Player API: Integrate settable player step height

Split some long lines.
Some nearby code cleanup.
This commit is contained in:
paramat 2017-08-07 04:27:19 +01:00 committed by paramat
parent 3294a2a515
commit 77c9408721
3 changed files with 22 additions and 12 deletions

View file

@ -312,7 +312,8 @@ The player API can register player models and update the player's appearence
* `player_api.set_textures(player, textures)`
* Sets player textures
* `player`: PlayerRef
* `textures`: array of textures, If `textures` is nil, the default textures from the model def are used
* `textures`: array of textures, If `textures` is nil the default
textures from the model def are used
* `player_api.get_animation(player)`
* Returns a table containing fields `model`, `textures` and `animation`.
@ -331,7 +332,8 @@ The player API can register player models and update the player's appearence
bar = {x = 20, y = 39},
-- ...
},
collisionbox = {-0.3, 0.0, -0.3, 0.3, 1.77, 0.3}, -- In nodes from centre of feet
collisionbox = {-0.3, 0.0, -0.3, 0.3, 1.77, 0.3}, -- In nodes from feet position
stepheight = 0.6, -- In nodes
}