merge upstream
This commit is contained in:
commit
2e451bd11e
236 changed files with 7780 additions and 2577 deletions
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@ -4,15 +4,24 @@ See license.txt for license information.
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Authors of source code
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----------------------
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Originally by Kahrl <kahrl@gmx.net> (LGPL 2.1) and
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celeron55, Perttu Ahola <celeron55@gmail.com> (LGPL 2.1)
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Various Minetest developers and contributors (LGPL 2.1)
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Originally by Kahrl <kahrl@gmx.net> (LGPLv2.1+) and
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celeron55, Perttu Ahola <celeron55@gmail.com> (LGPLv2.1+)
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Various Minetest developers and contributors (LGPLv2.1+)
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Authors of media (models)
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-------------------------
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Jean-Patrick G. (kilbith) <jeanpatrick.guerrero@gmail.com> (CC BY-SA 3.0):
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stairs_stair.obj
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GreenXenith (CC BY-SA 3.0)
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stairs_stair_inner.obj stairs_stair_outer.obj
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Authors of media (textures)
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---------------------------
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Textures
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--------
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Copyright (c) 2018 Shara RedCat (CC BY-SA 3.0):
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Derived from a texture by PilzAdam (CC BY-SA 3.0):
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stairs_obsidian_glass_outer_stairside.png
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stairs_obsidian_glass_stairside.png
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Copyright (c) 2018 TumeniNodes (CC BY-SA 3.0):
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Derived from a texture by celeron55 (CC BY-SA 3.0) and
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converted to bright white by Krock (CC BY-SA 3.0):
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stairs_glass_stairside.png
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stairs_glass_split.png
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Derived from a texture by PilzAdam (CC BY-SA 3.0):
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stairs_obsidian_glass_split.png
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@ -25,30 +25,35 @@ local function rotate_and_place(itemstack, placer, pointed_thing)
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local p1 = pointed_thing.above
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local param2 = 0
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local placer_pos = placer:getpos()
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if placer_pos then
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param2 = minetest.dir_to_facedir(vector.subtract(p1, placer_pos))
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end
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if placer then
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local placer_pos = placer:get_pos()
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if placer_pos then
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param2 = minetest.dir_to_facedir(vector.subtract(p1, placer_pos))
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end
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local finepos = minetest.pointed_thing_to_face_pos(placer, pointed_thing)
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local fpos = finepos.y % 1
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local finepos = minetest.pointed_thing_to_face_pos(placer, pointed_thing)
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local fpos = finepos.y % 1
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if p0.y - 1 == p1.y or (fpos > 0 and fpos < 0.5)
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or (fpos < -0.5 and fpos > -0.999999999) then
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param2 = param2 + 20
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if param2 == 21 then
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param2 = 23
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elseif param2 == 23 then
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param2 = 21
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if p0.y - 1 == p1.y or (fpos > 0 and fpos < 0.5)
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or (fpos < -0.5 and fpos > -0.999999999) then
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param2 = param2 + 20
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if param2 == 21 then
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param2 = 23
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elseif param2 == 23 then
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param2 = 21
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end
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end
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end
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return minetest.item_place(itemstack, placer, pointed_thing, param2)
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end
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-- Register stairs.
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-- Register stair
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-- Node will be called stairs:stair_<subname>
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function stairs.register_stair(subname, recipeitem, groups, images, description, sounds)
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function stairs.register_stair(subname, recipeitem, groups, images, description,
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sounds, worldaligntex)
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-- Set backface culling and world-aligned textures
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local stair_images = {}
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for i, image in ipairs(images) do
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if type(image) == "string" then
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@ -56,34 +61,35 @@ function stairs.register_stair(subname, recipeitem, groups, images, description,
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name = image,
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backface_culling = true,
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}
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elseif image.backface_culling == nil then -- override using any other value
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if worldaligntex then
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stair_images[i].align_style = "world"
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end
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else
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stair_images[i] = table.copy(image)
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stair_images[i].backface_culling = true
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if stair_images[i].backface_culling == nil then
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stair_images[i].backface_culling = true
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end
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if worldaligntex and stair_images[i].align_style == nil then
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stair_images[i].align_style = "world"
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end
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end
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end
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groups.stair = 1
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local new_groups = table.copy(groups)
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new_groups.stair = 1
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minetest.register_node(":stairs:stair_" .. subname, {
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description = description,
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drawtype = "mesh",
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mesh = "stairs_stair.obj",
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drawtype = "nodebox",
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tiles = stair_images,
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paramtype = "light",
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paramtype2 = "facedir",
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is_ground_content = false,
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groups = groups,
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groups = new_groups,
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sounds = sounds,
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selection_box = {
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
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{-0.5, 0, 0, 0.5, 0.5, 0.5},
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},
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},
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collision_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
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{-0.5, 0, 0, 0.5, 0.5, 0.5},
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{-0.5, -0.5, -0.5, 0.5, 0.0, 0.5},
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{-0.5, 0.0, 0.0, 0.5, 0.5, 0.5},
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},
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},
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on_place = function(itemstack, placer, pointed_thing)
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@ -140,22 +146,38 @@ function stairs.register_stair(subname, recipeitem, groups, images, description,
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end
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-- Slab facedir to placement 6d matching table
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local slab_trans_dir = {[0] = 8, 0, 2, 1, 3, 4}
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-- Register slabs.
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-- Register slab
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-- Node will be called stairs:slab_<subname>
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function stairs.register_slab(subname, recipeitem, groups, images, description, sounds)
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groups.slab = 1
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function stairs.register_slab(subname, recipeitem, groups, images, description,
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sounds, worldaligntex)
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-- Set world-aligned textures
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local slab_images = {}
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for i, image in ipairs(images) do
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if type(image) == "string" then
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slab_images[i] = {
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name = image,
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}
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if worldaligntex then
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slab_images[i].align_style = "world"
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end
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else
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slab_images[i] = table.copy(image)
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if worldaligntex and image.align_style == nil then
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slab_images[i].align_style = "world"
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end
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end
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end
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local new_groups = table.copy(groups)
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new_groups.slab = 1
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minetest.register_node(":stairs:slab_" .. subname, {
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description = description,
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drawtype = "nodebox",
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tiles = images,
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tiles = slab_images,
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paramtype = "light",
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paramtype2 = "facedir",
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is_ground_content = false,
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groups = groups,
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groups = new_groups,
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sounds = sounds,
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node_box = {
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type = "fixed",
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@ -164,37 +186,17 @@ function stairs.register_slab(subname, recipeitem, groups, images, description,
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on_place = function(itemstack, placer, pointed_thing)
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local under = minetest.get_node(pointed_thing.under)
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local wield_item = itemstack:get_name()
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local player_name = placer and placer:get_player_name() or ""
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local creative_enabled = (creative and creative.is_enabled_for
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and creative.is_enabled_for(placer:get_player_name()))
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and creative.is_enabled_for(player_name))
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if under and under.name:find("stairs:slab_") then
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if under and under.name:find("^stairs:slab_") then
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-- place slab using under node orientation
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local dir = minetest.dir_to_facedir(vector.subtract(
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pointed_thing.above, pointed_thing.under), true)
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local p2 = under.param2
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-- combine two slabs if possible
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if slab_trans_dir[math.floor(p2 / 4)] == dir
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and wield_item == under.name then
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if not recipeitem then
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return itemstack
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end
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local player_name = placer:get_player_name()
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if minetest.is_protected(pointed_thing.under, player_name) and not
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minetest.check_player_privs(placer, "protection_bypass") then
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minetest.record_protection_violation(pointed_thing.under,
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player_name)
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return
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end
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minetest.set_node(pointed_thing.under, {name = recipeitem, param2 = p2})
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if not creative_enabled then
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itemstack:take_item()
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end
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return itemstack
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end
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-- Placing a slab on an upside down slab should make it right-side up.
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if p2 >= 20 and dir == 8 then
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p2 = p2 - 20
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@ -279,10 +281,13 @@ if replace then
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})
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end
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-- Register stairs.
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-- Register inner stair
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-- Node will be called stairs:stair_inner_<subname>
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function stairs.register_stair_inner(subname, recipeitem, groups, images, description, sounds)
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function stairs.register_stair_inner(subname, recipeitem, groups, images,
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description, sounds, worldaligntex)
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-- Set backface culling and world-aligned textures
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local stair_images = {}
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for i, image in ipairs(images) do
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if type(image) == "string" then
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@ -290,36 +295,36 @@ function stairs.register_stair_inner(subname, recipeitem, groups, images, descri
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name = image,
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backface_culling = true,
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}
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elseif image.backface_culling == nil then -- override using any other value
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if worldaligntex then
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stair_images[i].align_style = "world"
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end
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else
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stair_images[i] = table.copy(image)
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stair_images[i].backface_culling = true
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if stair_images[i].backface_culling == nil then
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stair_images[i].backface_culling = true
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end
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if worldaligntex and stair_images[i].align_style == nil then
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stair_images[i].align_style = "world"
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end
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end
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end
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groups.stair = 1
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local new_groups = table.copy(groups)
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new_groups.stair = 1
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minetest.register_node(":stairs:stair_inner_" .. subname, {
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description = description .. " Inner",
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drawtype = "mesh",
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mesh = "stairs_stair_inner.obj",
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description = "Inner " .. description,
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drawtype = "nodebox",
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tiles = stair_images,
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paramtype = "light",
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paramtype2 = "facedir",
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is_ground_content = false,
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groups = groups,
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groups = new_groups,
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sounds = sounds,
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selection_box = {
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
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{-0.5, 0, 0, 0.5, 0.5, 0.5},
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{-0.5, 0, -0.5, 0, 0.5, 0},
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},
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},
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collision_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
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{-0.5, 0, 0, 0.5, 0.5, 0.5},
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{-0.5, 0, -0.5, 0, 0.5, 0},
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{-0.5, -0.5, -0.5, 0.5, 0.0, 0.5},
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{-0.5, 0.0, 0.0, 0.5, 0.5, 0.5},
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{-0.5, 0.0, -0.5, 0.0, 0.5, 0.0},
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},
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},
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on_place = function(itemstack, placer, pointed_thing)
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@ -335,8 +340,8 @@ function stairs.register_stair_inner(subname, recipeitem, groups, images, descri
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minetest.register_craft({
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output = 'stairs:stair_inner_' .. subname .. ' 7',
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recipe = {
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{ "", recipeitem, ""},
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{ recipeitem, "", recipeitem},
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{"", recipeitem, ""},
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{recipeitem, "", recipeitem},
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{recipeitem, recipeitem, recipeitem},
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},
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})
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@ -357,10 +362,13 @@ function stairs.register_stair_inner(subname, recipeitem, groups, images, descri
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end
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end
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-- Register stairs.
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-- Register outer stair
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-- Node will be called stairs:stair_outer_<subname>
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function stairs.register_stair_outer(subname, recipeitem, groups, images, description, sounds)
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function stairs.register_stair_outer(subname, recipeitem, groups, images,
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description, sounds, worldaligntex)
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-- Set backface culling and world-aligned textures
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local stair_images = {}
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for i, image in ipairs(images) do
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if type(image) == "string" then
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|
@ -368,34 +376,35 @@ function stairs.register_stair_outer(subname, recipeitem, groups, images, descri
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name = image,
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backface_culling = true,
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}
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elseif image.backface_culling == nil then -- override using any other value
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if worldaligntex then
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stair_images[i].align_style = "world"
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end
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else
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stair_images[i] = table.copy(image)
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stair_images[i].backface_culling = true
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if stair_images[i].backface_culling == nil then
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stair_images[i].backface_culling = true
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end
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if worldaligntex and stair_images[i].align_style == nil then
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stair_images[i].align_style = "world"
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end
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end
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end
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groups.stair = 1
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local new_groups = table.copy(groups)
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new_groups.stair = 1
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minetest.register_node(":stairs:stair_outer_" .. subname, {
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description = description .. " Outer",
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drawtype = "mesh",
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mesh = "stairs_stair_outer.obj",
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description = "Outer " .. description,
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drawtype = "nodebox",
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tiles = stair_images,
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paramtype = "light",
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paramtype2 = "facedir",
|
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is_ground_content = false,
|
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groups = groups,
|
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groups = new_groups,
|
||||
sounds = sounds,
|
||||
selection_box = {
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
|
||||
{-0.5, 0, 0, 0, 0.5, 0.5},
|
||||
},
|
||||
},
|
||||
collision_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
|
||||
{-0.5, 0, 0, 0, 0.5, 0.5},
|
||||
{-0.5, -0.5, -0.5, 0.5, 0.0, 0.5},
|
||||
{-0.5, 0.0, 0.0, 0.0, 0.5, 0.5},
|
||||
},
|
||||
},
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
|
@ -411,8 +420,7 @@ function stairs.register_stair_outer(subname, recipeitem, groups, images, descri
|
|||
minetest.register_craft({
|
||||
output = 'stairs:stair_outer_' .. subname .. ' 6',
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recipe = {
|
||||
{ "", "", ""},
|
||||
{ "", recipeitem, ""},
|
||||
{"", recipeitem, ""},
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||||
{recipeitem, recipeitem, recipeitem},
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||||
},
|
||||
})
|
||||
|
@ -433,16 +441,23 @@ function stairs.register_stair_outer(subname, recipeitem, groups, images, descri
|
|||
end
|
||||
end
|
||||
|
||||
|
||||
-- Stair/slab registration function.
|
||||
-- Nodes will be called stairs:{stair,slab}_<subname>
|
||||
|
||||
function stairs.register_stair_and_slab(subname, recipeitem, groups, images, desc_stair, desc_slab, sounds)
|
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stairs.register_stair(subname, recipeitem, groups, images, desc_stair, sounds)
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stairs.register_stair_inner(subname, recipeitem, groups, images, desc_stair, sounds)
|
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stairs.register_stair_outer(subname, recipeitem, groups, images, desc_stair, sounds)
|
||||
stairs.register_slab(subname, recipeitem, groups, images, desc_slab, sounds)
|
||||
function stairs.register_stair_and_slab(subname, recipeitem, groups, images,
|
||||
desc_stair, desc_slab, sounds, worldaligntex)
|
||||
stairs.register_stair(subname, recipeitem, groups, images, desc_stair,
|
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sounds, worldaligntex)
|
||||
stairs.register_stair_inner(subname, recipeitem, groups, images, desc_stair,
|
||||
sounds, worldaligntex)
|
||||
stairs.register_stair_outer(subname, recipeitem, groups, images, desc_stair,
|
||||
sounds, worldaligntex)
|
||||
stairs.register_slab(subname, recipeitem, groups, images, desc_slab,
|
||||
sounds, worldaligntex)
|
||||
end
|
||||
|
||||
|
||||
-- Register default stairs and slabs
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
|
@ -452,7 +467,8 @@ stairs.register_stair_and_slab(
|
|||
{"default_wood.png"},
|
||||
"Wooden Stair",
|
||||
"Wooden Slab",
|
||||
default.node_sound_wood_defaults()
|
||||
default.node_sound_wood_defaults(),
|
||||
false
|
||||
)
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
|
@ -462,7 +478,8 @@ stairs.register_stair_and_slab(
|
|||
{"default_junglewood.png"},
|
||||
"Jungle Wood Stair",
|
||||
"Jungle Wood Slab",
|
||||
default.node_sound_wood_defaults()
|
||||
default.node_sound_wood_defaults(),
|
||||
false
|
||||
)
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
|
@ -472,7 +489,8 @@ stairs.register_stair_and_slab(
|
|||
{"default_pine_wood.png"},
|
||||
"Pine Wood Stair",
|
||||
"Pine Wood Slab",
|
||||
default.node_sound_wood_defaults()
|
||||
default.node_sound_wood_defaults(),
|
||||
false
|
||||
)
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
|
@ -482,7 +500,8 @@ stairs.register_stair_and_slab(
|
|||
{"default_acacia_wood.png"},
|
||||
"Acacia Wood Stair",
|
||||
"Acacia Wood Slab",
|
||||
default.node_sound_wood_defaults()
|
||||
default.node_sound_wood_defaults(),
|
||||
false
|
||||
)
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
|
@ -492,7 +511,8 @@ stairs.register_stair_and_slab(
|
|||
{"default_aspen_wood.png"},
|
||||
"Aspen Wood Stair",
|
||||
"Aspen Wood Slab",
|
||||
default.node_sound_wood_defaults()
|
||||
default.node_sound_wood_defaults(),
|
||||
false
|
||||
)
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
|
@ -502,7 +522,8 @@ stairs.register_stair_and_slab(
|
|||
{"default_stone.png"},
|
||||
"Stone Stair",
|
||||
"Stone Slab",
|
||||
default.node_sound_stone_defaults()
|
||||
default.node_sound_stone_defaults(),
|
||||
true
|
||||
)
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
|
@ -512,7 +533,8 @@ stairs.register_stair_and_slab(
|
|||
{"default_cobble.png"},
|
||||
"Cobblestone Stair",
|
||||
"Cobblestone Slab",
|
||||
default.node_sound_stone_defaults()
|
||||
default.node_sound_stone_defaults(),
|
||||
true
|
||||
)
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
|
@ -522,7 +544,8 @@ stairs.register_stair_and_slab(
|
|||
{"default_mossycobble.png"},
|
||||
"Mossy Cobblestone Stair",
|
||||
"Mossy Cobblestone Slab",
|
||||
default.node_sound_stone_defaults()
|
||||
default.node_sound_stone_defaults(),
|
||||
true
|
||||
)
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
|
@ -532,7 +555,8 @@ stairs.register_stair_and_slab(
|
|||
{"default_stone_brick.png"},
|
||||
"Stone Brick Stair",
|
||||
"Stone Brick Slab",
|
||||
default.node_sound_stone_defaults()
|
||||
default.node_sound_stone_defaults(),
|
||||
false
|
||||
)
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
|
@ -542,7 +566,8 @@ stairs.register_stair_and_slab(
|
|||
{"default_stone_block.png"},
|
||||
"Stone Block Stair",
|
||||
"Stone Block Slab",
|
||||
default.node_sound_stone_defaults()
|
||||
default.node_sound_stone_defaults(),
|
||||
true
|
||||
)
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
|
@ -552,7 +577,8 @@ stairs.register_stair_and_slab(
|
|||
{"default_desert_stone.png"},
|
||||
"Desert Stone Stair",
|
||||
"Desert Stone Slab",
|
||||
default.node_sound_stone_defaults()
|
||||
default.node_sound_stone_defaults(),
|
||||
true
|
||||
)
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
|
@ -562,7 +588,8 @@ stairs.register_stair_and_slab(
|
|||
{"default_desert_cobble.png"},
|
||||
"Desert Cobblestone Stair",
|
||||
"Desert Cobblestone Slab",
|
||||
default.node_sound_stone_defaults()
|
||||
default.node_sound_stone_defaults(),
|
||||
true
|
||||
)
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
|
@ -572,7 +599,8 @@ stairs.register_stair_and_slab(
|
|||
{"default_desert_stone_brick.png"},
|
||||
"Desert Stone Brick Stair",
|
||||
"Desert Stone Brick Slab",
|
||||
default.node_sound_stone_defaults()
|
||||
default.node_sound_stone_defaults(),
|
||||
false
|
||||
)
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
|
@ -582,7 +610,8 @@ stairs.register_stair_and_slab(
|
|||
{"default_desert_stone_block.png"},
|
||||
"Desert Stone Block Stair",
|
||||
"Desert Stone Block Slab",
|
||||
default.node_sound_stone_defaults()
|
||||
default.node_sound_stone_defaults(),
|
||||
true
|
||||
)
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
|
@ -592,7 +621,8 @@ stairs.register_stair_and_slab(
|
|||
{"default_sandstone.png"},
|
||||
"Sandstone Stair",
|
||||
"Sandstone Slab",
|
||||
default.node_sound_stone_defaults()
|
||||
default.node_sound_stone_defaults(),
|
||||
true
|
||||
)
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
|
@ -602,7 +632,8 @@ stairs.register_stair_and_slab(
|
|||
{"default_sandstone_brick.png"},
|
||||
"Sandstone Brick Stair",
|
||||
"Sandstone Brick Slab",
|
||||
default.node_sound_stone_defaults()
|
||||
default.node_sound_stone_defaults(),
|
||||
false
|
||||
)
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
|
@ -612,7 +643,8 @@ stairs.register_stair_and_slab(
|
|||
{"default_sandstone_block.png"},
|
||||
"Sandstone Block Stair",
|
||||
"Sandstone Block Slab",
|
||||
default.node_sound_stone_defaults()
|
||||
default.node_sound_stone_defaults(),
|
||||
true
|
||||
)
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
|
@ -622,7 +654,8 @@ stairs.register_stair_and_slab(
|
|||
{"default_desert_sandstone.png"},
|
||||
"Desert Sandstone Stair",
|
||||
"Desert Sandstone Slab",
|
||||
default.node_sound_stone_defaults()
|
||||
default.node_sound_stone_defaults(),
|
||||
true
|
||||
)
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
|
@ -632,7 +665,8 @@ stairs.register_stair_and_slab(
|
|||
{"default_desert_sandstone_brick.png"},
|
||||
"Desert Sandstone Brick Stair",
|
||||
"Desert Sandstone Brick Slab",
|
||||
default.node_sound_stone_defaults()
|
||||
default.node_sound_stone_defaults(),
|
||||
false
|
||||
)
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
|
@ -642,7 +676,8 @@ stairs.register_stair_and_slab(
|
|||
{"default_desert_sandstone_block.png"},
|
||||
"Desert Sandstone Block Stair",
|
||||
"Desert Sandstone Block Slab",
|
||||
default.node_sound_stone_defaults()
|
||||
default.node_sound_stone_defaults(),
|
||||
true
|
||||
)
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
|
@ -652,7 +687,8 @@ stairs.register_stair_and_slab(
|
|||
{"default_silver_sandstone.png"},
|
||||
"Silver Sandstone Stair",
|
||||
"Silver Sandstone Slab",
|
||||
default.node_sound_stone_defaults()
|
||||
default.node_sound_stone_defaults(),
|
||||
true
|
||||
)
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
|
@ -662,7 +698,8 @@ stairs.register_stair_and_slab(
|
|||
{"default_silver_sandstone_brick.png"},
|
||||
"Silver Sandstone Brick Stair",
|
||||
"Silver Sandstone Brick Slab",
|
||||
default.node_sound_stone_defaults()
|
||||
default.node_sound_stone_defaults(),
|
||||
false
|
||||
)
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
|
@ -672,7 +709,8 @@ stairs.register_stair_and_slab(
|
|||
{"default_silver_sandstone_block.png"},
|
||||
"Silver Sandstone Block Stair",
|
||||
"Silver Sandstone Block Slab",
|
||||
default.node_sound_stone_defaults()
|
||||
default.node_sound_stone_defaults(),
|
||||
true
|
||||
)
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
|
@ -682,7 +720,8 @@ stairs.register_stair_and_slab(
|
|||
{"default_obsidian.png"},
|
||||
"Obsidian Stair",
|
||||
"Obsidian Slab",
|
||||
default.node_sound_stone_defaults()
|
||||
default.node_sound_stone_defaults(),
|
||||
true
|
||||
)
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
|
@ -692,7 +731,8 @@ stairs.register_stair_and_slab(
|
|||
{"default_obsidian_brick.png"},
|
||||
"Obsidian Brick Stair",
|
||||
"Obsidian Brick Slab",
|
||||
default.node_sound_stone_defaults()
|
||||
default.node_sound_stone_defaults(),
|
||||
false
|
||||
)
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
|
@ -702,7 +742,8 @@ stairs.register_stair_and_slab(
|
|||
{"default_obsidian_block.png"},
|
||||
"Obsidian Block Stair",
|
||||
"Obsidian Block Slab",
|
||||
default.node_sound_stone_defaults()
|
||||
default.node_sound_stone_defaults(),
|
||||
true
|
||||
)
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
|
@ -712,7 +753,8 @@ stairs.register_stair_and_slab(
|
|||
{"default_brick.png"},
|
||||
"Brick Stair",
|
||||
"Brick Slab",
|
||||
default.node_sound_stone_defaults()
|
||||
default.node_sound_stone_defaults(),
|
||||
false
|
||||
)
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
|
@ -722,7 +764,8 @@ stairs.register_stair_and_slab(
|
|||
{"default_steel_block.png"},
|
||||
"Steel Block Stair",
|
||||
"Steel Block Slab",
|
||||
default.node_sound_metal_defaults()
|
||||
default.node_sound_metal_defaults(),
|
||||
true
|
||||
)
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
|
@ -732,7 +775,8 @@ stairs.register_stair_and_slab(
|
|||
{"default_tin_block.png"},
|
||||
"Tin Block Stair",
|
||||
"Tin Block Slab",
|
||||
default.node_sound_metal_defaults()
|
||||
default.node_sound_metal_defaults(),
|
||||
true
|
||||
)
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
|
@ -742,7 +786,8 @@ stairs.register_stair_and_slab(
|
|||
{"default_copper_block.png"},
|
||||
"Copper Block Stair",
|
||||
"Copper Block Slab",
|
||||
default.node_sound_metal_defaults()
|
||||
default.node_sound_metal_defaults(),
|
||||
true
|
||||
)
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
|
@ -752,7 +797,8 @@ stairs.register_stair_and_slab(
|
|||
{"default_bronze_block.png"},
|
||||
"Bronze Block Stair",
|
||||
"Bronze Block Slab",
|
||||
default.node_sound_metal_defaults()
|
||||
default.node_sound_metal_defaults(),
|
||||
true
|
||||
)
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
|
@ -762,29 +808,122 @@ stairs.register_stair_and_slab(
|
|||
{"default_gold_block.png"},
|
||||
"Gold Block Stair",
|
||||
"Gold Block Slab",
|
||||
default.node_sound_metal_defaults()
|
||||
default.node_sound_metal_defaults(),
|
||||
true
|
||||
)
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
"ice",
|
||||
"default:ice",
|
||||
{cracky = 3, puts_out_fire = 1, cools_lava = 1},
|
||||
{cracky = 3, cools_lava = 1, slippery = 3},
|
||||
{"default_ice.png"},
|
||||
"Ice Stair",
|
||||
"Ice Slab",
|
||||
default.node_sound_glass_defaults()
|
||||
default.node_sound_glass_defaults(),
|
||||
true
|
||||
)
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
"snowblock",
|
||||
"default:snowblock",
|
||||
{crumbly = 3, puts_out_fire = 1, cools_lava = 1, snowy = 1},
|
||||
{crumbly = 3, cools_lava = 1, snowy = 1},
|
||||
{"default_snow.png"},
|
||||
"Snow Block Stair",
|
||||
"Snow Block Slab",
|
||||
default.node_sound_dirt_defaults({
|
||||
footstep = {name = "default_snow_footstep", gain = 0.15},
|
||||
dug = {name = "default_snow_footstep", gain = 0.2},
|
||||
dig = {name = "default_snow_footstep", gain = 0.2}
|
||||
})
|
||||
default.node_sound_snow_defaults(),
|
||||
true
|
||||
)
|
||||
|
||||
-- Glass stair nodes need to be registered individually to utilize specialized textures.
|
||||
|
||||
stairs.register_stair(
|
||||
"glass",
|
||||
"default:glass",
|
||||
{cracky = 3},
|
||||
{"stairs_glass_split.png", "default_glass.png",
|
||||
"stairs_glass_stairside.png^[transformFX", "stairs_glass_stairside.png",
|
||||
"default_glass.png", "stairs_glass_split.png"},
|
||||
"Glass Stair",
|
||||
default.node_sound_glass_defaults(),
|
||||
false
|
||||
)
|
||||
|
||||
stairs.register_slab(
|
||||
"glass",
|
||||
"default:glass",
|
||||
{cracky = 3},
|
||||
{"default_glass.png", "default_glass.png", "stairs_glass_split.png"},
|
||||
"Glass Slab",
|
||||
default.node_sound_glass_defaults(),
|
||||
false
|
||||
)
|
||||
|
||||
stairs.register_stair_inner(
|
||||
"glass",
|
||||
"default:glass",
|
||||
{cracky = 3},
|
||||
{"stairs_glass_stairside.png^[transformR270", "default_glass.png",
|
||||
"stairs_glass_stairside.png^[transformFX", "default_glass.png",
|
||||
"default_glass.png", "stairs_glass_stairside.png"},
|
||||
"Glass Stair",
|
||||
default.node_sound_glass_defaults(),
|
||||
false
|
||||
)
|
||||
|
||||
stairs.register_stair_outer(
|
||||
"glass",
|
||||
"default:glass",
|
||||
{cracky = 3},
|
||||
{"stairs_glass_stairside.png^[transformR90", "default_glass.png",
|
||||
"stairs_glass_outer_stairside.png", "stairs_glass_stairside.png",
|
||||
"stairs_glass_stairside.png^[transformR90","stairs_glass_outer_stairside.png"},
|
||||
"Glass Stair",
|
||||
default.node_sound_glass_defaults(),
|
||||
false
|
||||
)
|
||||
|
||||
stairs.register_stair(
|
||||
"obsidian_glass",
|
||||
"default:obsidian_glass",
|
||||
{cracky = 3},
|
||||
{"stairs_obsidian_glass_split.png", "default_obsidian_glass.png",
|
||||
"stairs_obsidian_glass_stairside.png^[transformFX", "stairs_obsidian_glass_stairside.png",
|
||||
"default_obsidian_glass.png", "stairs_obsidian_glass_split.png"},
|
||||
"Obsidian Glass Stair",
|
||||
default.node_sound_glass_defaults(),
|
||||
false
|
||||
)
|
||||
|
||||
stairs.register_slab(
|
||||
"obsidian_glass",
|
||||
"default:obsidian_glass",
|
||||
{cracky = 3},
|
||||
{"default_obsidian_glass.png", "default_obsidian_glass.png", "stairs_obsidian_glass_split.png"},
|
||||
"Obsidian Glass Slab",
|
||||
default.node_sound_glass_defaults(),
|
||||
false
|
||||
)
|
||||
|
||||
stairs.register_stair_inner(
|
||||
"obsidian_glass",
|
||||
"default:obsidian_glass",
|
||||
{cracky = 3},
|
||||
{"stairs_obsidian_glass_stairside.png^[transformR270", "default_obsidian_glass.png",
|
||||
"stairs_obsidian_glass_stairside.png^[transformFX", "default_obsidian_glass.png",
|
||||
"default_obsidian_glass.png", "stairs_obsidian_glass_stairside.png"},
|
||||
"Obsidian Glass Stair",
|
||||
default.node_sound_glass_defaults(),
|
||||
false
|
||||
)
|
||||
|
||||
stairs.register_stair_outer(
|
||||
"obsidian_glass",
|
||||
"default:obsidian_glass",
|
||||
{cracky = 3},
|
||||
{"stairs_obsidian_glass_stairside.png^[transformR90", "default_obsidian_glass.png",
|
||||
"stairs_obsidian_glass_outer_stairside.png", "stairs_obsidian_glass_stairside.png",
|
||||
"stairs_obsidian_glass_stairside.png^[transformR90","stairs_obsidian_glass_outer_stairside.png"},
|
||||
"Obsidian Glass Stair",
|
||||
default.node_sound_glass_defaults(),
|
||||
false
|
||||
)
|
||||
|
|
|
@ -2,9 +2,9 @@ License of source code
|
|||
----------------------
|
||||
|
||||
GNU Lesser General Public License, version 2.1
|
||||
Copyright (C) 2011-2016 Kahrl <kahrl@gmx.net>
|
||||
Copyright (C) 2011-2016 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
Copyright (C) 2012-2016 Various Minetest developers and contributors
|
||||
Copyright (C) 2011-2017 Kahrl <kahrl@gmx.net>
|
||||
Copyright (C) 2011-2017 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
Copyright (C) 2012-2017 Various Minetest developers and contributors
|
||||
|
||||
This program is free software; you can redistribute it and/or modify it under the terms
|
||||
of the GNU Lesser General Public License as published by the Free Software Foundation;
|
||||
|
@ -14,39 +14,3 @@ This program is distributed in the hope that it will be useful, but WITHOUT ANY
|
|||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
See the GNU Lesser General Public License for more details:
|
||||
https://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
|
||||
|
||||
|
||||
Licenses of media (models)
|
||||
--------------------------
|
||||
|
||||
Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
|
||||
Copyright (C) 2015-2016 Jean-Patrick G. (kilbith) <jeanpatrick.guerrero@gmail.com>
|
||||
Copyright (C) 2017 GreenXenith
|
||||
|
||||
You are free to:
|
||||
Share — copy and redistribute the material in any medium or format.
|
||||
Adapt — remix, transform, and build upon the material for any purpose, even commercially.
|
||||
The licensor cannot revoke these freedoms as long as you follow the license terms.
|
||||
|
||||
Under the following terms:
|
||||
|
||||
Attribution — You must give appropriate credit, provide a link to the license, and
|
||||
indicate if changes were made. You may do so in any reasonable manner, but not in any way
|
||||
that suggests the licensor endorses you or your use.
|
||||
|
||||
ShareAlike — If you remix, transform, or build upon the material, you must distribute
|
||||
your contributions under the same license as the original.
|
||||
|
||||
No additional restrictions — You may not apply legal terms or technological measures that
|
||||
legally restrict others from doing anything the license permits.
|
||||
|
||||
Notices:
|
||||
|
||||
You do not have to comply with the license for elements of the material in the public
|
||||
domain or where your use is permitted by an applicable exception or limitation.
|
||||
No warranties are given. The license may not give you all of the permissions necessary
|
||||
for your intended use. For example, other rights such as publicity, privacy, or moral
|
||||
rights may limit how you use the material.
|
||||
|
||||
For more details:
|
||||
http://creativecommons.org/licenses/by-sa/3.0/
|
||||
|
|
|
@ -1,115 +0,0 @@
|
|||
# Blender v2.72 (sub 0) OBJ File: ''
|
||||
# www.blender.org
|
||||
mtllib stairs.mtl
|
||||
o stairs_top
|
||||
v -0.500000 0.000000 -0.500000
|
||||
v -0.500000 0.000000 0.000000
|
||||
v 0.500000 0.000000 0.000000
|
||||
v 0.500000 0.000000 -0.500000
|
||||
v -0.500000 0.500000 0.000000
|
||||
v 0.500000 0.500000 0.000000
|
||||
v -0.500000 0.500000 0.500000
|
||||
v 0.500000 0.500000 0.500000
|
||||
vt 0.000000 0.000000
|
||||
vt 1.000000 0.000000
|
||||
vt 1.000000 0.500000
|
||||
vt 0.000000 0.500000
|
||||
vt 1.000000 1.000000
|
||||
vt 0.000000 1.000000
|
||||
vn 0.000000 1.000000 0.000000
|
||||
g stairs_top
|
||||
usemtl None
|
||||
s off
|
||||
f 4/1/1 1/2/1 2/3/1 3/4/1
|
||||
f 7/5/1 8/6/1 6/4/1 5/3/1
|
||||
o stairs_bottom
|
||||
v -0.500000 -0.500000 -0.500000
|
||||
v 0.500000 -0.500000 -0.500000
|
||||
v -0.500000 -0.500000 0.500000
|
||||
v 0.500000 -0.500000 0.500000
|
||||
vt 1.000000 0.000000
|
||||
vt 1.000000 1.000000
|
||||
vt 0.000000 1.000000
|
||||
vt 0.000000 0.000000
|
||||
vn 0.000000 -1.000000 -0.000000
|
||||
g stairs_bottom
|
||||
usemtl None
|
||||
s off
|
||||
f 11/7/2 9/8/2 10/9/2 12/10/2
|
||||
o stairs_right
|
||||
v -0.500000 0.000000 -0.500000
|
||||
v -0.500000 -0.500000 -0.500000
|
||||
v -0.500000 0.000000 0.000000
|
||||
v -0.500000 -0.500000 0.500000
|
||||
v -0.500000 0.500000 0.000000
|
||||
v -0.500000 0.500000 0.500000
|
||||
vt 0.000000 0.500000
|
||||
vt 0.000000 0.000000
|
||||
vt 0.500000 0.500000
|
||||
vt 1.000000 1.000000
|
||||
vt 0.500000 1.000000
|
||||
vt 1.000000 0.000000
|
||||
vn -1.000000 0.000000 0.000000
|
||||
g stairs_right
|
||||
usemtl None
|
||||
s off
|
||||
f 13/11/3 14/12/3 15/13/3
|
||||
f 15/13/3 18/14/3 17/15/3
|
||||
f 14/12/3 16/16/3 15/13/3
|
||||
f 16/16/3 18/14/3 15/13/3
|
||||
o stairs_left
|
||||
v 0.500000 0.000000 0.000000
|
||||
v 0.500000 -0.500000 -0.500000
|
||||
v 0.500000 0.000000 -0.500000
|
||||
v 0.500000 -0.500000 0.500000
|
||||
v 0.500000 0.500000 0.000000
|
||||
v 0.500000 0.500000 0.500000
|
||||
vt 0.500000 0.500000
|
||||
vt 1.000000 0.000000
|
||||
vt 1.000000 0.500000
|
||||
vt 0.500000 1.000000
|
||||
vt 0.000000 1.000000
|
||||
vt 0.000000 0.000000
|
||||
vn 1.000000 0.000000 0.000000
|
||||
g stairs_left
|
||||
usemtl None
|
||||
s off
|
||||
f 19/17/4 20/18/4 21/19/4
|
||||
f 19/17/4 23/20/4 24/21/4
|
||||
f 20/18/4 19/17/4 22/22/4
|
||||
f 19/17/4 24/21/4 22/22/4
|
||||
o stairs_back
|
||||
v -0.500000 -0.500000 0.500000
|
||||
v 0.500000 -0.500000 0.500000
|
||||
v -0.500000 0.500000 0.500000
|
||||
v 0.500000 0.500000 0.500000
|
||||
vt 1.000000 0.000000
|
||||
vt 1.000000 1.000000
|
||||
vt 0.000000 1.000000
|
||||
vt 0.000000 0.000000
|
||||
vn 0.000000 -0.000000 1.000000
|
||||
g stairs_back
|
||||
usemtl None
|
||||
s off
|
||||
f 26/23/5 28/24/5 27/25/5 25/26/5
|
||||
o stairs_front
|
||||
v -0.500000 0.000000 -0.500000
|
||||
v -0.500000 -0.500000 -0.500000
|
||||
v -0.500000 0.000000 0.000000
|
||||
v 0.500000 0.000000 0.000000
|
||||
v 0.500000 -0.500000 -0.500000
|
||||
v 0.500000 0.000000 -0.500000
|
||||
v -0.500000 0.500000 0.000000
|
||||
v 0.500000 0.500000 0.000000
|
||||
vt 1.000000 0.000000
|
||||
vt 1.000000 0.500000
|
||||
vt 0.000000 0.500000
|
||||
vt 0.000000 0.000000
|
||||
vt 1.000000 1.000000
|
||||
vt 0.000000 1.000000
|
||||
vn 0.000000 0.000000 -1.000000
|
||||
g stairs_front
|
||||
usemtl None
|
||||
s off
|
||||
f 30/27/6 29/28/6 34/29/6 33/30/6
|
||||
f 31/28/6 35/31/6 36/32/6 32/29/6
|
|
@ -1,161 +0,0 @@
|
|||
# Blender v2.78 (sub 0) OBJ File: ''
|
||||
# www.blender.org
|
||||
mtllib stairs_inner_stair.mtl
|
||||
o stairs_back_right_stairs_back.001
|
||||
v 0.500000 -0.500000 0.500000
|
||||
v 0.500000 0.500000 0.500000
|
||||
v -0.500000 0.500000 0.500000
|
||||
v -0.500000 -0.500000 0.500000
|
||||
vt 1.0000 0.0000
|
||||
vt 1.0000 1.0000
|
||||
vt 0.0000 1.0000
|
||||
vt 0.0000 0.0000
|
||||
vn 0.0000 -0.0000 1.0000
|
||||
usemtl None.001
|
||||
s 1
|
||||
f 1/1/1 2/2/1 3/3/1 4/4/1
|
||||
o stairs_front_right_stairs_back.003
|
||||
v 0.000000 0.000000 -0.500000
|
||||
v 0.000000 0.000000 0.000000
|
||||
v 0.000000 0.500000 0.000000
|
||||
v 0.000000 0.500000 -0.500000
|
||||
v -0.500000 0.000000 -0.500000
|
||||
v -0.500000 -0.500000 -0.500000
|
||||
v -0.500000 0.000000 0.000000
|
||||
v -0.500000 0.500000 0.500000
|
||||
v -0.500000 0.500000 0.000000
|
||||
v -0.500000 -0.500000 0.500000
|
||||
vt 0.0000 0.5000
|
||||
vt 0.5000 0.5000
|
||||
vt 0.5000 1.0000
|
||||
vt 0.0000 1.0000
|
||||
vt 0.0000 0.5000
|
||||
vt 0.0000 0.0000
|
||||
vt 0.5000 0.5000
|
||||
vt 1.0000 1.0000
|
||||
vt 0.5000 1.0000
|
||||
vt 1.0000 0.0000
|
||||
vn -1.0000 0.0000 0.0000
|
||||
usemtl None
|
||||
s 1
|
||||
f 5/5/2 6/6/2 7/7/2 8/8/2
|
||||
f 9/9/2 10/10/2 11/11/2
|
||||
f 11/11/2 12/12/2 13/13/2
|
||||
f 10/10/2 14/14/2 11/11/2
|
||||
f 14/14/2 12/12/2 11/11/2
|
||||
o stairs_bottom
|
||||
v -0.500000 -0.500000 0.500000
|
||||
v -0.500000 -0.500000 -0.500000
|
||||
v 0.500000 -0.500000 -0.500000
|
||||
v 0.500000 -0.500000 0.500000
|
||||
vt 1.0000 0.0000
|
||||
vt 1.0000 1.0000
|
||||
vt 0.0000 1.0000
|
||||
vt 0.0000 0.0000
|
||||
vn 0.0000 -1.0000 -0.0000
|
||||
usemtl None
|
||||
s 1
|
||||
f 15/15/3 16/16/3 17/17/3 18/18/3
|
||||
o stairs_front_left_stairs_front.002
|
||||
v -0.500000 0.000000 0.000000
|
||||
v -0.500000 0.500000 0.000000
|
||||
v 0.000000 0.500000 0.000000
|
||||
v 0.000000 0.000000 0.000000
|
||||
v -0.500000 -0.500000 -0.500000
|
||||
v -0.500000 0.000000 -0.500000
|
||||
v 0.500000 0.000000 -0.500000
|
||||
v 0.500000 -0.500000 -0.500000
|
||||
v 0.000000 0.000000 -0.500000
|
||||
v 0.000000 0.500000 -0.500000
|
||||
v 0.500000 0.500000 -0.500000
|
||||
v 0.500000 0.000000 -0.500000
|
||||
vt 1.0000 0.5000
|
||||
vt 1.0000 1.0000
|
||||
vt 0.5000 1.0000
|
||||
vt 0.5000 0.5000
|
||||
vt 1.0000 0.0000
|
||||
vt 1.0000 0.5000
|
||||
vt 0.0000 0.5000
|
||||
vt 0.0000 0.0000
|
||||
vt 0.5000 0.5000
|
||||
vt 0.5000 1.0000
|
||||
vt 0.0000 1.0000
|
||||
vt 0.0000 0.5000
|
||||
vn 0.0000 0.0000 -1.0000
|
||||
usemtl None
|
||||
s 1
|
||||
f 19/19/4 20/20/4 21/21/4 22/22/4
|
||||
f 23/23/4 24/24/4 25/25/4 26/26/4
|
||||
f 27/27/4 28/28/4 29/29/4 30/30/4
|
||||
o stairs_top_stairs_top.001
|
||||
v 0.000000 0.000000 -0.500000
|
||||
v -0.500000 0.000000 -0.500000
|
||||
v -0.500000 0.000000 0.000000
|
||||
v 0.000000 0.000000 0.000000
|
||||
v 0.500000 0.500000 -0.500000
|
||||
v 0.000000 0.500000 -0.500000
|
||||
v 0.000000 0.500000 0.000000
|
||||
v 0.500000 0.500000 0.000000
|
||||
v -0.500000 0.500000 0.500000
|
||||
v 0.500000 0.500000 0.500000
|
||||
v 0.500000 0.500000 0.000000
|
||||
v -0.500000 0.500000 0.000000
|
||||
vt 0.5000 1.0000
|
||||
vt 0.0000 1.0000
|
||||
vt 0.0000 0.5000
|
||||
vt 0.5000 0.5000
|
||||
vt 1.0000 1.0000
|
||||
vt 0.5000 1.0000
|
||||
vt 0.5000 0.5000
|
||||
vt 1.0000 0.5000
|
||||
vt 0.0000 0.0000
|
||||
vt 1.0000 0.0000
|
||||
vt 1.0000 0.5000
|
||||
vt 0.0000 0.5000
|
||||
vn 0.0000 1.0000 0.0000
|
||||
usemtl None
|
||||
s 1
|
||||
f 31/31/5 32/32/5 33/33/5 34/34/5
|
||||
f 35/35/5 36/36/5 37/37/5 38/38/5
|
||||
f 39/39/5 40/40/5 41/41/5 42/42/5
|
||||
o stairs_back_left_stairs_back.005
|
||||
v 0.500000 0.000000 -0.500000
|
||||
v 0.500000 0.500000 -0.500000
|
||||
v 0.500000 0.500000 0.000000
|
||||
v 0.500000 0.000000 0.000000
|
||||
v 0.500000 0.000000 0.000000
|
||||
v 0.500000 0.500000 0.000000
|
||||
v 0.500000 0.500000 0.500000
|
||||
v 0.500000 -0.000000 0.500000
|
||||
v 0.500000 -0.500000 -0.500000
|
||||
v 0.500000 0.000000 -0.500000
|
||||
v 0.500000 0.000000 0.000000
|
||||
v 0.500000 -0.500000 -0.000000
|
||||
v 0.500000 -0.500000 -0.000000
|
||||
v 0.500000 0.000000 0.000000
|
||||
v 0.500000 -0.000000 0.500000
|
||||
v 0.500000 -0.500000 0.500000
|
||||
vt 0.5000 0.5000
|
||||
vt 0.5000 1.0000
|
||||
vt 0.0000 1.0000
|
||||
vt 0.0000 0.5000
|
||||
vt 1.0000 0.0000
|
||||
vt 1.0000 0.5000
|
||||
vt 0.5000 0.5000
|
||||
vt 0.5000 0.0000
|
||||
vt 0.5000 0.0000
|
||||
vt 0.5000 0.5000
|
||||
vt 0.0000 0.5000
|
||||
vt 0.0000 0.0000
|
||||
vt 1.0000 0.5000
|
||||
vt 1.0000 1.0000
|
||||
vt 0.5000 1.0000
|
||||
vt 0.5000 0.5000
|
||||
vn 1.0000 0.0000 0.0000
|
||||
usemtl None
|
||||
s 1
|
||||
f 47/43/6 48/44/6 49/45/6 50/46/6
|
||||
f 51/47/6 52/48/6 53/49/6 54/50/6
|
||||
f 55/51/6 56/52/6 57/53/6 58/54/6
|
||||
usemtl None.002
|
||||
f 43/55/6 44/56/6 45/57/6 46/58/6
|
|
@ -1,136 +0,0 @@
|
|||
# Blender v2.78 (sub 0) OBJ File: ''
|
||||
# www.blender.org
|
||||
mtllib stairs_outer_stair.mtl
|
||||
o stairs_bottom
|
||||
v -0.500000 -0.500000 0.500000
|
||||
v -0.500000 -0.500000 -0.500000
|
||||
v 0.500000 -0.500000 -0.500000
|
||||
v 0.500000 -0.500000 0.500000
|
||||
vt 1.0000 0.0000
|
||||
vt 1.0000 1.0000
|
||||
vt 0.0000 1.0000
|
||||
vt 0.0000 0.0000
|
||||
vn 0.0000 -1.0000 -0.0000
|
||||
usemtl None
|
||||
s 1
|
||||
f 1/1/1 2/2/1 3/3/1 4/4/1
|
||||
o stairs_back_left_stairs_left
|
||||
v 0.500000 0.000000 0.000000
|
||||
v 0.500000 -0.500000 -0.500000
|
||||
v 0.500000 0.000000 -0.500000
|
||||
v 0.500000 0.500000 0.000000
|
||||
v 0.500000 0.500000 0.500000
|
||||
v 0.500000 -0.500000 0.500000
|
||||
vt 0.5000 0.5000
|
||||
vt 1.0000 0.0000
|
||||
vt 1.0000 0.5000
|
||||
vt 0.5000 1.0000
|
||||
vt 0.0000 1.0000
|
||||
vt 0.0000 0.0000
|
||||
vn 1.0000 0.0000 0.0000
|
||||
usemtl None
|
||||
s 1
|
||||
f 5/5/2 6/6/2 7/7/2
|
||||
f 5/5/2 8/8/2 9/9/2
|
||||
f 6/6/2 5/5/2 10/10/2
|
||||
f 5/5/2 9/9/2 10/10/2
|
||||
o stairs_back_right_stairs_back
|
||||
v 0.000000 -0.500000 0.500000
|
||||
v 0.000000 -0.000000 0.500000
|
||||
v -0.500000 -0.000000 0.500000
|
||||
v -0.500000 -0.500000 0.500000
|
||||
v 0.500000 -0.500000 0.500000
|
||||
v 0.500000 -0.000000 0.500000
|
||||
v 0.500000 0.500000 0.500000
|
||||
v 0.000000 0.500000 0.500000
|
||||
vt 0.5000 0.0000
|
||||
vt 0.5000 0.5000
|
||||
vt 0.0000 0.5000
|
||||
vt 0.0000 0.0000
|
||||
vt 1.0000 0.0000
|
||||
vt 1.0000 0.5000
|
||||
vt 1.0000 1.0000
|
||||
vt 0.5000 1.0000
|
||||
vn 0.0000 -0.0000 1.0000
|
||||
usemtl None
|
||||
s 1
|
||||
f 11/11/3 12/12/3 13/13/3 14/14/3
|
||||
f 15/15/3 16/16/3 12/12/3 11/11/3
|
||||
f 16/16/3 17/17/3 18/18/3 12/12/3
|
||||
o stairs_top_stairs_top.001
|
||||
v 0.000000 0.500000 0.500000
|
||||
v 0.501689 0.500000 0.500000
|
||||
v 0.501689 0.500000 0.000000
|
||||
v 0.000000 0.500000 0.000000
|
||||
v -0.500000 -0.000000 0.500000
|
||||
v 0.001689 -0.000000 0.500000
|
||||
v 0.001689 0.000000 0.000000
|
||||
v -0.500000 0.000000 0.000000
|
||||
v 0.500000 0.000000 -0.500000
|
||||
v -0.500000 0.000000 -0.500000
|
||||
v -0.500000 0.000000 0.000000
|
||||
v 0.500000 0.000000 0.000000
|
||||
vt 0.5000 0.0000
|
||||
vt 1.0000 0.0000
|
||||
vt 1.0000 0.5000
|
||||
vt 0.5000 0.5000
|
||||
vt 0.0000 0.0000
|
||||
vt 0.5000 0.0000
|
||||
vt 0.5000 0.5000
|
||||
vt 0.0000 0.5000
|
||||
vt 1.0000 1.0000
|
||||
vt 0.0000 1.0000
|
||||
vt 0.0000 0.5000
|
||||
vt 1.0000 0.5000
|
||||
vn 0.0000 1.0000 0.0000
|
||||
usemtl None
|
||||
s 1
|
||||
f 19/19/4 20/20/4 21/21/4 22/22/4
|
||||
usemtl None.004
|
||||
f 23/23/4 24/24/4 25/25/4 26/26/4
|
||||
f 27/27/4 28/28/4 29/29/4 30/30/4
|
||||
o stairs_front_left_stairs_front.000
|
||||
v -0.500000 -0.500000 -0.500000
|
||||
v -0.500000 0.000000 -0.500000
|
||||
v 0.500000 0.000000 -0.500000
|
||||
v 0.500000 -0.500000 -0.500000
|
||||
v 0.500000 0.500000 0.000000
|
||||
v 0.500000 0.000000 0.000000
|
||||
v 0.000000 0.000000 0.000000
|
||||
v 0.000000 0.500000 0.000000
|
||||
vt 1.0000 0.0000
|
||||
vt 1.0000 0.5000
|
||||
vt -0.0000 0.5000
|
||||
vt -0.0000 0.0000
|
||||
vt 0.5000 0.5000
|
||||
vt 0.5000 1.0000
|
||||
vt -0.0000 1.0000
|
||||
vt -0.0000 0.5000
|
||||
vn 0.0000 0.0000 -1.0000
|
||||
usemtl None.001
|
||||
s 1
|
||||
f 31/31/5 32/32/5 33/33/5 34/34/5
|
||||
usemtl None.003
|
||||
f 37/35/5 38/36/5 35/37/5 36/38/5
|
||||
o stairs_front_right_stairs_right.001_stairs_front_left_stairs_front.002
|
||||
v -0.500000 -0.500000 0.500000
|
||||
v -0.500000 0.000000 0.500000
|
||||
v -0.500000 0.000000 -0.500000
|
||||
v -0.500000 -0.500000 -0.500000
|
||||
v 0.000000 0.000000 0.500000
|
||||
v 0.000000 0.500000 0.500000
|
||||
v 0.000000 0.500000 -0.000000
|
||||
v -0.000000 0.000000 0.000000
|
||||
vt 1.0000 0.0000
|
||||
vt 1.0000 0.5021
|
||||
vt -0.0000 0.5021
|
||||
vt -0.0000 0.0000
|
||||
vt 1.0000 0.5021
|
||||
vt 1.0000 1.0000
|
||||
vt 0.5000 1.0000
|
||||
vt 0.5000 0.5021
|
||||
vn -1.0000 0.0000 0.0000
|
||||
usemtl None.002
|
||||
s 1
|
||||
f 39/39/6 40/40/6 41/41/6 42/42/6
|
||||
f 43/43/6 44/44/6 45/45/6 46/46/6
|
BIN
mods/stairs/textures/stairs_glass_outer_stairside.png
Normal file
BIN
mods/stairs/textures/stairs_glass_outer_stairside.png
Normal file
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After Width: | Height: | Size: 255 B |
BIN
mods/stairs/textures/stairs_glass_split.png
Normal file
BIN
mods/stairs/textures/stairs_glass_split.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 249 B |
BIN
mods/stairs/textures/stairs_glass_stairside.png
Normal file
BIN
mods/stairs/textures/stairs_glass_stairside.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 249 B |
BIN
mods/stairs/textures/stairs_obsidian_glass_outer_stairside.png
Normal file
BIN
mods/stairs/textures/stairs_obsidian_glass_outer_stairside.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 194 B |
BIN
mods/stairs/textures/stairs_obsidian_glass_split.png
Normal file
BIN
mods/stairs/textures/stairs_obsidian_glass_split.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 129 B |
BIN
mods/stairs/textures/stairs_obsidian_glass_stairside.png
Normal file
BIN
mods/stairs/textures/stairs_obsidian_glass_stairside.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 195 B |
Loading…
Add table
Add a link
Reference in a new issue