solve mergeconflicts
* tmp drop farming+boats * correct tnt * drop original readme.txt
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commit
c836129bff
78 changed files with 1432 additions and 383 deletions
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@ -52,7 +52,8 @@ screwdriver.handler = function(itemstack, user, pointed_thing, mode, uses)
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local new_param2 = preservePart + rotationPart
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local should_rotate = true
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if ndef and ndef.on_rotate then -- Node provides a handler, so let the handler decide instead if the node can be rotated
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-- Node provides a handler, so let the handler decide instead if the node can be rotated
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if ndef and ndef.on_rotate then
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-- Copy pos and node because callback can modify it
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local result = ndef.on_rotate(vector.new(pos),
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{name = node.name, param1 = node.param1, param2 = node.param2},
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@ -66,7 +67,7 @@ screwdriver.handler = function(itemstack, user, pointed_thing, mode, uses)
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if not ndef or not ndef.paramtype2 == "facedir" or
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ndef.on_rotate == false or
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(ndef.drawtype == "nodebox" and
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not ndef.node_box.type == "fixed") or
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(ndef.node_box and ndef.node_box.type ~= "fixed")) or
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node.param2 == nil then
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return
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end
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