Add open/close sound gains to the Doors API, balance sound levels (#2768)
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3 changed files with 43 additions and 6 deletions
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@ -225,6 +225,8 @@ The doors mod allows modders to register custom doors and trapdoors.
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sounds = default.node_sound_wood_defaults(), -- optional
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sound_open = sound play for open door, -- optional
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sound_close = sound play for close door, -- optional
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gain_open = 0.3, -- optional, defaults to 0.3
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gain_close = 0.3, -- optional, defaults to 0.3
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protected = false, -- If true, only placer can open the door (locked for others)
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on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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-- optional function containing the on_rightclick callback, defaults to a doors.door_toggle-wrapper
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@ -244,6 +246,8 @@ The doors mod allows modders to register custom doors and trapdoors.
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sounds = default.node_sound_wood_defaults(), -- optional
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sound_open = sound play for open door, -- optional
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sound_close = sound play for close door, -- optional
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gain_open = 0.3, -- optional, defaults to 0.3
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gain_close = 0.3, -- optional, defaults to 0.3
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protected = false, -- If true, only placer can open the door (locked for others)
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on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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-- function containing the on_rightclick callback
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