From 346adcd71ec477ee81e436bf89f453206d72fcfc Mon Sep 17 00:00:00 2001 From: Milan* Date: Sat, 18 Mar 2017 14:44:08 +0100 Subject: [PATCH] add default:mese_ongen and use this for the mapgen as replacement for default:mese --- mods/default/mapgen.lua | 4 ++-- mods/default/nodes.lua | 9 +++++++++ 2 files changed, 11 insertions(+), 2 deletions(-) diff --git a/mods/default/mapgen.lua b/mods/default/mapgen.lua index 0fabb2ed..028c8d31 100644 --- a/mods/default/mapgen.lua +++ b/mods/default/mapgen.lua @@ -463,7 +463,7 @@ function default.register_ores() minetest.register_ore({ ore_type = "scatter", - ore = "default:mese", + ore = "default:mese_ongen", wherein = "default:stone", clust_scarcity = 36 * 36 * 36, clust_num_ores = 3, @@ -474,7 +474,7 @@ function default.register_ores() minetest.register_ore({ ore_type = "scatter", - ore = "default:mese", + ore = "default:mese_ongen", wherein = "default:stone", clust_scarcity = 36 * 36 * 36, clust_num_ores = 3, diff --git a/mods/default/nodes.lua b/mods/default/nodes.lua index d6f2d3a8..aced8756 100644 --- a/mods/default/nodes.lua +++ b/mods/default/nodes.lua @@ -1093,6 +1093,15 @@ minetest.register_node("default:mese", { light_source = 3, }) +minetest.register_node("default:mese_ongen", { + description = "Mese Block", + tiles = {"default_mese_block.png"}, + paramtype = "light", + groups = {cracky = 1, level = 2}, + drop = "default:mese", + sounds = default.node_sound_stone_defaults(), + light_source = 3, +}) minetest.register_node("default:stone_with_gold", { description = "Gold Ore",