Add initial 'weather' mod to vary cloud density, thickness, velocity
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@ -71,3 +71,7 @@ engine_spawn (Use engine spawn search) bool false
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# Whether river water source nodes create flowing sounds.
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# Helps rivers create more sound, especially on level sections.
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river_source_sounds (River source node sounds) bool false
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# Enable cloud variation.
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# Non-functional in V6 or Singlenode mapgens.
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enable_weather (Enable weather) bool true
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