merge upstream

This commit is contained in:
Milan 2019-02-07 13:17:18 +01:00
commit 2e451bd11e
236 changed files with 7780 additions and 2577 deletions

View file

@ -1,10 +1,8 @@
-- our API object
doors = {}
-- private data
local _doors = {}
_doors.registered_doors = {}
_doors.registered_trapdoors = {}
doors.registered_doors = {}
doors.registered_trapdoors = {}
local function replace_old_owner_information(pos)
local meta = minetest.get_meta(pos)
@ -18,7 +16,7 @@ end
-- returns an object to a door object or nil
function doors.get(pos)
local node_name = minetest.get_node(pos).name
if _doors.registered_doors[node_name] then
if doors.registered_doors[node_name] then
-- A normal upright door
return {
pos = pos,
@ -26,23 +24,23 @@ function doors.get(pos)
if self:state() then
return false
end
return _doors.door_toggle(self.pos, nil, player)
return doors.door_toggle(self.pos, nil, player)
end,
close = function(self, player)
if not self:state() then
return false
end
return _doors.door_toggle(self.pos, nil, player)
return doors.door_toggle(self.pos, nil, player)
end,
toggle = function(self, player)
return _doors.door_toggle(self.pos, nil, player)
return doors.door_toggle(self.pos, nil, player)
end,
state = function(self)
local state = minetest.get_meta(self.pos):get_int("state")
return state %2 == 1
end
}
elseif _doors.registered_trapdoors[node_name] then
elseif doors.registered_trapdoors[node_name] then
-- A trapdoor
return {
pos = pos,
@ -50,16 +48,16 @@ function doors.get(pos)
if self:state() then
return false
end
return _doors.trapdoor_toggle(self.pos, nil, player)
return doors.trapdoor_toggle(self.pos, nil, player)
end,
close = function(self, player)
if not self:state() then
return false
end
return _doors.trapdoor_toggle(self.pos, nil, player)
return doors.trapdoor_toggle(self.pos, nil, player)
end,
toggle = function(self, player)
return _doors.trapdoor_toggle(self.pos, nil, player)
return doors.trapdoor_toggle(self.pos, nil, player)
end,
state = function(self)
return minetest.get_node(self.pos).name:sub(-5) == "_open"
@ -130,7 +128,7 @@ local transform = {
},
}
function _doors.door_toggle(pos, node, clicker)
function doors.door_toggle(pos, node, clicker)
local meta = minetest.get_meta(pos)
node = node or minetest.get_node(pos)
local def = minetest.registered_nodes[node.name]
@ -162,6 +160,14 @@ function _doors.door_toggle(pos, node, clicker)
end
local dir = node.param2
-- It's possible param2 is messed up, so, validate before using
-- the input data. This indicates something may have rotated
-- the door, even though that is not supported.
if not transform[state + 1] or not transform[state + 1][dir + 1] then
return false
end
if state % 2 == 0 then
minetest.sound_play(def.door.sounds[1],
{pos = pos, gain = 0.3, max_hear_distance = 10})
@ -203,12 +209,7 @@ end
local function can_dig_door(pos, digger)
replace_old_owner_information(pos)
if default.can_interact_with_node(digger, pos) then
return true
else
minetest.record_protection_violation(pos, digger:get_player_name())
return false
end
return default.can_interact_with_node(digger, pos)
end
function doors.register(name, def)
@ -266,7 +267,8 @@ function doors.register(name, def)
local node = minetest.get_node(pointed_thing.under)
local pdef = minetest.registered_nodes[node.name]
if pdef and pdef.on_rightclick and
not placer:get_player_control().sneak then
not (placer and placer:is_player() and
placer:get_player_control().sneak) then
return pdef.on_rightclick(pointed_thing.under,
node, placer, itemstack, pointed_thing)
end
@ -290,12 +292,12 @@ function doors.register(name, def)
return itemstack
end
local pn = placer:get_player_name()
local pn = placer and placer:get_player_name() or ""
if minetest.is_protected(pos, pn) or minetest.is_protected(above, pn) then
return itemstack
end
local dir = minetest.dir_to_facedir(placer:get_look_dir())
local dir = placer and minetest.dir_to_facedir(placer:get_look_dir()) or 0
local ref = {
{x = -1, y = 0, z = 0},
@ -369,10 +371,11 @@ function doors.register(name, def)
name = name,
sounds = { def.sound_close, def.sound_open },
}
def.on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
_doors.door_toggle(pos, node, clicker)
return itemstack
if not def.on_rightclick then
def.on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
doors.door_toggle(pos, node, clicker)
return itemstack
end
end
def.after_dig_node = function(pos, node, meta, digger)
minetest.remove_node({x = pos.x, y = pos.y + 1, z = pos.z})
@ -410,6 +413,7 @@ function doors.register(name, def)
return secret, "a locked door", owner
end
def.node_dig_prediction = ""
else
def.on_blast = function(pos, intensity)
minetest.remove_node(pos)
@ -439,8 +443,8 @@ function doors.register(name, def)
def.mesh = "door_b.obj"
minetest.register_node(":" .. name .. "_b", def)
_doors.registered_doors[name .. "_a"] = true
_doors.registered_doors[name .. "_b"] = true
doors.registered_doors[name .. "_a"] = true
doors.registered_doors[name .. "_b"] = true
end
doors.register("door_wood", {
@ -527,7 +531,7 @@ end
----trapdoor----
function _doors.trapdoor_toggle(pos, node, clicker)
function doors.trapdoor_toggle(pos, node, clicker)
node = node or minetest.get_node(pos)
replace_old_owner_information(pos)
@ -560,7 +564,7 @@ function doors.register_trapdoor(name, def)
local name_opened = name.."_open"
def.on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
_doors.trapdoor_toggle(pos, node, clicker)
doors.trapdoor_toggle(pos, node, clicker)
return itemstack
end
@ -607,6 +611,7 @@ function doors.register_trapdoor(name, def)
return secret, "a locked trapdoor", owner
end
def.node_dig_prediction = ""
else
def.on_blast = function(pos, intensity)
minetest.remove_node(pos)
@ -662,8 +667,8 @@ function doors.register_trapdoor(name, def)
minetest.register_node(name_opened, def_opened)
minetest.register_node(name_closed, def_closed)
_doors.registered_trapdoors[name_opened] = true
_doors.registered_trapdoors[name_closed] = true
doors.registered_trapdoors[name_opened] = true
doors.registered_trapdoors[name_closed] = true
end
doors.register_trapdoor("doors:trapdoor", {