Modify mobs from original mods.
... rather than copying them.
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parent
0c788eb537
commit
0f09bd5cc8
26 changed files with 195 additions and 6606 deletions
187
mobs.lua
187
mobs.lua
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@ -17,6 +17,18 @@ fun_caves.search_replace = function(pos, search_rate, replace_what, replace_with
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end
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end
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function fun_caves.climb(self)
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if self.state == "stand" and math.random() < 0.2 then
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if self.fall_speed == 2 then
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self.fall_speed = -2
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else
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self.fall_speed = 2
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end
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elseif self.state == "attack" and self.fall_speed ~= -2 then
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self.fall_speed = -2
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end
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end
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-- causes mobs to take damage from hot/cold surfaces
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fun_caves.surface_damage = function(self, cold_natured)
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--if not self.fun_caves_damage_timer then
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@ -63,13 +75,171 @@ fun_caves.custom_ready = function(self)
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end
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dofile(fun_caves.path .. "/danglers.lua")
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dofile(fun_caves.path .. "/spider.lua")
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dofile(fun_caves.path .. "/tarantula.lua")
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dofile(fun_caves.path .. "/spider_ice.lua")
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dofile(fun_caves.path .. "/sand_monster.lua")
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dofile(fun_caves.path .. "/tar_monster.lua")
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dofile(fun_caves.path .. "/elephant.lua")
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if minetest.registered_entities["mobs_monster:spider"] then
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-- Deep spider
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local m = table.copy(minetest.registered_entities["mobs_monster:spider"])
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m.docile_by_day = false
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m.drops = {
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{name = "mobs:meat_raw", chance = 1, min = 1, max = 3},
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{name = "wool:black", chance = 1, min = 1, max = 3},
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}
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m.water_damage = 0
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m.do_custom = function(self)
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if not fun_caves.custom_ready(self) then
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return
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end
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fun_caves.surface_damage(self)
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end
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minetest.registered_entities["fun_caves:spider"] = m
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mobs.spawning_mobs["fun_caves:spider"] = true
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mobs:register_spawn("fun_caves:spider", {"fun_caves:stone_with_moss", "fun_caves:stone_with_lichen", "fun_caves:stone_with_algae"}, 14, 0, 2000, 2, -51)
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mobs:register_egg("fun_caves:spider", "Deep Spider", "mobs_cobweb.png", 1)
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-- ice spider
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m = table.copy(minetest.registered_entities["mobs_monster:spider"])
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m.docile_by_day = false
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m.textures = { {"fun_caves_spider_ice.png"}, }
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m.base_texture = m.textures[1]
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m.drops = {
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{name = "mobs:meat_raw", chance = 1, min = 1, max = 3},
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{name = "wool:white", chance = 1, min = 1, max = 3},
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}
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m.water_damage = 0
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m.do_custom = function(self)
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if not fun_caves.custom_ready(self) then
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return
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end
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fun_caves.surface_damage(self, true)
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end
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minetest.registered_entities["fun_caves:spider_ice"] = m
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mobs.spawning_mobs["fun_caves:spider_ice"] = true
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mobs:register_spawn("fun_caves:spider_ice", {"default:ice"}, 14, 0, 1000, 2, 31000)
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mobs:register_egg("fun_caves:spider_ice", "Ice Spider", "mobs_cobweb.png", 1)
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-- dangling spiders
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m = table.copy(minetest.registered_entities["mobs_monster:spider"])
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m.docile_by_day = false
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m.attacks_monsters = true
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m.damage = 1
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m.hp_min = 10
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m.hp_max = 20
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m.water_damage = 0
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m.fall_damage = 0
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m.collisionbox = {-0.32, -0.0, -0.25, 0.25, 0.25, 0.25}
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m.visual_size = {x = 1.5, y = 1.5}
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m.drops = {
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{name = "mobs:meat_raw", chance = 2, min = 1, max = 1},
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{name = "farming:cotton", chance = 2, min = 1, max = 2},
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}
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m.do_custom = function(self)
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if not fun_caves.custom_ready(self) then
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return
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end
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fun_caves.climb(self)
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fun_caves.search_replace(self.object:getpos(), 100, {"air"}, "mobs:cobweb")
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fun_caves.surface_damage(self)
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end
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minetest.registered_entities["fun_caves:dangler"] = m
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mobs.spawning_mobs["fun_caves:dangler"] = true
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mobs:register_spawn("fun_caves:dangler", {"fun_caves:stone_with_moss", "fun_caves:stone_with_lichen", "fun_caves:stone_with_algae"}, 14, 0, 1000, 3, -51)
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mobs:register_egg("fun_caves:dangler", "Dangling Spider", "mobs_cobweb.png", 1)
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-- tarantula
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m = table.copy(minetest.registered_entities["mobs_monster:spider"])
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m.type = "animal"
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m.reach = 1
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m.damage = 1
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m.hp_min = 1
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m.hp_max = 2
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m.collisionbox = {-0.15, -0.01, -0.15, 0.15, 0.1, 0.15}
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m.textures = { {"fun_caves_tarantula.png"}, }
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m.base_texture = m.textures[1]
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m.visual_size = {x = 1, y = 1}
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m.sounds = {}
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m.run_velocity = 2
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m.jump = false
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m.drops = { {name = "mobs:meat_raw", chance = 1, min = 1, max = 1}, }
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m.do_custom = function(self)
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if not self.fun_caves_damage_timer then
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self.fun_caves_damage_timer = 0
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end
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fun_caves.surface_damage(self)
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end
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minetest.registered_entities["fun_caves:tarantula"] = m
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mobs.spawning_mobs["fun_caves:tarantula"] = true
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mobs:register_spawn("fun_caves:tarantula", {"default:desert_sand", "default:dirt_with_dry_grass"}, 99, 0, 3000, 2, 31000)
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mobs:register_egg("fun_caves:tarantula", "Tarantula", "mobs_cobweb.png", 1)
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minetest.register_abm({
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nodenames = {"mobs:cobweb"},
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interval = 500,
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chance = 50,
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action = function(pos, node)
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minetest.set_node(pos, {name = "air"})
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end
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})
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end
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if minetest.registered_entities["mobs_monster:sand_monster"] then
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local m = table.copy(minetest.registered_entities["mobs_monster:sand_monster"])
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m.damage = 2
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m.hp_min = 15
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m.hp_max = 40
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m.textures = { {"fun_caves_tar_monster.png"}, }
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m.base_texture = m.textures[1]
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m.drops = { {name = "default:coal_lump", chance = 1, min = 3, max = 5}, }
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m.water_damage = 1
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m.lava_damage = 2
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m.light_damage = 1
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minetest.registered_entities["fun_caves:tar_monster"] = m
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mobs.spawning_mobs["fun_caves:tar_monster"] = true
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mobs:register_spawn("fun_caves:tar_monster", {"fun_caves:black_sand"}, 20, 0, 4000, 1, 31000)
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mobs:register_egg("fun_caves:tar_monster", "Tar Monster", "fun_caves_black_sand.png", 1)
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m = table.copy(minetest.registered_entities["mobs_monster:sand_monster"])
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m.textures = { {"fun_caves_sand_monster.png"}, }
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m.base_texture = m.textures[1]
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m.drops = { {name = "default:sand", chance = 1, min = 3, max = 5}, }
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minetest.registered_entities["fun_caves:sand_monster"] = m
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mobs.spawning_mobs["fun_caves:sand_monster"] = true
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mobs:register_spawn("fun_caves:sand_monster", {"default:sand"}, 20, 0, 4000, 3, -50)
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mobs:register_egg("fun_caves:sand_monster", "Deep Sand Monster", "default_sand.png", 1)
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end
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-- Change the original, rather than making a copy.
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if minetest.registered_entities["dmobs:elephant"] then
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local m = minetest.registered_entities["dmobs:elephant"]
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m.type = "monster"
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m.reach = 3
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m.damage = 3
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end
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if minetest.registered_entities["mobs_monster:dirt_monster"] then
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-- check this
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@ -140,6 +310,9 @@ local t_mobs = {
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"fun_caves:goblin_gold",
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"fun_caves:goblin_diamond",
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"fun_caves:goblin_king",
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"dmobs:orc",
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"dmobs:ogre",
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"dmobs:dragon",
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}
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for _, mob in pairs(t_mobs) do
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if minetest.registered_entities[mob] then
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