Change catch_up to match mobs.

This commit is contained in:
Duane 2016-08-05 19:28:58 -05:00
parent 232fac6361
commit 2bbf9ab957

View file

@ -359,6 +359,7 @@ minetest.register_abm({
neighbors = {'air'},
interval = 5 * time_factor,
chance = 500,
catch_up = false,
action = function(pos, node, aoc, active_object_count_wider)
if not (pos and node) or active_object_count_wider > dungeon_monster_density then
return