fix mergeconflicts
This commit is contained in:
commit
9052d3ae14
98 changed files with 2574 additions and 582 deletions
|
@ -20,6 +20,30 @@ minetest.register_alias("moretrees:slab_acacia_planks", "stairs:slab_acacia_wood
|
|||
|
||||
local replace = minetest.setting_getbool("enable_stairs_replace_abm")
|
||||
|
||||
local function rotate_and_place(itemstack, placer, pointed_thing)
|
||||
local p0 = pointed_thing.under
|
||||
local p1 = pointed_thing.above
|
||||
local param2 = 0
|
||||
|
||||
local placer_pos = placer:getpos()
|
||||
if placer_pos then
|
||||
param2 = minetest.dir_to_facedir(vector.subtract(p1, placer_pos))
|
||||
end
|
||||
|
||||
local finepos = minetest.pointed_thing_to_face_pos(placer, pointed_thing)
|
||||
local fpos = finepos.y % 1
|
||||
|
||||
if p0.y - 1 == p1.y or (fpos > 0 and fpos < 0.5)
|
||||
or (fpos < -0.5 and fpos > -0.999999999) then
|
||||
param2 = param2 + 20
|
||||
if param2 == 21 then
|
||||
param2 = 23
|
||||
elseif param2 == 23 then
|
||||
param2 = 21
|
||||
end
|
||||
end
|
||||
return minetest.item_place(itemstack, placer, pointed_thing, param2)
|
||||
end
|
||||
|
||||
-- Register stairs.
|
||||
-- Node will be called stairs:stair_<subname>
|
||||
|
@ -55,30 +79,7 @@ function stairs.register_stair(subname, recipeitem, groups, images, description,
|
|||
return itemstack
|
||||
end
|
||||
|
||||
local p0 = pointed_thing.under
|
||||
local p1 = pointed_thing.above
|
||||
local param2 = 0
|
||||
|
||||
local placer_pos = placer:getpos()
|
||||
if placer_pos then
|
||||
local dir = {
|
||||
x = p1.x - placer_pos.x,
|
||||
y = p1.y - placer_pos.y,
|
||||
z = p1.z - placer_pos.z
|
||||
}
|
||||
param2 = minetest.dir_to_facedir(dir)
|
||||
end
|
||||
|
||||
if p0.y - 1 == p1.y then
|
||||
param2 = param2 + 20
|
||||
if param2 == 21 then
|
||||
param2 = 23
|
||||
elseif param2 == 23 then
|
||||
param2 = 21
|
||||
end
|
||||
end
|
||||
|
||||
return minetest.item_place(itemstack, placer, pointed_thing, param2)
|
||||
return rotate_and_place(itemstack, placer, pointed_thing)
|
||||
end,
|
||||
})
|
||||
|
||||
|
@ -129,8 +130,6 @@ end
|
|||
|
||||
-- Slab facedir to placement 6d matching table
|
||||
local slab_trans_dir = {[0] = 8, 0, 2, 1, 3, 4}
|
||||
-- Slab facedir when placing initial slab against other surface
|
||||
local slab_trans_dir_place = {[0] = 0, 20, 12, 16, 4, 8}
|
||||
|
||||
-- Register slabs.
|
||||
-- Node will be called stairs:slab_<subname>
|
||||
|
@ -153,8 +152,10 @@ function stairs.register_slab(subname, recipeitem, groups, images, description,
|
|||
on_place = function(itemstack, placer, pointed_thing)
|
||||
local under = minetest.get_node(pointed_thing.under)
|
||||
local wield_item = itemstack:get_name()
|
||||
local creative_enabled = (creative and creative.is_enabled_for
|
||||
and creative.is_enabled_for(placer:get_player_name()))
|
||||
|
||||
if under and wield_item == under.name then
|
||||
if under and under.name:find("stairs:slab_") then
|
||||
-- place slab using under node orientation
|
||||
local dir = minetest.dir_to_facedir(vector.subtract(
|
||||
pointed_thing.above, pointed_thing.under), true)
|
||||
|
@ -162,7 +163,9 @@ function stairs.register_slab(subname, recipeitem, groups, images, description,
|
|||
local p2 = under.param2
|
||||
|
||||
-- combine two slabs if possible
|
||||
if slab_trans_dir[math.floor(p2 / 4)] == dir then
|
||||
if slab_trans_dir[math.floor(p2 / 4)] == dir
|
||||
and wield_item == under.name then
|
||||
|
||||
if not recipeitem then
|
||||
return itemstack
|
||||
end
|
||||
|
@ -174,7 +177,7 @@ function stairs.register_slab(subname, recipeitem, groups, images, description,
|
|||
return
|
||||
end
|
||||
minetest.set_node(pointed_thing.under, {name = recipeitem, param2 = p2})
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
if not creative_enabled then
|
||||
itemstack:take_item()
|
||||
end
|
||||
return itemstack
|
||||
|
@ -190,21 +193,12 @@ function stairs.register_slab(subname, recipeitem, groups, images, description,
|
|||
|
||||
-- else attempt to place node with proper param2
|
||||
minetest.item_place_node(ItemStack(wield_item), placer, pointed_thing, p2)
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
if not creative_enabled then
|
||||
itemstack:take_item()
|
||||
end
|
||||
return itemstack
|
||||
else
|
||||
-- place slab using look direction of player
|
||||
local dir = minetest.dir_to_wallmounted(vector.subtract(
|
||||
pointed_thing.above, pointed_thing.under), true)
|
||||
|
||||
local rot = slab_trans_dir_place[dir]
|
||||
if rot == 0 or rot == 20 then
|
||||
rot = rot + minetest.dir_to_facedir(placer:get_look_dir())
|
||||
end
|
||||
|
||||
return minetest.item_place(itemstack, placer, pointed_thing, rot)
|
||||
return rotate_and_place(itemstack, placer, pointed_thing)
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
@ -596,3 +590,27 @@ stairs.register_stair_and_slab(
|
|||
"Gold Block Slab",
|
||||
default.node_sound_metal_defaults()
|
||||
)
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
"ice",
|
||||
"default:ice",
|
||||
{cracky = 3, puts_out_fire = 1, cools_lava = 1},
|
||||
{"default_ice.png"},
|
||||
"Ice Stair",
|
||||
"Ice Slab",
|
||||
default.node_sound_glass_defaults()
|
||||
)
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
"snowblock",
|
||||
"default:snowblock",
|
||||
{crumbly = 3, puts_out_fire = 1, cools_lava = 1, snowy = 1},
|
||||
{"default_snow.png"},
|
||||
"Snow Block Stair",
|
||||
"Snow Block Slab",
|
||||
default.node_sound_dirt_defaults({
|
||||
footstep = {name = "default_snow_footstep", gain = 0.15},
|
||||
dug = {name = "default_snow_footstep", gain = 0.2},
|
||||
dig = {name = "default_snow_footstep", gain = 0.2}
|
||||
})
|
||||
)
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue