EinsDreiDreiSieben/mods/i_have_hands/README.md
2025-05-18 04:02:23 +02:00

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![sample-gif](./repo-assets/crunchy.gif)
---
Carry a storage block/node without breaking it.
you can carry a chest, a barrel.. just about anything that has an inventory.
**how?**
_Hold `sneak` then `right_click(place button)` with an `empty_hand` to pickup/place down the storage containers_
[view the roadmap](/ROADMAP.md)
---
_1.0.9 CHANGELOG:_
bugfix:
- crash when dropping a chest with pipeworks installed
_1.0.8 CHANGELOG:_
bugfix:
- VoxeLibre players could not open door with an empty hand
_1.0.7 CHANGELOG:_
- \*\*add support for _mineclonia_
- add a short delay to the hud popup
- don't show the hud when the player is already holding a "chest/inventory"
_1.0.6 CHANGELOG:_
- updated gif
- hud over
- bug fixes
_1.0.5 CHANGELOG:_
- added support for pipeworks [link](https://content.minetest.net/packages/mt-mods/pipeworks/)
- on storage containers pickup/drop tubes will update
_1.0.4 CHANGELOG:_
- held storage containers can now be placed in water
- voxelibre chests once again render in hand
_1.0.3 CHANGELOG:_
- added support for the drawers mod (Storage Drawers) [link](https://content.minetest.net/packages/LNJ/drawers/)
- faster animation
- removed usage of keyword `goto`
_1.0.2 CHANGELOG:_
- first person visual indicator
- block animation for placing down.
- added mcl double chest support
- can now view mcl chests in \*hand (not happy with how ive had to implement this)
- mcl disabled picking up shulkers
- bug fixes
_1.0.1 CHANGELOG:_
- should take into account protected areas/blocks