fix mergeconflicts

This commit is contained in:
Milan* 2016-12-15 18:03:31 +00:00
commit 960a9de9d8
188 changed files with 5137 additions and 1518 deletions

View file

@ -47,6 +47,7 @@ default:dirt_with_snow
default:sand
default:desert_sand
default:silver_sand
default:gravel
@ -110,8 +111,8 @@ default:mese
default:stone_with_diamond
default:diamondblock
Plantlife (non-cubic)
---------------------
Plantlife
---------
default:cactus
default:papyrus
@ -130,6 +131,18 @@ default:dry_grass_3
default:dry_grass_4
default:dry_grass_5
default:bush_stem
default:bush_leaves
default:acacia_bush_stem
default:acacia_bush_leaves
Corals
------
default:coral_brown
default:coral_orange
default:coral_skeleton
Liquids
-------
(1. Source 2. Flowing)
@ -146,8 +159,6 @@ default:lava_flowing
Tools / "Advanced" crafting / Non-"natural"
-------------------------------------------
default:torch
default:chest
default:chest_locked
@ -168,8 +179,6 @@ default:fence_aspen_wood
default:glass
default:obsidian_glass
default:rail
default:brick
default:meselamp
@ -347,7 +356,7 @@ minetest.register_node("default:dirt_with_grass", {
tiles = {"default_grass.png", "default_dirt.png",
{name = "default_dirt.png^default_grass_side.png",
tileable_vertical = false}},
groups = {crumbly = 3, soil = 1},
groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1},
drop = 'default:dirt',
sounds = default.node_sound_dirt_defaults({
footstep = {name = "default_grass_footstep", gain = 0.25},
@ -372,7 +381,7 @@ minetest.register_node("default:dirt_with_dry_grass", {
"default_dirt.png",
{name = "default_dirt.png^default_dry_grass_side.png",
tileable_vertical = false}},
groups = {crumbly = 3, soil = 1},
groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1},
drop = 'default:dirt',
sounds = default.node_sound_dirt_defaults({
footstep = {name = "default_grass_footstep", gain = 0.4},
@ -384,7 +393,7 @@ minetest.register_node("default:dirt_with_snow", {
tiles = {"default_snow.png", "default_dirt.png",
{name = "default_dirt.png^default_snow_side.png",
tileable_vertical = false}},
groups = {crumbly = 3, soil = 1},
groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1},
drop = 'default:dirt',
light_source = 1,
sounds = default.node_sound_dirt_defaults({
@ -406,6 +415,13 @@ minetest.register_node("default:desert_sand", {
sounds = default.node_sound_sand_defaults(),
})
minetest.register_node("default:silver_sand", {
description = "Silver Sand",
tiles = {"default_silver_sand.png"},
groups = {crumbly = 3, falling_node = 1, sand = 1},
sounds = default.node_sound_sand_defaults(),
})
minetest.register_node("default:gravel", {
description = "Gravel",
@ -438,7 +454,6 @@ minetest.register_node("default:snow", {
paramtype = "light",
buildable_to = true,
floodable = true,
walkable = false,
drawtype = "nodebox",
light_source = 2,
node_box = {
@ -465,13 +480,20 @@ minetest.register_node("default:snow", {
minetest.register_node("default:snowblock", {
description = "Snow Block",
tiles = {"default_snow.png"},
groups = {crumbly = 3, puts_out_fire = 1},
light_source = 2,
groups = {crumbly = 3, puts_out_fire = 1, cools_lava = 1},
sounds = default.node_sound_dirt_defaults({
footstep = {name = "default_snow_footstep", gain = 0.15},
dug = {name = "default_snow_footstep", gain = 0.2},
dig = {name = "default_snow_footstep", gain = 0.2}
}),
on_construct = function(pos)
pos.y = pos.y - 1
if minetest.get_node(pos).name == "default:dirt_with_grass" then
minetest.set_node(pos, {name = "default:dirt_with_snow"})
end
end,
})
minetest.register_node("default:ice", {
@ -479,7 +501,7 @@ minetest.register_node("default:ice", {
tiles = {"default_ice.png"},
is_ground_content = false,
paramtype = "light",
groups = {cracky = 3, puts_out_fire = 1},
groups = {cracky = 3, puts_out_fire = 1, cools_lava = 1},
sounds = default.node_sound_glass_defaults(),
})
@ -521,7 +543,7 @@ minetest.register_node("default:sapling", {
on_timer = default.grow_sapling,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
},
groups = {snappy = 2, dig_immediate = 3, flammable = 2,
attached_node = 1, sapling = 1},
@ -549,7 +571,6 @@ minetest.register_node("default:leaves", {
description = "Leaves",
drawtype = "allfaces_optional",
waving = 1,
visual_scale = 1.3,
tiles = {"default_leaves.png"},
special_tiles = {"default_leaves_simple.png"},
paramtype = "light",
@ -587,7 +608,7 @@ minetest.register_node("default:apple", {
is_ground_content = false,
selection_box = {
type = "fixed",
fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}
fixed = {-3 / 16, -7 / 16, -3 / 16, 3 / 16, 4 / 16, 3 / 16}
},
groups = {fleshy = 3, dig_immediate = 3, flammable = 2,
leafdecay = 3, leafdecay_drop = 1},
@ -628,7 +649,6 @@ minetest.register_node("default:jungleleaves", {
description = "Jungle Leaves",
drawtype = "allfaces_optional",
waving = 1,
visual_scale = 1.3,
tiles = {"default_jungleleaves.png"},
special_tiles = {"default_jungleleaves_simple.png"},
paramtype = "light",
@ -659,7 +679,7 @@ minetest.register_node("default:junglesapling", {
on_timer = default.grow_sapling,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
},
groups = {snappy = 2, dig_immediate = 3, flammable = 2,
attached_node = 1, sapling = 1},
@ -709,7 +729,6 @@ minetest.register_node("default:pine_wood", {
minetest.register_node("default:pine_needles",{
description = "Pine Needles",
drawtype = "allfaces_optional",
visual_scale = 1.3,
tiles = {"default_pine_needles.png"},
waving = 1,
paramtype = "light",
@ -740,7 +759,7 @@ minetest.register_node("default:pine_sapling", {
on_timer = default.grow_sapling,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
},
groups = {snappy = 2, dig_immediate = 3, flammable = 3,
attached_node = 1, sapling = 1},
@ -790,8 +809,8 @@ minetest.register_node("default:acacia_wood", {
minetest.register_node("default:acacia_leaves", {
description = "Acacia Leaves",
drawtype = "allfaces_optional",
visual_scale = 1.3,
tiles = {"default_acacia_leaves.png"},
special_tiles = {"default_acacia_leaves_simple.png"},
waving = 1,
paramtype = "light",
is_ground_content = false,
@ -821,7 +840,7 @@ minetest.register_node("default:acacia_sapling", {
on_timer = default.grow_sapling,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
},
groups = {snappy = 2, dig_immediate = 3, flammable = 2,
attached_node = 1, sapling = 1},
@ -870,7 +889,6 @@ minetest.register_node("default:aspen_wood", {
minetest.register_node("default:aspen_leaves", {
description = "Aspen Leaves",
drawtype = "allfaces_optional",
visual_scale = 1.3,
tiles = {"default_aspen_leaves.png"},
waving = 1,
paramtype = "light",
@ -901,7 +919,7 @@ minetest.register_node("default:aspen_sapling", {
on_timer = default.grow_sapling,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
fixed = {-3 / 16, -0.5, -3 / 16, 3 / 16, 0.5, 3 / 16}
},
groups = {snappy = 2, dig_immediate = 3, flammable = 3,
attached_node = 1, sapling = 1},
@ -959,7 +977,7 @@ minetest.register_node("default:steelblock", {
tiles = {"default_steel_block.png"},
is_ground_content = false,
groups = {cracky = 1, level = 2},
sounds = default.node_sound_stone_defaults(),
sounds = default.node_sound_metal_defaults(),
})
@ -976,7 +994,7 @@ minetest.register_node("default:copperblock", {
tiles = {"default_copper_block.png"},
is_ground_content = false,
groups = {cracky = 1, level = 2},
sounds = default.node_sound_stone_defaults(),
sounds = default.node_sound_metal_defaults(),
})
minetest.register_node("default:bronzeblock", {
@ -984,7 +1002,7 @@ minetest.register_node("default:bronzeblock", {
tiles = {"default_bronze_block.png"},
is_ground_content = false,
groups = {cracky = 1, level = 2},
sounds = default.node_sound_stone_defaults(),
sounds = default.node_sound_metal_defaults(),
})
@ -1019,7 +1037,7 @@ minetest.register_node("default:goldblock", {
tiles = {"default_gold_block.png"},
is_ground_content = false,
groups = {cracky = 1},
sounds = default.node_sound_stone_defaults(),
sounds = default.node_sound_metal_defaults(),
})
@ -1048,7 +1066,7 @@ minetest.register_node("default:cactus", {
tiles = {"default_cactus_top.png", "default_cactus_top.png",
"default_cactus_side.png"},
paramtype2 = "facedir",
groups = {snappy = 1, choppy = 3},
groups = {choppy = 3},
sounds = default.node_sound_wood_defaults(),
on_place = minetest.rotate_node,
})
@ -1064,7 +1082,7 @@ minetest.register_node("default:papyrus", {
walkable = false,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, 0.5, 6 / 16},
},
groups = {snappy = 3, flammable = 2},
sounds = default.node_sound_leaves_defaults(),
@ -1090,7 +1108,7 @@ minetest.register_node("default:dry_shrub", {
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
fixed = {-5 / 16, -0.5, -5 / 16, 5 / 16, 4 / 16, 5 / 16},
},
})
@ -1106,11 +1124,11 @@ minetest.register_node("default:junglegrass", {
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = {snappy = 3, flora = 1, attached_node = 1, grass = 1},
groups = {snappy = 3, flora = 1, attached_node = 1, grass = 1, flammable = 1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
fixed = {-7 / 16, -0.5, -7 / 16, 7 / 16, 1.19, 7 / 16},
},
})
@ -1127,11 +1145,11 @@ minetest.register_node("default:grass_1", {
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = {snappy = 3, flora = 1, attached_node = 1, grass = 1},
groups = {snappy = 3, flora = 1, attached_node = 1, grass = 1, flammable = 1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -5 / 16, 6 / 16},
},
on_place = function(itemstack, placer, pointed_thing)
@ -1157,11 +1175,11 @@ for i = 2, 5 do
buildable_to = true,
drop = "default:grass_1",
groups = {snappy = 3, flora = 1, attached_node = 1,
not_in_creative_inventory = 1, grass = 1},
not_in_creative_inventory = 1, grass = 1, flammable = 1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -3 / 16, 6 / 16},
},
})
end
@ -1183,7 +1201,7 @@ minetest.register_node("default:dry_grass_1", {
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -3 / 16, 6 / 16},
},
on_place = function(itemstack, placer, pointed_thing)
@ -1213,11 +1231,95 @@ for i = 2, 5 do
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -1 / 16, 6 / 16},
},
})
end
minetest.register_node("default:bush_stem", {
description = "Bush Stem",
drawtype = "plantlike",
visual_scale = 1.18,
tiles = {"default_bush_stem.png"},
inventory_image = "default_bush_stem.png",
wield_image = "default_bush_stem.png",
paramtype = "light",
sunlight_propagates = true,
groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
sounds = default.node_sound_wood_defaults(),
selection_box = {
type = "fixed",
fixed = {-7 / 16, -0.5, -7 / 16, 7 / 16, 0.54, 7 / 16},
},
})
minetest.register_node("default:bush_leaves", {
description = "Bush Leaves",
drawtype = "allfaces_optional",
waving = 1,
tiles = {"default_leaves_simple.png"},
paramtype = "light",
groups = {snappy = 3, flammable = 2, leaves = 1},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node("default:acacia_bush_stem", {
description = "Acacia Bush Stem",
drawtype = "plantlike",
visual_scale = 1.18,
tiles = {"default_acacia_bush_stem.png"},
inventory_image = "default_acacia_bush_stem.png",
wield_image = "default_acacia_bush_stem.png",
paramtype = "light",
sunlight_propagates = true,
groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
sounds = default.node_sound_wood_defaults(),
selection_box = {
type = "fixed",
fixed = {-7 / 16, -0.5, -7 / 16, 7 / 16, 0.54, 7 / 16},
},
})
minetest.register_node("default:acacia_bush_leaves", {
description = "Acacia Bush Leaves",
drawtype = "allfaces_optional",
waving = 1,
tiles = {"default_acacia_leaves_simple.png"},
paramtype = "light",
groups = {snappy = 3, flammable = 2, leaves = 1},
sounds = default.node_sound_leaves_defaults(),
})
--
-- Corals
--
minetest.register_node("default:coral_brown", {
description = "Brown Coral",
tiles = {"default_coral_brown.png"},
groups = {cracky = 3},
drop = "default:coral_skeleton",
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:coral_orange", {
description = "Orange Coral",
tiles = {"default_coral_orange.png"},
groups = {cracky = 3},
drop = "default:coral_skeleton",
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:coral_skeleton", {
description = "Coral Skeleton",
tiles = {"default_coral_skeleton.png"},
groups = {cracky = 3},
sounds = default.node_sound_stone_defaults(),
})
--
-- Liquids
--
@ -1263,7 +1365,8 @@ minetest.register_node("default:water_source", {
liquid_alternative_source = "default:water_source",
liquid_viscosity = 1,
post_effect_color = {a = 103, r = 30, g = 60, b = 90},
groups = {water = 3, liquid = 3, puts_out_fire = 1},
groups = {water = 3, liquid = 3, puts_out_fire = 1, cools_lava = 1},
sounds = default.node_sound_water_defaults(),
})
minetest.register_node("default:water_flowing", {
@ -1308,7 +1411,8 @@ minetest.register_node("default:water_flowing", {
liquid_viscosity = 1,
post_effect_color = {a = 103, r = 30, g = 60, b = 90},
groups = {water = 3, liquid = 3, puts_out_fire = 1,
not_in_creative_inventory = 1},
not_in_creative_inventory = 1, cools_lava = 1},
sounds = default.node_sound_water_defaults(),
})
@ -1354,7 +1458,8 @@ minetest.register_node("default:river_water_source", {
liquid_renewable = false,
liquid_range = 2,
post_effect_color = {a = 103, r = 30, g = 76, b = 90},
groups = {water = 3, liquid = 3, puts_out_fire = 1},
groups = {water = 3, liquid = 3, puts_out_fire = 1, cools_lava = 1},
sounds = default.node_sound_water_defaults(),
})
minetest.register_node("default:river_water_flowing", {
@ -1401,7 +1506,8 @@ minetest.register_node("default:river_water_flowing", {
liquid_range = 2,
post_effect_color = {a = 103, r = 30, g = 76, b = 90},
groups = {water = 3, liquid = 3, puts_out_fire = 1,
not_in_creative_inventory = 1},
not_in_creative_inventory = 1, cools_lava = 1},
sounds = default.node_sound_water_defaults(),
})
@ -1502,58 +1608,6 @@ minetest.register_node("default:lava_flowing", {
-- Tools / "Advanced" crafting / Non-"natural"
--
minetest.register_node("default:torch", {
description = "Torch",
drawtype = "torchlike",
tiles = {
{
name = "default_torch_on_floor_animated.png",
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 3.0
},
},
{
name="default_torch_on_ceiling_animated.png",
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 3.0
},
},
{
name="default_torch_animated.png",
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 3.0
},
},
},
inventory_image = "default_torch_on_floor.png",
wield_image = "default_torch_on_floor.png",
paramtype = "light",
paramtype2 = "wallmounted",
sunlight_propagates = true,
is_ground_content = false,
walkable = false,
light_source = default.LIGHT_MAX - 1,
selection_box = {
type = "wallmounted",
wall_top = {-0.1, 0.5 - 0.6, -0.1, 0.1, 0.5, 0.1},
wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5 + 0.6, 0.1},
wall_side = {-0.5, -0.3, -0.1, -0.5 + 0.3, 0.3, 0.1},
},
groups = {choppy = 2, dig_immediate = 3, flammable = 1, attached_node = 1},
legacy_wallmounted = true,
sounds = default.node_sound_defaults(),
})
local chest_formspec =
"size[8,9]" ..
default.gui_bg ..
@ -1583,16 +1637,30 @@ local function get_locked_chest_formspec(pos)
end
local function has_locked_chest_privilege(meta, player)
local name = ""
if player then
if minetest.check_player_privs(player, "protection_bypass") then
return true
end
name = player:get_player_name()
end
if name ~= meta:get_string("owner") then
else
return false
end
-- is player wielding the right key?
local item = player:get_wielded_item()
if item:get_name() == "default:key" then
local key_meta = minetest.parse_json(item:get_metadata())
local secret = meta:get_string("key_lock_secret")
if secret ~= key_meta.secret then
return false
end
return true
end
if player:get_player_name() ~= meta:get_string("owner") then
return false
end
return true
end
@ -1712,6 +1780,41 @@ minetest.register_node("default:chest_locked", {
return itemstack
end,
on_blast = function() end,
on_key_use = function(pos, player)
local secret = minetest.get_meta(pos):get_string("key_lock_secret")
local itemstack = player:get_wielded_item()
local key_meta = minetest.parse_json(itemstack:get_metadata())
if secret ~= key_meta.secret then
return
end
minetest.show_formspec(
player:get_player_name(),
"default:chest_locked",
get_locked_chest_formspec(pos)
)
end,
on_skeleton_key_use = function(pos, player, newsecret)
local meta = minetest.get_meta(pos)
local owner = meta:get_string("owner")
local name = player:get_player_name()
-- verify placer is owner of lockable chest
if owner ~= name then
minetest.record_protection_violation(pos, name)
minetest.chat_send_player(name, "You do not own this chest.")
return nil
end
local secret = meta:get_string("key_lock_secret")
if secret == "" then
secret = newsecret
meta:set_string("key_lock_secret", secret)
end
return secret, "a locked chest", owner
end,
})
@ -1727,6 +1830,25 @@ local bookshelf_formspec =
"listring[current_player;main]" ..
default.get_hotbar_bg(0,2.85)
local function get_bookshelf_formspec(inv)
local formspec = bookshelf_formspec
local invlist = inv and inv:get_list("books")
-- Inventory slots overlay
local bx, by = 0, 0.3
for i = 1, 16 do
if i == 9 then
bx = 0
by = by + 1
end
if not invlist or invlist[i]:is_empty() then
formspec = formspec ..
"image[" .. bx .. "," .. by .. ";1,1;default_bookshelf_slot.png]"
end
bx = bx + 1
end
return formspec
end
minetest.register_node("default:bookshelf", {
description = "Bookshelf",
tiles = {"default_wood.png", "default_wood.png", "default_wood.png",
@ -1738,7 +1860,7 @@ minetest.register_node("default:bookshelf", {
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec", bookshelf_formspec)
meta:set_string("formspec", get_bookshelf_formspec(nil))
local inv = meta:get_inventory()
inv:set_size("books", 8 * 2)
end,
@ -1755,14 +1877,20 @@ minetest.register_node("default:bookshelf", {
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
minetest.log("action", player:get_player_name() ..
" moves stuff in bookshelf at " .. minetest.pos_to_string(pos))
local meta = minetest.get_meta(pos)
meta:set_string("formspec", get_bookshelf_formspec(meta:get_inventory()))
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name() ..
" moves stuff to bookshelf at " .. minetest.pos_to_string(pos))
local meta = minetest.get_meta(pos)
meta:set_string("formspec", get_bookshelf_formspec(meta:get_inventory()))
end,
on_metadata_inventory_take = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name() ..
" takes stuff from bookshelf at " .. minetest.pos_to_string(pos))
local meta = minetest.get_meta(pos)
meta:set_string("formspec", get_bookshelf_formspec(meta:get_inventory()))
end,
on_blast = function(pos)
local drops = {}
@ -1823,7 +1951,7 @@ register_sign("wood", "Wooden", {
})
register_sign("steel", "Steel", {
sounds = default.node_sound_defaults(),
sounds = default.node_sound_metal_defaults(),
groups = {cracky = 2, attached_node = 1}
})
@ -1869,7 +1997,7 @@ minetest.register_node("default:ladder_steel", {
--wall_side = = <default>
},
groups = {cracky = 2},
sounds = default.node_sound_stone_defaults(),
sounds = default.node_sound_metal_defaults(),
})
default.register_fence("default:fence_wood", {
@ -1945,27 +2073,6 @@ minetest.register_node("default:obsidian_glass", {
})
minetest.register_node("default:rail", {
description = "Rail",
drawtype = "raillike",
tiles = {"default_rail.png", "default_rail_curved.png",
"default_rail_t_junction.png", "default_rail_crossing.png"},
inventory_image = "default_rail.png",
wield_image = "default_rail.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
is_ground_content = false,
selection_box = {
type = "fixed",
-- but how to specify the dimensions for curved and sideways rails?
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
},
groups = {dig_immediate = 2, attached_node = 1,
connect_to_raillike = minetest.raillike_group("rail")},
})
minetest.register_node("default:brick", {
description = "Brick Block",
paramtype2 = "facedir",