Bucket: Allow buckets to trigger the on_punch of entities and nodes

The purpose of this is to allow mods to be able to interact (e.g. fill up)
an empty bucket when it is used to punch a node that's not a liquid source
or when punching a custom entity (e.g. milking a cow).
This commit is contained in:
Fernando Carmona Varo 2016-09-11 09:55:33 +02:00 committed by paramat
parent 56d6eaed85
commit 5b2a896180
2 changed files with 15 additions and 3 deletions

View file

@ -19,7 +19,6 @@ Bucket API
The bucket API allows registering new types of buckets for non-default liquids.
bucket.register_liquid(
"default:lava_source", -- name of the source node
"default:lava_flowing", -- name of the flowing node
@ -32,6 +31,9 @@ The bucket API allows registering new types of buckets for non-default liquids.
-- Needed to avoid creating holes in sloping rivers.
)
The filled bucket item is returned to the player that uses an empty bucket pointing to the given liquid source.
When punching with an empty bucket pointing to an entity or a non-liquid node, the on_punch of the entity or node will be triggered.
Beds API
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