Move hotbar code/textures, and damage sound, from player_api to default
These are unrelated to the Player API and player object. All other GUI/HUD code and textures are in default. All other engine hardcoded sounds are in default. The player_api mod is highly likely to be used unchanged in new games, so logical grouping of content will help the creation of new games.
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@ -4,6 +4,7 @@ See license.txt for license information.
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Provides an API to allow multiple mods to set player models and textures.
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Also sets the default model, texture, and player flags.
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This mod is only for content related to the Player API and the player object.
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Authors of source code
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----------------------
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@ -19,14 +20,6 @@ stujones11 (CC BY-SA 3.0):
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Jordach (CC BY-SA 3.0):
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character.png
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paramat (CC BY-SA 3.0):
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gui_hotbar.png
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gui_hotbar_selected.png
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celeron55, Perttu Ahola <celeron55@gmail.com> (CC BY-SA 3.0):
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player.png
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player_back.png
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sonictechtonic (CC BY 3.0):
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https://www.freesound.org/people/sonictechtonic/sounds/241872/
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player_damage.ogg
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