New sounds

This commit is contained in:
Mitori Itoshiki 2013-06-12 01:23:10 +04:00 committed by PilzAdam
parent 29f1f01f37
commit c3c5f8a228
38 changed files with 61 additions and 30 deletions

View file

@ -9,16 +9,16 @@ function default.node_sound_defaults(table)
table.footstep = table.footstep or
{name="", gain=1.0}
table.dug = table.dug or
{name="default_dug_node", gain=1.0}
{name="default_dug_node", gain=0.25}
table.place = table.place or
{name="default_place_node", gain=0.5}
{name="default_place_node_hard", gain=1.0}
return table
end
function default.node_sound_stone_defaults(table)
table = table or {}
table.footstep = table.footstep or
{name="default_hard_footstep", gain=0.2}
{name="default_hard_footstep", gain=0.5}
default.node_sound_defaults(table)
return table
end
@ -26,9 +26,9 @@ end
function default.node_sound_dirt_defaults(table)
table = table or {}
table.footstep = table.footstep or
{name="", gain=0.5}
--table.dug = table.dug or
-- {name="default_dirt_break", gain=0.5}
{name="default_dirt_footstep", gain=1.0}
table.place = table.place or
{name="default_place_node", gain=1.0}
default.node_sound_defaults(table)
return table
end
@ -36,11 +36,11 @@ end
function default.node_sound_sand_defaults(table)
table = table or {}
table.footstep = table.footstep or
{name="default_grass_footstep", gain=0.25}
--table.dug = table.dug or
-- {name="default_dirt_break", gain=0.25}
{name="default_sand_footstep", gain=0.5}
table.dug = table.dug or
{name="", gain=0.25}
{name="", gain=1.0}
table.place = table.place or
{name="default_place_node", gain=1.0}
default.node_sound_defaults(table)
return table
end
@ -48,7 +48,7 @@ end
function default.node_sound_wood_defaults(table)
table = table or {}
table.footstep = table.footstep or
{name="default_hard_footstep", gain=0.3}
{name="default_wood_footstep", gain=0.5}
default.node_sound_defaults(table)
return table
end
@ -56,11 +56,13 @@ end
function default.node_sound_leaves_defaults(table)
table = table or {}
table.footstep = table.footstep or
{name="default_grass_footstep", gain=0.25}
{name="default_grass_footstep", gain=0.35}
table.dig = table.dig or
{name="default_dig_crumbly", gain=0.4}
table.dug = table.dug or
{name="", gain=1.0}
table.place = table.place or
{name="default_place_node", gain=1.0}
default.node_sound_defaults(table)
return table
end
@ -68,7 +70,7 @@ end
function default.node_sound_glass_defaults(table)
table = table or {}
table.footstep = table.footstep or
{name="default_hard_footstep", gain=0.25}
{name="default_glass_footstep", gain=0.5}
table.dug = table.dug or
{name="default_break_glass", gain=1.0}
default.node_sound_defaults(table)