Adjust dungeon spawns.
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2 changed files with 2 additions and 2 deletions
2
abms.lua
2
abms.lua
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@ -418,7 +418,7 @@ minetest.register_abm({
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nodenames = {"fun_caves:dungeon_floor_1"},
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neighbors = {'air'},
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interval = 10 * time_factor,
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chance = 1000,
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chance = 2000,
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catch_up = false,
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action = function(pos, node)
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if not (pos and node) then
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