Sfinv: Add sfinv to allow tabs to be added to the inventory
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8 changed files with 483 additions and 234 deletions
106
game_api.txt
106
game_api.txt
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@ -70,7 +70,17 @@ Beds API
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Creative API
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------------
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A global string called `creative.formspec_add` was added which allows mods to add additional formspec elements onto the default creative inventory formspec to be drawn after each update.
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Use `creative.register_tab(name, title, items)` to add a tab with filtered items.
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For example,
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creative.register_tab("tools", "Tools", minetest.registered_tools)
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is used to show all tools. Name is used in the sfinv page name, title is the
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human readable title.
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The contents of `creative.formspec_add` is appended to every creative inventory
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page. Mods can use it to add additional formspec elements onto the default
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creative inventory formspec to be drawn after each update.
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Doors API
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---------
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@ -391,6 +401,100 @@ set a players home position and teleport a player to home position.
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* return value: false if player cannot be sent home, otherwise true
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Sfinv API
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---------
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### sfinv Methods
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* sfinv.set_player_inventory_formspec(player, context) - builds page formspec
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and calls set_inventory_formspec().
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If context is nil, it is either found or created.
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* sfinv.get_formspec(player, context) - builds current page's formspec
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* sfinv.get_nav_fs(player, context, nav, current_idx) - see above
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* sfinv.make_formspec(player, context, content, show_inv, size) - adds a theme to a formspec
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* show_inv, defaults to false. Whether to show the player's main inventory
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* size, defaults to `size[8,8.6]` if not specified
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* sfinv.register_page(name, def) - register a page, see section below
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* sfinv.override_page(name, def) - overrides fields of an page registered with register_page.
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* Note: Page must already be defined, (opt)depend on the mod defining it.
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### sfinv Members
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* pages - table of pages[pagename] = def
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* pages_unordered - array table of pages in order of addition (used to build navigation tabs).
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* homepage_name - name of default page
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* contexts - contexts[playername] = player_context
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* enabled - set to false to disable. Good for inventory rehaul mods like unified inventory
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### Context
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A table with these keys:
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* page - current page name
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* nav - a list of page names
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* nav_titles - a list of page titles
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* nav_idx - current nav index (in nav and nav_titles)
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* any thing you want to store
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* sfinv will clear the stored data on log out / log in
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### sfinv.register_page
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sfinv.register_page(name, def)
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def is a table containing:
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* `title` - human readable page name (required)
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* `get(self, player, context)` - returns a formspec string. See formspec variables. (required)
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* `is_in_nav(self, player, context)` - return true to show in the navigation (the tab header, by default)
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* `on_player_receive_fields(self, player, context, fields)` - on formspec submit.
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* `on_enter(self, player, context)` - called when the player changes pages, usually using the tabs.
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* `on_leave(self, player, context)` - when leaving this page to go to another, called before other's on_enter
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### get formspec
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Use sfinv.make_formspec to apply a layout:
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return sfinv.make_formspec(player, context, [[
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list[current_player;craft;1.75,0.5;3,3;]
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list[current_player;craftpreview;5.75,1.5;1,1;]
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image[4.75,1.5;1,1;gui_furnace_arrow_bg.png^[transformR270]
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listring[current_player;main]
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listring[current_player;craft]
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image[0,4.25;1,1;gui_hb_bg.png]
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image[1,4.25;1,1;gui_hb_bg.png]
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image[2,4.25;1,1;gui_hb_bg.png]
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image[3,4.25;1,1;gui_hb_bg.png]
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image[4,4.25;1,1;gui_hb_bg.png]
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image[5,4.25;1,1;gui_hb_bg.png]
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image[6,4.25;1,1;gui_hb_bg.png]
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image[7,4.25;1,1;gui_hb_bg.png]
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]], true)
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See above (methods section) for more options.
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### Customising themes
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Simply override this function to change the navigation:
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function sfinv.get_nav_fs(player, context, nav, current_idx)
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return "navformspec"
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end
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And override this function to change the layout:
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function sfinv.make_formspec(player, context, content, show_inv, size)
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local tmp = {
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size or "size[8,8.6]",
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theme_main,
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sfinv.get_nav_fs(player, context, context.nav_titles, context.nav_idx),
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content
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}
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if show_inv then
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tmp[4] = theme_inv
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end
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return table.concat(tmp, "")
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end
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Stairs API
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----------
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