de vidrio de obsidiana
|
||||
You do not own this trapdoor.=Esta trampilla no te pertenece.
|
||||
a locked trapdoor=una trampilla cerrada
|
||||
Wooden Trapdoor=Trampilla de madera
|
||||
Steel Trapdoor=Trampilla de acero
|
||||
Apple Wood Fence Gate=Puerta de cerca de manzano
|
||||
Acacia Wood Fence Gate=Puerta de cerca de acacia
|
||||
Jungle Wood Fence Gate=Puerta de cerca de madera tropical
|
||||
Pine Wood Fence Gate=Puerta de cerca de pino
|
||||
Aspen Wood Fence Gate=Puerta de cerca de álamo
|
18
mods/doors/locale/doors.fr.tr
Normal file
18
mods/doors/locale/doors.fr.tr
Normal file
|
@ -0,0 +1,18 @@
|
|||
# textdomain: doors
|
||||
Hidden Door Segment=Segment de porte cachée
|
||||
Owned by @1=Possédée par @1
|
||||
You do not own this locked door.=Cette porte vérouillée ne vous appartient pas.
|
||||
a locked door=une porte verouillée
|
||||
Wooden Door=Porte en bois
|
||||
Steel Door=Porte en acier
|
||||
Glass Door=Porte en verre
|
||||
Obsidian Glass Door=Porte en verre d'obsidienne
|
||||
You do not own this trapdoor.=Vous ne possédez pas cette trappe.
|
||||
a locked trapdoor=une trappe verouillée
|
||||
Wooden Trapdoor=Trappe en bois
|
||||
Steel Trapdoor=Trappe en acier
|
||||
Apple Wood Fence Gate=Porte de clôture en bois de pommier
|
||||
Acacia Wood Fence Gate=Porte de clôture en bois d'acacia
|
||||
Jungle Wood Fence Gate=Porte de clôture en bois de la jungle
|
||||
Pine Wood Fence Gate=Porte de clôture en bois de pin
|
||||
Aspen Wood Fence Gate=Porte de clôture en bois de tremble
|
18
mods/doors/locale/doors.id.tr
Normal file
18
mods/doors/locale/doors.id.tr
Normal file
|
@ -0,0 +1,18 @@
|
|||
# textdomain: doors
|
||||
Hidden Door Segment=Bagian Pintu Tersembunyi
|
||||
Owned by @1=Milik @1
|
||||
You do not own this locked door.=Anda bukan pemilik pintu terkunci ini.
|
||||
a locked door=pintu terkunci
|
||||
Wooden Door=Pintu Kayu
|
||||
Steel Door=Pintu Baja
|
||||
Glass Door=Pintu Kaca
|
||||
Obsidian Glass Door=Pintu Kaca Obsidian
|
||||
You do not own this trapdoor.=Anda bukan pemilik pintu kolong ini.
|
||||
a locked trapdoor=pintu kolong terkunci
|
||||
Wooden Trapdoor=Pintu Kolong Kayu
|
||||
Steel Trapdoor=Pintu Kolong Baja
|
||||
Apple Wood Fence Gate=Gerbang Kayu Pohon Apel
|
||||
Acacia Wood Fence Gate=Gerbang Kayu Akasia
|
||||
Jungle Wood Fence Gate=Gerbang Kayu Pohon Rimba
|
||||
Pine Wood Fence Gate=Gerbang Kayu Pinus
|
||||
Aspen Wood Fence Gate=Gerbang Kayu Aspen
|
19
mods/doors/locale/doors.it.tr
Normal file
19
mods/doors/locale/doors.it.tr
Normal file
|
@ -0,0 +1,19 @@
|
|||
# textdomain: doors
|
||||
Hidden Door Segment=Segmento di porta nascosto
|
||||
Owned by @1=Di proprietà di @1
|
||||
You do not own this locked door.=Non sei il proprietario di questa porta chiusa a chiave.
|
||||
a locked door=una porta chiusa a chiave
|
||||
Wooden Door=Porta di legno
|
||||
Steel Door=Porta d'acciaio
|
||||
Glass Door=Porta di vetro
|
||||
Obsidian Glass Door=Porta di vetro d'ossidiana
|
||||
Owned by @1=Di proprietà di @1
|
||||
You do not own this trapdoor.=Non sei il proprietario di questa botola.
|
||||
a locked trapdoor=una botola chiusa a chiave
|
||||
Wooden Trapdoor=Botola di legno
|
||||
Steel Trapdoor=Botola d'acciaio
|
||||
Apple Wood Fence Gate=Cancello della recinzione di legno di melo
|
||||
Acacia Wood Fence Gate=Cancello della recinzione di legno d'acacia
|
||||
Jungle Wood Fence Gate=Cancello della recinzione di legno della giungla
|
||||
Pine Wood Fence Gate=Cancello della recinzione di legno di pino
|
||||
Aspen Wood Fence Gate=Cancello della recinzione di legno di pioppo
|
18
mods/doors/locale/doors.ms.tr
Normal file
18
mods/doors/locale/doors.ms.tr
Normal file
|
@ -0,0 +1,18 @@
|
|||
# textdomain: doors
|
||||
Hidden Door Segment=Segmen Pintu Tersembunyi
|
||||
Owned by @1=Milik @1
|
||||
You do not own this locked door.=Anda bukan pemilik pintu berkunci ini.
|
||||
a locked door=pintu berkunci
|
||||
Wooden Door=Pintu Kayu
|
||||
Steel Door=Pintu Keluli
|
||||
Glass Door=Pintu Kaca
|
||||
Obsidian Glass Door=Pintu Kaca Obsidia
|
||||
You do not own this trapdoor.=Anda bukan pemilik pintu kolong ini.
|
||||
a locked trapdoor=pintu kolong berkunci
|
||||
Wooden Trapdoor=Pintu Kolong Kayu
|
||||
Steel Trapdoor=Pintu Kolong Keluli
|
||||
Apple Wood Fence Gate=Pintu Pagar Kayu Epal
|
||||
Acacia Wood Fence Gate=Pintu Pagar Kayu Akasia
|
||||
Jungle Wood Fence Gate=Pintu Pagar Kayu Hutan
|
||||
Pine Wood Fence Gate=Pintu Pagar Kayu Pain
|
||||
Aspen Wood Fence Gate=Pintu Pagar Kayu Aspen
|
18
mods/doors/locale/doors.ru.tr
Normal file
18
mods/doors/locale/doors.ru.tr
Normal file
|
@ -0,0 +1,18 @@
|
|||
# textdomain: doors
|
||||
Hidden Door Segment=Спрятанная Часть Двери
|
||||
Owned by @1=Владелец: @1
|
||||
You do not own this locked door.=Вы не владелец этой заблокированной двери.
|
||||
a locked door=заблокированная дверь
|
||||
Wooden Door=Деревянная Дверь
|
||||
Steel Door=Стальная Дверь
|
||||
Glass Door=Стеклянная Дверь
|
||||
Obsidian Glass Door=Дверь Из Обсидианового Стекла
|
||||
You do not own this trapdoor.=Вы не владелец этого люка.
|
||||
a locked trapdoor=заблокированный люк
|
||||
Wooden Trapdoor=Деревянный Люк
|
||||
Steel Trapdoor=Стальной Люк
|
||||
Apple Wood Fence Gate=Яблоневая Деревянная Калитка
|
||||
Acacia Wood Fence Gate=Деревянная Калитка Из Акации
|
||||
Jungle Wood Fence Gate=Деревянная Калитка Из Тропического Дерева
|
||||
Pine Wood Fence Gate=Сосновая Деревянная Калитка
|
||||
Aspen Wood Fence Gate=Осиновая Деревянная Калитка
|
19
mods/doors/locale/doors.se.tr
Normal file
19
mods/doors/locale/doors.se.tr
Normal file
|
@ -0,0 +1,19 @@
|
|||
# textdomain: doors
|
||||
Hidden Door Segment=Dold dörrsegment
|
||||
Owned by @1=Ägd av @1
|
||||
You do not own this locked door.=Du äger inte denna låsta dörr.
|
||||
a locked door=en låst dörr
|
||||
Wooden Door=Trä Dörr
|
||||
Steel Door=Stål Dörr
|
||||
Glass Door=Glas Dörr
|
||||
Obsidian Glass Door=Obsidian Glas Dörr
|
||||
Owned by @1=Ägd av @1
|
||||
You do not own this trapdoor.=Du äger inte denna fallucka
|
||||
a locked trapdoor=en låst fallucka
|
||||
Wooden Trapdoor=Trä Fallucka
|
||||
Steel Trapdoor=Stål Fallucka
|
||||
Apple Wood Fence Gate=Äpple Trä Fallucka
|
||||
Acacia Wood Fence Gate=Akacia Trä Fallucka
|
||||
Jungle Wood Fence Gate=Djungel Trä Fallucka
|
||||
Pine Wood Fence Gate=Tall Trä Fallucka
|
||||
Aspen Wood Fence Gate=Asp Trä Fallucka
|
18
mods/doors/locale/doors.zh_CN.tr
Normal file
18
mods/doors/locale/doors.zh_CN.tr
Normal file
|
@ -0,0 +1,18 @@
|
|||
# textdomain: doors
|
||||
Hidden Door Segment=隐藏门段
|
||||
Owned by @1=由@1拥有
|
||||
You do not own this locked door.=这个门不属于你所有。
|
||||
a locked door=一扇已上锁的门
|
||||
Wooden Door=木门
|
||||
Steel Door=铁门
|
||||
Glass Door=玻璃门
|
||||
Obsidian Glass Door=黑曜石玻璃门
|
||||
You do not own this trapdoor.=这个活板门不属于你所有。
|
||||
a locked trapdoor=一扇已上锁的活板门
|
||||
Wooden Trapdoor=木活板门
|
||||
Steel Trapdoor=铁活板门
|
||||
Apple Wood Fence Gate=用苹果树做的木栅栏门
|
||||
Acacia Wood Fence Gate=相思木栅栏门
|
||||
Jungle Wood Fence Gate=丛林木栅栏门
|
||||
Pine Wood Fence Gate=松木栅栏门
|
||||
Aspen Wood Fence Gate=白杨木栅栏门
|
18
mods/doors/locale/doors.zh_TW.tr
Normal file
18
mods/doors/locale/doors.zh_TW.tr
Normal file
|
@ -0,0 +1,18 @@
|
|||
# textdomain: doors
|
||||
Hidden Door Segment=隱藏門段
|
||||
Owned by @1=由@1擁有
|
||||
You do not own this locked door.=這個門不屬於你所有。
|
||||
a locked door=一扇已上鎖的門
|
||||
Wooden Door=木門
|
||||
Steel Door=鐵門
|
||||
Glass Door=玻璃門
|
||||
Obsidian Glass Door=黑曜石玻璃門
|
||||
You do not own this trapdoor.=這個活板門不屬於你所有。
|
||||
a locked trapdoor=一扇已上鎖的活板門
|
||||
Wooden Trapdoor=木活板門
|
||||
Steel Trapdoor=鐵活板門
|
||||
Apple Wood Fence Gate=用蘋果樹做的木柵欄門
|
||||
Acacia Wood Fence Gate=相思木柵欄門
|
||||
Jungle Wood Fence Gate=叢林木柵欄門
|
||||
Pine Wood Fence Gate=松木柵欄門
|
||||
Aspen Wood Fence Gate=白楊木柵欄門
|
18
mods/doors/locale/template.txt
Normal file
18
mods/doors/locale/template.txt
Normal file
|
@ -0,0 +1,18 @@
|
|||
# textdomain: doors
|
||||
Hidden Door Segment=
|
||||
Owned by @1=
|
||||
You do not own this locked door.=
|
||||
a locked door=
|
||||
Wooden Door=
|
||||
Steel Door=
|
||||
Glass Door=
|
||||
Obsidian Glass Door=
|
||||
You do not own this trapdoor.=
|
||||
a locked trapdoor=
|
||||
Wooden Trapdoor=
|
||||
Steel Trapdoor=
|
||||
Apple Wood Fence Gate=
|
||||
Acacia Wood Fence Gate=
|
||||
Jungle Wood Fence Gate=
|
||||
Pine Wood Fence Gate=
|
||||
Aspen Wood Fence Gate=
|
4
mods/doors/mod.conf
Normal file
4
mods/doors/mod.conf
Normal file
|
@ -0,0 +1,4 @@
|
|||
name = doors
|
||||
description = Minetest Game mod: doors
|
||||
depends = default
|
||||
optional_depends = screwdriver
|
|
@ -1,7 +1,7 @@
|
|||
# Blender v2.76 (sub 0) OBJ File: 'door_a.blend'
|
||||
# www.blender.org
|
||||
mtllib door_a.mtl
|
||||
o Cube_Cube.001
|
||||
o door_a
|
||||
v 0.499000 -0.499000 -0.499000
|
||||
v 0.499000 1.499000 -0.499000
|
||||
v 0.499000 -0.499000 -0.375000
|
||||
|
|
50
mods/doors/models/door_a2.obj
Normal file
50
mods/doors/models/door_a2.obj
Normal file
|
@ -0,0 +1,50 @@
|
|||
# Blender v2.79 (sub 0) OBJ File: ''
|
||||
# www.blender.org
|
||||
mtllib door_a2.mtl
|
||||
o door_a2
|
||||
v -0.499000 1.499000 -0.499000
|
||||
v -0.499000 -0.499000 -0.499000
|
||||
v -0.499000 -0.499000 -0.375000
|
||||
v -0.499000 1.499000 -0.375000
|
||||
v 0.499000 -0.499000 -0.375000
|
||||
v 0.499000 1.499000 -0.375000
|
||||
v 0.499000 -0.499000 -0.499000
|
||||
v 0.499000 1.499000 -0.499000
|
||||
vt 0.894737 1.000000
|
||||
vt 0.894737 0.000000
|
||||
vt 0.842105 0.000000
|
||||
vt 0.842105 1.000000
|
||||
vt 0.421052 1.000000
|
||||
vt 0.421052 0.000000
|
||||
vt 0.000001 0.000000
|
||||
vt 0.000001 1.000000
|
||||
vt 0.894737 1.000000
|
||||
vt 0.894737 0.000000
|
||||
vt 0.947368 0.000000
|
||||
vt 0.947368 1.000000
|
||||
vt 0.842105 1.000000
|
||||
vt 0.842105 0.000000
|
||||
vt 0.421052 0.000000
|
||||
vt 0.421052 1.000000
|
||||
vt 0.947368 0.000000
|
||||
vt 0.947368 0.500000
|
||||
vt 1.000000 0.500000
|
||||
vt 1.000000 0.000000
|
||||
vt 1.000000 1.000000
|
||||
vt 1.000000 0.500000
|
||||
vt 0.947368 0.500000
|
||||
vt 0.947368 1.000000
|
||||
vn -1.0000 -0.0000 0.0000
|
||||
vn 0.0000 -0.0000 1.0000
|
||||
vn 1.0000 0.0000 0.0000
|
||||
vn 0.0000 0.0000 -1.0000
|
||||
vn 0.0000 -1.0000 0.0000
|
||||
vn 0.0000 1.0000 0.0000
|
||||
usemtl None.009
|
||||
s 1
|
||||
f 1/1/1 2/2/1 3/3/1 4/4/1
|
||||
f 4/5/2 3/6/2 5/7/2 6/8/2
|
||||
f 6/9/3 5/10/3 7/11/3 8/12/3
|
||||
f 8/13/4 7/14/4 2/15/4 1/16/4
|
||||
f 2/17/5 7/18/5 5/19/5 3/20/5
|
||||
f 8/21/6 1/22/6 4/23/6 6/24/6
|
|
@ -1,40 +1,50 @@
|
|||
# Blender v2.76 (sub 0) OBJ File: 'door_b.blend'
|
||||
# Blender v2.79 (sub 0) OBJ File: ''
|
||||
# www.blender.org
|
||||
mtllib door_b.mtl
|
||||
o Cube_Cube.001
|
||||
v -0.499000 -0.499000 -0.499000
|
||||
v -0.499000 1.499000 -0.499000
|
||||
v -0.499000 -0.499000 -0.375000
|
||||
v -0.499000 1.499000 -0.375000
|
||||
v 0.499000 -0.499000 -0.499000
|
||||
o door_b
|
||||
v 0.499000 1.499000 -0.499000
|
||||
v 0.499000 -0.499000 -0.375000
|
||||
v 0.499000 1.499000 -0.375000
|
||||
v 0.499000 -0.499000 -0.375000
|
||||
v 0.499000 -0.499000 -0.499000
|
||||
v -0.499000 1.499000 -0.375000
|
||||
v -0.499000 -0.499000 -0.375000
|
||||
v -0.499000 1.499000 -0.499000
|
||||
v -0.499000 -0.499000 -0.499000
|
||||
vt 0.894736 1.000000
|
||||
vt 0.947368 1.000000
|
||||
vt 0.947368 0.000000
|
||||
vt 0.894736 0.000000
|
||||
vt 0.842105 1.000000
|
||||
vt 0.842105 0.000000
|
||||
vt 0.894737 0.000000
|
||||
vt 0.894737 1.000000
|
||||
vt 0.421053 1.000000
|
||||
vt 0.421053 0.000000
|
||||
vt 0.947368 0.000000
|
||||
vt 0.947368 1.000000
|
||||
vt 0.842105 0.000000
|
||||
vt 0.842105 1.000000
|
||||
vt 0.894736 1.000000
|
||||
vt 0.894736 0.000000
|
||||
vt 0.842105 0.000000
|
||||
vt 0.421053 1.000000
|
||||
vt 0.000000 1.000000
|
||||
vt 0.000000 0.000000
|
||||
vt 1.000000 0.000000
|
||||
vt 0.421053 0.000000
|
||||
vt 1.000000 0.500000
|
||||
vt 0.947368 0.500000
|
||||
vt 0.947368 1.000000
|
||||
vt 1.000000 1.000000
|
||||
vn -1.000000 0.000000 0.000000
|
||||
vn 0.000000 0.000000 1.000000
|
||||
vn 1.000000 0.000000 0.000000
|
||||
vn 0.000000 0.000000 -1.000000
|
||||
vn 0.000000 -1.000000 0.000000
|
||||
vn 0.000000 1.000000 0.000000
|
||||
usemtl None
|
||||
s off
|
||||
f 2/1/1 1/2/1 3/3/1 4/4/1
|
||||
f 4/5/2 3/6/2 7/2/2 8/1/2
|
||||
f 8/4/3 7/3/3 5/7/3 6/8/3
|
||||
f 6/9/4 5/10/4 1/6/4 2/5/4
|
||||
f 1/11/5 5/12/5 7/13/5 3/7/5
|
||||
f 6/8/6 2/13/6 4/12/6 8/14/6
|
||||
vt 1.000000 0.000000
|
||||
vt 0.947368 0.000000
|
||||
vt 0.947368 0.500000
|
||||
vt 1.000000 0.500000
|
||||
vn 1.0000 0.0000 0.0000
|
||||
vn 0.0000 -0.0000 1.0000
|
||||
vn -1.0000 0.0000 0.0000
|
||||
vn 0.0000 0.0000 -1.0000
|
||||
vn 0.0000 -1.0000 0.0000
|
||||
vn 0.0000 1.0000 0.0000
|
||||
usemtl None.007
|
||||
s 1
|
||||
f 1/1/1 2/2/1 3/3/1 4/4/1
|
||||
f 2/5/2 5/6/2 6/7/2 3/8/2
|
||||
f 5/9/3 7/10/3 8/11/3 6/12/3
|
||||
f 7/13/4 1/14/4 4/15/4 8/16/4
|
||||
f 4/17/5 3/18/5 6/19/5 8/20/5
|
||||
f 7/21/6 5/22/6 2/23/6 1/24/6
|
||||
|
|
50
mods/doors/models/door_b2.obj
Normal file
50
mods/doors/models/door_b2.obj
Normal file
|
@ -0,0 +1,50 @@
|
|||
# Blender v2.79 (sub 0) OBJ File: ''
|
||||
# www.blender.org
|
||||
mtllib door_b2.mtl
|
||||
o door_b2
|
||||
v 0.499000 1.499000 -0.499000
|
||||
v 0.499000 1.499000 -0.375000
|
||||
v 0.499000 -0.499000 -0.375000
|
||||
v 0.499000 -0.499000 -0.499000
|
||||
v -0.499000 1.499000 -0.375000
|
||||
v -0.499000 -0.499000 -0.375000
|
||||
v -0.499000 1.499000 -0.499000
|
||||
v -0.499000 -0.499000 -0.499000
|
||||
vt 0.842105 1.000000
|
||||
vt 0.894737 1.000000
|
||||
vt 0.894737 0.000000
|
||||
vt 0.842105 0.000000
|
||||
vt 0.421052 1.000000
|
||||
vt 0.000001 1.000000
|
||||
vt 0.000001 0.000000
|
||||
vt 0.421052 0.000000
|
||||
vt 0.894737 1.000000
|
||||
vt 0.947368 1.000000
|
||||
vt 0.947368 0.000000
|
||||
vt 0.894737 0.000000
|
||||
vt 0.842105 1.000000
|
||||
vt 0.421052 1.000000
|
||||
vt 0.421052 0.000000
|
||||
vt 0.842105 0.000000
|
||||
vt 1.000000 0.500000
|
||||
vt 0.947368 0.500000
|
||||
vt 0.947368 1.000000
|
||||
vt 1.000000 1.000000
|
||||
vt 1.000000 0.000000
|
||||
vt 0.947368 0.000000
|
||||
vt 0.947368 0.500000
|
||||
vt 1.000000 0.500000
|
||||
vn 1.0000 0.0000 0.0000
|
||||
vn 0.0000 -0.0000 1.0000
|
||||
vn -1.0000 0.0000 0.0000
|
||||
vn 0.0000 0.0000 -1.0000
|
||||
vn 0.0000 -1.0000 0.0000
|
||||
vn 0.0000 1.0000 0.0000
|
||||
usemtl None.010
|
||||
s 1
|
||||
f 1/1/1 2/2/1 3/3/1 4/4/1
|
||||
f 2/5/2 5/6/2 6/7/2 3/8/2
|
||||
f 5/9/3 7/10/3 8/11/3 6/12/3
|
||||
f 7/13/4 1/14/4 4/15/4 8/16/4
|
||||
f 4/17/5 3/18/5 6/19/5 8/20/5
|
||||
f 7/21/6 5/22/6 2/23/6 1/24/6
|
Binary file not shown.
Before Width: | Height: | Size: 95 B |
Binary file not shown.
Before Width: | Height: | Size: 169 B After Width: | Height: | Size: 118 B |
Binary file not shown.
Before Width: | Height: | Size: 101 B After Width: | Height: | Size: 98 B |
Loading…
Add table
Add a link
Reference in a new issue