Remove cold desert.

This commit is contained in:
Duane Robertson 2016-05-23 20:39:13 -05:00
parent ba83b79a9c
commit 26d4d7cc86
2 changed files with 17 additions and 38 deletions

View file

@ -48,8 +48,8 @@ local biome_mod = {
stone_grassland_ocean = { heat_point = 35, humidity_point = 40, }, stone_grassland_ocean = { heat_point = 35, humidity_point = 40, },
taiga = {}, taiga = {},
taiga_ocean = {}, taiga_ocean = {},
tundra = {}, tundra = { node_river_water = "fun_caves:thin_ice", },
tundra_beach = {}, tundra_beach = { node_river_water = "fun_caves:thin_ice", },
tundra_ocean = {}, tundra_ocean = {},
} }
local rereg = {} local rereg = {}
@ -82,42 +82,6 @@ end
rereg = nil rereg = nil
minetest.register_biome({
name = "cold_desert",
--node_dust = "",
node_top = "default:desert_sand",
depth_top = 1,
node_filler = "default:desert_sand",
depth_filler = 1,
node_stone = "default:desert_stone",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
y_min = 5,
y_max = 80,
heat_point = 25,
humidity_point = 0,
})
minetest.register_biome({
name = "cold_desert_ocean",
--node_dust = "",
node_top = "default:sand",
depth_top = 1,
node_filler = "default:sand",
depth_filler = 3,
node_stone = "default:desert_stone",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
y_min = -112,
y_max = 4,
heat_point = 25,
humidity_point = 10,
})
minetest.register_biome({ minetest.register_biome({
name = "desertstone_grassland", name = "desertstone_grassland",
--node_dust = "", --node_dust = "",

View file

@ -2,6 +2,21 @@ local light_max = 13
minetest.add_group("default:ice", {surface_cold = 3}) minetest.add_group("default:ice", {surface_cold = 3})
--thin (transparent) ice
minetest.register_node("fun_caves:thin_ice", {
description = "Thin Ice",
tiles = {"caverealms_thin_ice.png"},
is_ground_content = true,
groups = {cracky=3},
sounds = default.node_sound_glass_defaults(),
use_texture_alpha = true,
light_source = 1,
drawtype = "glasslike",
sunlight_propagates = true,
freezemelt = "default:water_source",
paramtype = "light",
})
minetest.register_node("fun_caves:huge_mushroom_cap", { minetest.register_node("fun_caves:huge_mushroom_cap", {
description = "Huge Mushroom Cap", description = "Huge Mushroom Cap",
tiles = {"vmg_mushroom_giant_cap.png", "vmg_mushroom_giant_under.png", "vmg_mushroom_giant_cap.png"}, tiles = {"vmg_mushroom_giant_cap.png", "vmg_mushroom_giant_under.png", "vmg_mushroom_giant_cap.png"},