321 lines
9.6 KiB
Lua
321 lines
9.6 KiB
Lua
-- search/replace -- lets mobs change the terrain
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-- used for goblin traps and torch thieving
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fun_caves.search_replace = function(pos, search_rate, replace_what, replace_with)
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if math.random(1, search_rate) == 1 then
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local p1 = vector.subtract(pos, 1)
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local p2 = vector.add(pos, 1)
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--look for nodes
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local nodelist = minetest.find_nodes_in_area(p1, p2, replace_what)
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if #nodelist > 0 then
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for key,value in pairs(nodelist) do
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minetest.set_node(value, {name = replace_with})
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return -- only one at a time
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end
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end
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end
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end
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function fun_caves.climb(self)
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if self.state == "stand" and math.random() < 0.2 then
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if self.fall_speed == 2 then
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self.fall_speed = -2
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else
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self.fall_speed = 2
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end
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elseif self.state == "attack" and self.fall_speed ~= -2 then
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self.fall_speed = -2
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end
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end
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-- causes mobs to take damage from hot/cold surfaces
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fun_caves.surface_damage = function(self, cold_natured)
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--if not self.fun_caves_damage_timer then
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-- self.fun_caves_damage_timer = 0
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--end
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--self.fun_caves_damage_timer = self.fun_caves_damage_timer + 1
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--if self.fun_caves_damage_timer > 30 then
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-- self.fun_caves_damage_timer = 0
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local pos = self.object:getpos()
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local minp = vector.subtract(pos, 1.5)
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local maxp = vector.add(pos, 1.5)
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local counts = 0
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if self.lava_damage > 0 then
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counts = minetest.find_nodes_in_area(minp, maxp, {"group:surface_hot"})
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if #counts > 0 then
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self.health = self.health - self.lava_damage
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effect(pos, 5, "fire_basic_flame.png")
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end
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end
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if not cold_natured then
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counts = minetest.find_nodes_in_area(minp, maxp, {"group:surface_cold"})
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if #counts > 0 then
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self.health = self.health - 1
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end
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end
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check_for_death(self)
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--end
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end
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-- executed in a mob's do_custom() to regulate their actions
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-- if false, do nothing
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local custom_delay = 1000000
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fun_caves.custom_ready = function(self)
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local time = minetest.get_us_time()
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if not self.custom_time or time - self.custom_time > custom_delay then
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self.custom_time = time
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return true
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else
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return false
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end
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end
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if minetest.registered_entities["mobs_monster:spider"] then
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-- Deep spider
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local m = table.copy(minetest.registered_entities["mobs_monster:spider"])
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m.docile_by_day = false
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m.drops = {
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{name = "mobs:meat_raw", chance = 1, min = 1, max = 3},
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{name = "wool:black", chance = 1, min = 1, max = 3},
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}
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m.water_damage = 0
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m.do_custom = function(self)
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if not fun_caves.custom_ready(self) then
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return
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end
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fun_caves.surface_damage(self)
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end
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minetest.registered_entities["fun_caves:spider"] = m
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mobs.spawning_mobs["fun_caves:spider"] = true
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mobs:register_spawn("fun_caves:spider", {"fun_caves:stone_with_moss", "fun_caves:stone_with_lichen", "fun_caves:stone_with_algae"}, 14, 0, 2000, 2, -51)
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mobs:register_egg("fun_caves:spider", "Deep Spider", "mobs_cobweb.png", 1)
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-- ice spider
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m = table.copy(minetest.registered_entities["mobs_monster:spider"])
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m.docile_by_day = false
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m.textures = { {"fun_caves_spider_ice.png"}, }
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m.base_texture = m.textures[1]
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m.drops = {
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{name = "mobs:meat_raw", chance = 1, min = 1, max = 3},
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{name = "wool:white", chance = 1, min = 1, max = 3},
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}
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m.water_damage = 0
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m.do_custom = function(self)
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if not fun_caves.custom_ready(self) then
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return
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end
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fun_caves.surface_damage(self, true)
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end
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minetest.registered_entities["fun_caves:spider_ice"] = m
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mobs.spawning_mobs["fun_caves:spider_ice"] = true
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mobs:register_spawn("fun_caves:spider_ice", {"default:ice"}, 14, 0, 1000, 2, 31000)
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mobs:register_egg("fun_caves:spider_ice", "Ice Spider", "mobs_cobweb.png", 1)
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-- dangling spiders
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m = table.copy(minetest.registered_entities["mobs_monster:spider"])
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m.docile_by_day = false
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m.attacks_monsters = true
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m.damage = 1
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m.hp_min = 10
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m.hp_max = 20
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m.water_damage = 0
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m.fall_damage = 0
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m.collisionbox = {-0.32, -0.0, -0.25, 0.25, 0.25, 0.25}
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m.visual_size = {x = 1.5, y = 1.5}
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m.drops = {
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{name = "mobs:meat_raw", chance = 2, min = 1, max = 1},
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{name = "farming:cotton", chance = 2, min = 1, max = 2},
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}
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m.do_custom = function(self)
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if not fun_caves.custom_ready(self) then
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return
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end
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fun_caves.climb(self)
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fun_caves.search_replace(self.object:getpos(), 100, {"air"}, "mobs:cobweb")
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fun_caves.surface_damage(self)
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end
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minetest.registered_entities["fun_caves:dangler"] = m
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mobs.spawning_mobs["fun_caves:dangler"] = true
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mobs:register_spawn("fun_caves:dangler", {"fun_caves:stone_with_moss", "fun_caves:stone_with_lichen", "fun_caves:stone_with_algae"}, 14, 0, 1000, 3, -51)
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mobs:register_egg("fun_caves:dangler", "Dangling Spider", "mobs_cobweb.png", 1)
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-- tarantula
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m = table.copy(minetest.registered_entities["mobs_monster:spider"])
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m.type = "animal"
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m.reach = 1
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m.damage = 1
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m.hp_min = 1
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m.hp_max = 2
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m.collisionbox = {-0.15, -0.01, -0.15, 0.15, 0.1, 0.15}
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m.textures = { {"fun_caves_tarantula.png"}, }
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m.base_texture = m.textures[1]
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m.visual_size = {x = 1, y = 1}
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m.sounds = {}
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m.run_velocity = 2
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m.jump = false
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m.drops = { {name = "mobs:meat_raw", chance = 1, min = 1, max = 1}, }
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m.do_custom = function(self)
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if not self.fun_caves_damage_timer then
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self.fun_caves_damage_timer = 0
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end
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fun_caves.surface_damage(self)
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end
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minetest.registered_entities["fun_caves:tarantula"] = m
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mobs.spawning_mobs["fun_caves:tarantula"] = true
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mobs:register_spawn("fun_caves:tarantula", {"default:desert_sand", "default:dirt_with_dry_grass"}, 99, 0, 3000, 2, 31000)
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mobs:register_egg("fun_caves:tarantula", "Tarantula", "mobs_cobweb.png", 1)
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minetest.register_abm({
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nodenames = {"mobs:cobweb"},
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interval = 500,
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chance = 50,
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action = function(pos, node)
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minetest.set_node(pos, {name = "air"})
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end
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})
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end
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if minetest.registered_entities["mobs_monster:sand_monster"] then
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local m = table.copy(minetest.registered_entities["mobs_monster:sand_monster"])
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m.damage = 2
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m.hp_min = 15
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m.hp_max = 40
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m.textures = { {"fun_caves_tar_monster.png"}, }
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m.base_texture = m.textures[1]
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m.drops = { {name = "default:coal_lump", chance = 1, min = 3, max = 5}, }
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m.water_damage = 1
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m.lava_damage = 2
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m.light_damage = 1
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minetest.registered_entities["fun_caves:tar_monster"] = m
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mobs.spawning_mobs["fun_caves:tar_monster"] = true
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mobs:register_spawn("fun_caves:tar_monster", {"fun_caves:black_sand"}, 20, 0, 4000, 1, 31000)
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mobs:register_egg("fun_caves:tar_monster", "Tar Monster", "fun_caves_black_sand.png", 1)
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m = table.copy(minetest.registered_entities["mobs_monster:sand_monster"])
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m.textures = { {"fun_caves_sand_monster.png"}, }
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m.base_texture = m.textures[1]
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m.drops = { {name = "default:sand", chance = 1, min = 3, max = 5}, }
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minetest.registered_entities["fun_caves:sand_monster"] = m
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mobs.spawning_mobs["fun_caves:sand_monster"] = true
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mobs:register_spawn("fun_caves:sand_monster", {"default:sand"}, 20, 0, 4000, 3, -50)
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mobs:register_egg("fun_caves:sand_monster", "Deep Sand Monster", "default_sand.png", 1)
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end
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-- Change the original, rather than making a copy.
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if minetest.registered_entities["dmobs:elephant"] then
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local m = minetest.registered_entities["dmobs:elephant"]
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m.type = "monster"
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m.reach = 3
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m.damage = 3
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end
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if minetest.registered_entities["mobs_monster:dirt_monster"] then
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-- check this
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mobs:register_spawn("mobs_monster:dirt_monster", {"default:dirt"}, 7, 0, 4000, 1, -50)
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mobs:register_spawn("mobs_monster:dirt_monster", {"default:dirt_with_dry_grass"}, 7, 0, 7000, 1, 31000, false)
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end
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if minetest.registered_entities["mobs_slimes:green_big"] then
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mobs:spawn_specific("mobs_slimes:green_big",
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{"fun_caves:stone_with_moss", "fun_caves:stone_with_algae"},
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{"air"},
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4, 20, 30, 30000, 1, -31000, 31000
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)
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mobs:spawn_specific("mobs_slimes:green_medium",
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{"fun_caves:stone_with_moss", "fun_caves:stone_with_algae"},
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{"air"},
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4, 20, 30, 30000, 2, -31000, 31000
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)
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mobs:spawn_specific("mobs_slimes:green_small",
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{"default:dirt_with_grass", "default:junglegrass", "default:mossycobble", "ethereal:green_dirt_top"},
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{"air"},
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4, 20, 30, 30000, 3, -31000, 31000
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)
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end
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if minetest.registered_entities["mobs_creeper:creeper"] then
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mobs:spawn_specific("mobs_creeper:creeper",
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{"fun_caves:stone_with_moss"},
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{"air"},
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-1, 20, 30, 20000, 1, -31000, 31000
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)
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end
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fun_caves.goblin_spawn_frequency = 150
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fun_caves.goblin_trap_freq = 25
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fun_caves.goblin_torch_freq = 2
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fun_caves.goblin_drops = { "default:pick_steel", "default:sword_steel", "default:shovel_steel", "farming:bread", "bucket:bucket_water", "default:pick_stone", "default:sword_stone" }
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--{"group:stone"} = { "default:stone", "default:mossycobble", "default:sandstone", "default:desert_stone", "default:stone_with_coal", "default:stone_with_iron", "default:stone_with_copper", "default:stone_with_gold", "default:stone_with_diamond" }
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dofile(fun_caves.path.."/goblin_cobbler.lua")
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dofile(fun_caves.path.."/goblin_digger.lua")
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dofile(fun_caves.path.."/goblin_coal.lua")
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dofile(fun_caves.path.."/goblin_ice.lua")
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dofile(fun_caves.path.."/goblin_copper.lua")
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dofile(fun_caves.path.."/goblin_iron.lua")
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dofile(fun_caves.path.."/goblin_gold.lua")
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dofile(fun_caves.path.."/goblin_diamond.lua")
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dofile(fun_caves.path.."/goblin_king.lua")
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fun_caves.fortress_spawns = {}
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local t_mobs = {
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"mobs_monster:dungeon_master",
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"mobs_monster:lava_flan",
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"mobs_monster:mese_monster",
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"mobs_monster:oerkki",
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"mobs_monster:stone_monster",
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"fun_caves:spider",
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"mobs_slimes:green_big",
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"mobs_slimes:green_medium",
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"mobs_slimes:green_small",
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"fun_caves:goblin_cobble",
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"fun_caves:goblin_copper",
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"fun_caves:goblin_coal",
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"fun_caves:goblin_ice",
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"fun_caves:goblin_iron",
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"fun_caves:goblin_gold",
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"fun_caves:goblin_diamond",
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"fun_caves:goblin_king",
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"dmobs:orc",
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"dmobs:ogre",
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"dmobs:dragon",
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}
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for _, mob in pairs(t_mobs) do
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if minetest.registered_entities[mob] then
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fun_caves.fortress_spawns[#fun_caves.fortress_spawns+1] = mob
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end
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end
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