Creative: Override the hand instead of re-registering
Allows the initial hand registration to alter the 'wield_scale' without needing to also alter it in creative mod. Also make default mod a dependency again, as the initial hand registration is required.
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2 changed files with 3 additions and 6 deletions
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@ -1,4 +1,3 @@
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name = creative
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description = Minetest Game mod: creative
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depends = sfinv
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optional_depends = default
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depends = default, sfinv
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