EinsDreiDreiSieben/mods/animalworld/beaver.lua
2025-05-10 23:49:11 +02:00

122 lines
3.8 KiB
Lua

local S = minetest.get_translator("animalworld")
mobs:register_mob("animalworld:beaver", {
stepheight = 1,
type = "monster",
passive = false,
attack_type = "dogfight",
attack_animals = false,
attack_npcs = false,
reach = 2,
damage = 6,
hp_min = 35,
hp_max = 65,
armor = 100,
collisionbox = {-0.6, -0.01, -0.6, 0.6, 0.95, 0.6},
visual = "mesh",
mesh = "Beaver.b3d",
visual_size = {x = 1.0, y = 1.0},
textures = {
{"texturebeaver.png"},
},
sounds = {
},
makes_footstep_sound = true,
walk_velocity = 1,
run_velocity = 2,
runaway = false,
jump = true,
jump_height = 6,
stepheight = 2,
stay_near = {{"animalworld:beaver_nest"}, 4},
drops = {
{name = "mobs:meat_raw", chance = 1, min = 1, max = 1},
},
water_damage = 0,
lava_damage = 4,
light_damage = 0,
fear_height = 3,
animation = {
speed_normal = 75,
stand_start = 0,
stand_end = 100,
stand1_start = 100,
stand1_end = 200,
walk_start = 200,
walk_end = 300,
fly_start = 450, -- swim animation
fly_end = 550,
punch_start = 300,
punch_end = 400,
die_start = 200,
die_end = 300,
die_speed = 50,
die_loop = false,
die_rotate = true,
},
fly_in = {"default:water_source", "default:river_water_source", "default:water_flowing", "default:river_water_flowing", "mcl_core:water_source", "mcl_core:water_flowing"},
floats = 1,
follow = {
"naturalbiomes:alder_sapling", "naturalbiomes:alppine1_sapling", "naturalbiomes:alppine2_sapling",
"naturalbiomes:alpine_bush_sapling", "default:sapling", "default:junglesapling", "default:pine_sapling", "default:acacia_sapling", "default:aspen_sapling", "naturalbiomes:olive_sapling", "naturalbiomes:pine_sapling", "naturalbiomes:acacia_sapling", "naturalbiomes:bamboo_sapling", "ethereal:bamboo_sprout", "ethereal:yellow_tree_sapling", "ethereal:willow_sapling", "ethereal:birch_sapling", "ethereal:olive_tree_sapling"
},
view_range = 5,
on_rightclick = function(self, clicker)
-- feed or tame
if mobs:feed_tame(self, clicker, 4, false, true) then return end
if mobs:protect(self, clicker) then return end
if mobs:capture_mob(self, clicker, 15, 25, 0, false, nil) then return end
end,
})
if minetest.get_modpath("ethereal") then
spawn_on = {"ethereal:grove_dirt", "default:dry_dirt_with_dry_grass", "default:dirt_with_rainforest_litter"}
end
if not mobs.custom_spawn_animalworld then
mobs:spawn({
name = "animalworld:beaver",
nodes = {"mcl_core:water_source", "default:water_source", "default:river_water_source", "mcl_core:water_source", "mcl_core:water_flowing"},
neighbors = {"animalworld:beaver_nest"},
min_light = 0,
interval = 60,
chance = 1, -- 15000
active_object_count = 2,
min_height = 0,
max_height = 6,
day_toggle = true,
})
end
mobs:register_egg("animalworld:beaver", S("Beaver"), "abeaver.png")
-- beaver nest
minetest.register_node("animalworld:beaver_nest", {
description = S("Beaver Nest"),
tiles = {"animalworld_beaver_nest.png"},
is_ground_content = false,
groups = {wood = 1, choppy = 2, axey = 2, handy = 1, oddly_breakable_by_hand = 1, flammable = 3},
_mcl_hardness = 1,
_mcl_blast_resistance = 1,
sounds = animalworld.sounds.node_sound_wood_defaults(),
})
minetest.register_decoration({
name = "animalworld:beavernest",
deco_type = "schematic",
place_on = {"naturalbiomes:alderswamp_litter"},
place_offset_y = -2,
sidelen = 16,
fill_ratio = 0.00018,
biomes = {"naturalbiomes:alderswamp"},
y_max = 1,
y_min = 0,
schematic = minetest.get_modpath("animalworld") .. "/schematics/animalworld_beavernest.mts",
flags = "place_center_x",
flags = "force_placement",
rotation = "random",
spawn_by = "naturalbiomes:alderswamp_litter",
num_spawn_by = 8,
})