Chest: Redo new chests to use single-tile textures where possible

This keeps the filenames the same, but adds a new "inside" double texture
for the open chest.
Use regular drawtype for closed chest and delete the "cube.obj" model.
X-flip the right-side texture for the closed chest.
This commit is contained in:
Vanessa Ezekowitz 2017-05-08 15:29:07 -04:00 committed by paramat
parent 758d5010b8
commit d104b9b10f
8 changed files with 97 additions and 126 deletions

View file

@ -136,10 +136,10 @@ BlockMen (CC BY-SA 3.0):
default_lava_source_animated.png
default_lava_flowing_animated.png
default_stick.png
default_chest_front.png -- Texture kept for mod compability
default_chest_lock.png -- Texture kept for mod compability
default_chest_side.png -- Texture kept for mod compability
default_chest_top.png -- Texture kept for mod compability
default_chest_front.png
default_chest_lock.png
default_chest_side.png
default_chest_top.png
default_mineral_mese.png
default_meselamp.png
bubble.png
@ -154,7 +154,7 @@ sofar (CC BY-SA 3.0):
default_aspen_tree
default_aspen_tree_top, derived from default_pine_tree_top (by paramat)
default_aspen_wood, derived from default_pine_wood (by paramat)
default_chest_wood, default_chest_wood_locked derived from default_chest_* textures by BlockMen
default_chest_inside
sofar (WTFPL):
default_gravel.png -- Derived from Gambit's PixelBOX texture pack light gravel