merge github.com/minetest/minetest_game
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commit
d2dcd64203
41 changed files with 610 additions and 396 deletions
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@ -120,6 +120,7 @@ default.cool_lava = function(pos, node)
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end
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minetest.register_abm({
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label = "Lava cooling",
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nodenames = {"default:lava_source", "default:lava_flowing"},
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neighbors = {"group:water"},
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interval = 1,
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@ -134,6 +135,7 @@ minetest.register_abm({
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--
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-- optimized helper to put all items in an inventory into a drops list
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--
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function default.get_inventory_drops(pos, inventory, drops)
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local inv = minetest.get_meta(pos):get_inventory()
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local n = #drops
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@ -198,6 +200,7 @@ function default.grow_papyrus(pos, node)
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end
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minetest.register_abm({
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label = "Grow cactus",
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nodenames = {"default:cactus"},
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neighbors = {"group:sand"},
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interval = 12,
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@ -208,6 +211,7 @@ minetest.register_abm({
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})
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minetest.register_abm({
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label = "Grow papyrus",
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nodenames = {"default:papyrus"},
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neighbors = {"default:dirt", "default:dirt_with_grass"},
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interval = 14,
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@ -235,6 +239,7 @@ end
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--
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-- Fence registration helper
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--
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function default.register_fence(name, def)
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minetest.register_craft({
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output = name .. " 4",
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@ -281,16 +286,7 @@ end
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-- Leafdecay
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--
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default.leafdecay_trunk_cache = {}
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default.leafdecay_enable_cache = true
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-- Spread the load of finding trunks
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default.leafdecay_trunk_find_allow_accumulator = 0
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minetest.register_globalstep(function(dtime)
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local finds_per_second = 5000
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default.leafdecay_trunk_find_allow_accumulator =
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math.floor(dtime * finds_per_second)
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end)
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-- Prevent decay of placed leaves
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default.after_place_leaves = function(pos, placer, itemstack, pointed_thing)
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if placer and not placer:get_player_control().sneak then
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@ -300,79 +296,44 @@ default.after_place_leaves = function(pos, placer, itemstack, pointed_thing)
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end
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end
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minetest.register_abm({
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nodenames = {"group:leafdecay"},
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neighbors = {"air", "group:liquid"},
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-- A low interval and a high inverse chance spreads the load
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interval = 2,
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chance = 5,
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-- Leafdecay ABM
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action = function(p0, node, _, _)
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--print("leafdecay ABM at "..p0.x..", "..p0.y..", "..p0.z..")")
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local do_preserve = false
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local d = minetest.registered_nodes[node.name].groups.leafdecay
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if not d or d == 0 then
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--print("not groups.leafdecay")
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minetest.register_abm({
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label = "Leaf decay",
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nodenames = {"group:leafdecay"},
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neighbors = {"air"},
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interval = 2,
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chance = 10,
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catch_up = false,
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action = function(pos, node, _, _)
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-- Check if leaf is placed
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if node.param2 ~= 0 then
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return
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end
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local n0 = minetest.get_node(p0)
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if n0.param2 ~= 0 then
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--print("param2 ~= 0")
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local rad = minetest.registered_nodes[node.name].groups.leafdecay
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-- Assume ignore is a trunk, to make this
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-- work at the border of a loaded area
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if minetest.find_node_near(pos, rad, {"ignore", "group:tree"}) then
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return
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end
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local p0_hash = nil
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if default.leafdecay_enable_cache then
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p0_hash = minetest.hash_node_position(p0)
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local trunkp = default.leafdecay_trunk_cache[p0_hash]
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if trunkp then
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local n = minetest.get_node(trunkp)
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local reg = minetest.registered_nodes[n.name]
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-- Assume ignore is a trunk, to make the thing
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-- work at the border of the active area
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if n.name == "ignore" or (reg and reg.groups.tree and
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reg.groups.tree ~= 0) then
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--print("cached trunk still exists")
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return
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end
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--print("cached trunk is invalid")
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-- Cache is invalid
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table.remove(default.leafdecay_trunk_cache, p0_hash)
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-- Drop stuff
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local itemstacks = minetest.get_node_drops(node.name)
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for _, itemname in ipairs(itemstacks) do
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if itemname ~= node.name or
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minetest.get_item_group(node.name, "leafdecay_drop") ~= 0 then
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local p_drop = {
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x = pos.x - 0.5 + math.random(),
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y = pos.y - 0.5 + math.random(),
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z = pos.z - 0.5 + math.random(),
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}
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minetest.add_item(p_drop, itemname)
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end
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end
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if default.leafdecay_trunk_find_allow_accumulator <= 0 then
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return
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end
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default.leafdecay_trunk_find_allow_accumulator =
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default.leafdecay_trunk_find_allow_accumulator - 1
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-- Assume ignore is a trunk, to make the thing
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-- work at the border of the active area
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local p1 = minetest.find_node_near(p0, d, {"ignore", "group:tree"})
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if p1 then
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do_preserve = true
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if default.leafdecay_enable_cache then
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--print("caching trunk")
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-- Cache the trunk
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default.leafdecay_trunk_cache[p0_hash] = p1
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end
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end
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if not do_preserve then
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-- Drop stuff other than the node itself
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local itemstacks = minetest.get_node_drops(n0.name)
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for _, itemname in ipairs(itemstacks) do
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if minetest.get_item_group(n0.name, "leafdecay_drop") ~= 0 or
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itemname ~= n0.name then
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local p_drop = {
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x = p0.x - 0.5 + math.random(),
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y = p0.y - 0.5 + math.random(),
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z = p0.z - 0.5 + math.random(),
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}
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minetest.add_item(p_drop, itemname)
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end
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end
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-- Remove node
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minetest.remove_node(p0)
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nodeupdate(p0)
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end
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-- Remove node
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minetest.remove_node(pos)
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nodeupdate(pos)
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end
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})
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@ -382,6 +343,7 @@ minetest.register_abm({
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--
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minetest.register_abm({
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label = "Grass spread",
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nodenames = {"default:dirt"},
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neighbors = {
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"default:dirt_with_grass",
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@ -433,11 +395,13 @@ minetest.register_abm({
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end
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})
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--
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-- Grass and dry grass removed in darkness
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--
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minetest.register_abm({
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label = "Grass covered",
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nodenames = {
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"default:dirt_with_grass",
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"default:dirt_with_dry_grass",
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@ -464,6 +428,7 @@ minetest.register_abm({
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--
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minetest.register_abm({
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label = "Moss growth",
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nodenames = {"default:cobble", "stairs:slab_cobble", "stairs:stair_cobble"},
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neighbors = {"group:water"},
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interval = 16,
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@ -479,3 +444,43 @@ minetest.register_abm({
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end
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end
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})
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--
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-- Checks if specified volume intersects a protected volume
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--
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function default.intersects_protection(minp, maxp, player_name, interval)
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-- 'interval' is the largest allowed interval for the 3D lattice of checks
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-- Compute the optimal float step 'd' for each axis so that all corners and
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-- borders are checked. 'd' will be smaller or equal to 'interval'.
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-- Subtracting 1e-4 ensures that the max co-ordinate will be reached by the
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-- for loop (which might otherwise not be the case due to rounding errors).
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local d = {}
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for _, c in pairs({"x", "y", "z"}) do
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if maxp[c] > minp[c] then
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d[c] = (maxp[c] - minp[c]) / math.ceil((maxp[c] - minp[c]) / interval) - 1e-4
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elseif maxp[c] == minp[c] then
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d[c] = 1 -- Any value larger than 0 to avoid division by zero
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else -- maxp[c] < minp[c], print error and treat as protection intersected
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minetest.log("error", "maxp < minp in 'default.intersects_protection()'")
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return true
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end
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end
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for zf = minp.z, maxp.z, d.z do
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local z = math.floor(zf + 0.5)
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for yf = minp.y, maxp.y, d.y do
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local y = math.floor(yf + 0.5)
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for xf = minp.x, maxp.x, d.x do
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local x = math.floor(xf + 0.5)
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if minetest.is_protected({x = x, y = y, z = z}, player_name) then
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return true
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end
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end
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end
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end
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return false
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end
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