minetest_game/mods
Auke Kok 0da14dbb56 cherry-pick from github.com/minetest/minetest_game> Default: Convert saplings to use node timers
Each sapling is given a single node timer that is between
2 and 4 days of game play time (40-80 minutes). If you walk out
of the zone, and come back later, the tree will always grow
to full if the timer has elapsed.

Because trees.lua is all functions, it needs to be parsed before
nodes.lua, since that references some of its functions. Hence,
change the order of parsing here. Otherwise saplings would not
grow to full.
2016-05-28 08:58:23 +02:00
..
3d_armor@3cf6887abd add 3d_armor to submodules 2016-05-25 22:52:40 +02:00
bags@f17d829b66 add bags and plantlife to submodules 2016-05-25 22:56:32 +02:00
beds Beds: Quicker saves with tidy output 2016-04-29 23:18:05 +01:00
boats@14ccac7c86 update submodules 2016-05-22 22:43:37 +02:00
bones fix mergeconflicts 2016-05-02 10:16:25 +02:00
bucket Rename to Minetest Game 2015-09-30 23:33:12 +01:00
creative cherry-pick from github.com/minetest/minetest_game> Creative: Reset 'start_i' to 1 when the inventory filter is changed 2016-05-28 08:52:52 +02:00
darkage@b5d42052af add darkage to submodules 2016-05-25 22:59:14 +02:00
death_messages@32f967935f update/fix submodule death_messages 2016-05-15 21:35:10 +02:00
default cherry-pick from github.com/minetest/minetest_game> Default: Convert saplings to use node timers 2016-05-28 08:58:23 +02:00
doors cherry-pick from github.com/minetest/minetest_game> Doors: Fix uninitialized state variable 2016-05-28 08:56:09 +02:00
dye Dye: Add global table of dye names and descriptions 2016-03-13 04:49:03 +00:00
farming@d9cb99aa2c update submodule farming 2016-05-26 12:10:29 +02:00
fire Fire: Higher chance of removing flammable nodes 2016-04-19 05:33:13 +01:00
flowers Flowers: Fix waterlily node's duplication with stack of 1 2016-04-23 20:08:43 +01:00
give_initial_stuff Add give_initial_items API 2016-05-01 19:29:15 +01:00
hudbars@d2074e966b add hudbars to submodules 2016-05-25 23:01:38 +02:00
illuna@b4c21890c6 update submodules 2016-05-24 12:01:34 +02:00
mobs_animal@4718d6ee1b update submodules mods/mobs_animal and mods/mobs_monster 2016-05-21 15:39:37 +02:00
mobs_monster@f83ecdfdf9 update submodules mods/mobs_animal and mods/mobs_monster 2016-05-21 15:39:37 +02:00
mobs_redo@c6d4b95768 update submodules 2016-05-24 12:01:34 +02:00
plantlife_modpack@b7f394c5fe add bags and plantlife to submodules 2016-05-25 22:56:32 +02:00
screwdriver Changes to Screwdriver to add new drivers. 2016-03-22 15:45:39 +00:00
sethome Fix some undeclared global variables 2014-11-30 18:02:33 +01:00
stairs cherry-pick from github.com/minetest/minetest_game> Stairs/default: Make sandstone(brick) groups consistent 2016-05-28 08:42:57 +02:00
tnt cherry-pick from github.com/minetest/minetest_game> Tnt: Avoid divide-by-zero errors in calc_velocity() 2016-05-28 08:47:25 +02:00
vessels cherry-pick from github.com/minetest/minetest_game> Vessels: Improve code style 2016-05-28 08:57:47 +02:00
walls Walls: Don't connect to group:cracky 2016-03-18 02:35:28 +00:00
wine@bfb7ba696d add wine mod to submodules 2016-05-15 15:51:24 +02:00
wool ability to dye coloured wool white 2016-01-29 03:50:07 +00:00
worldedit@61ab240cea add worldedit to submodules 2016-05-25 22:03:46 +02:00
xdecor@a01fe4d511 add xdecor to submodules 2016-05-25 23:03:30 +02:00
xpanes Add steel ladder 2016-03-06 01:31:36 +00:00