TNT: Gunpowder (and tnt.burn) will trigger the on_ignite of nodes

The previous behaviour is kept as fallback for compatibility, for when the on_ignite
is not defined in the node.
This commit is contained in:
Fernando Carmona Varo 2016-11-13 16:08:07 +01:00 committed by paramat
parent 011ad78b42
commit be9121214c
2 changed files with 10 additions and 6 deletions

View file

@ -312,8 +312,10 @@ TNT API
`tnt.burn(position, [nodename])`
^ Ignite TNT at position, nodename isn't required unless already known.
^ Ignite node at position, triggering its `on_ignite` callback (see fire mod).
If no such callback exists, fallback to turn tnt group nodes to their
"_burning" variant.
nodename isn't required unless already known.
To make dropping items from node inventories easier, you can use the
following helper function from 'default':