Add traps to dungeons.
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3 changed files with 19 additions and 8 deletions
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@ -505,7 +505,7 @@ end
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minetest.register_node("fun_caves:stone_with_diamond_trap", {
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description = "Diamond Trap",
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tiles = {"default_cobble.png^default_mineral_diamond.png"},
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tiles = {"default_cobble.png^(default_mineral_diamond.png^[colorize:#000000:160)"},
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groups = {cracky = 3},
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drop = 'default:diamond',
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is_ground_content = false,
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@ -588,7 +588,7 @@ end
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minetest.register_node("fun_caves:stone_with_gold_trap", {
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description = "Gold Trap",
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tiles = {"default_cobble.png^default_mineral_gold.png"},
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tiles = {"default_cobble.png^(default_mineral_gold.png^[colorize:#000000:160)"},
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groups = {cracky = 3},
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drop = 'default:gold_lump',
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is_ground_content = false,
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@ -731,7 +731,7 @@ end
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minetest.register_node("fun_caves:stone_with_copper_trap", {
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description = "Copper Trap",
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tiles = {"default_cobble.png^default_mineral_copper.png"},
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tiles = {"default_cobble.png^(default_mineral_copper.png^[colorize:#000000:160)"},
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groups = {cracky = 3},
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drop = 'default:copper_lump',
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is_ground_content = false,
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@ -777,7 +777,7 @@ minetest.register_abm({
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-- pit of iron razors?
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minetest.register_node("fun_caves:stone_with_iron_trap", {
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description = "Iron Trap",
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tiles = {"default_cobble.png^default_mineral_iron.png"},
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tiles = {"default_cobble.png^(default_mineral_iron.png^[colorize:#000000:160)"},
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groups = {cracky = 3},
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drop = 'default:iron_lump',
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is_ground_content = false,
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