Reduce treasure increments slightly.

This commit is contained in:
Duane 2016-08-06 02:08:41 -05:00
parent 2bbf9ab957
commit f91d3d1070
2 changed files with 10 additions and 11 deletions

View file

@ -49,17 +49,17 @@ minetest.register_node("fun_caves:dungeon_wall_2", newnode)
local treasures = {
{ level = 1, rarity = 10, name = 'default:apple 10', },
{ level = 1, rarity = 20, name = 'fun_caves:onion 10', },
{ level = 1, rarity = 120, name = 'default:bronze_ingot 10', },
{ level = 1, rarity = 120, name = 'default:bronze_ingot 5', },
{ level = 1, rarity = 30, name = 'default:coal_lump 10', },
{ level = 1, rarity = 85, name = 'default:copper_ingot 10', },
{ level = 1, rarity = 155, name = 'default:diamond 10', },
{ level = 1, rarity = 155, name = 'default:gold_ingot 10', },
{ level = 1, rarity = 85, name = 'default:copper_ingot 5', },
{ level = 1, rarity = 155, name = 'default:diamond 5', },
{ level = 1, rarity = 155, name = 'default:gold_ingot 5', },
{ level = 1, rarity = 200, name = 'default:mese_crystal', },
{ level = 1, rarity = 240, name = 'default:obsidian', },
{ level = 1, rarity = 85, name = 'default:obsidian_shard', },
{ level = 1, rarity = 450, name = 'default:pick_diamond', },
{ level = 1, rarity = 600, name = 'default:pick_mese', },
{ level = 1, rarity = 50, name = 'default:steel_ingot 10', },
{ level = 1, rarity = 50, name = 'default:steel_ingot 5', },
{ level = 1, rarity = 450, name = 'default:sword_diamond', },
{ level = 1, rarity = 400, name = 'default:sword_mese', },
{ level = 1, rarity = 10, name = 'default:wood 10', },
@ -69,12 +69,12 @@ local treasures = {
{ level = 1, rarity = 400, name = 'fun_caves:garnet', },
{ level = 2, rarity = 960, name = 'fun_caves:metallic_ice', },
{ level = 2, rarity = 120, name = 'fun_caves:eternal_ice_crystal', },
{ level = 1, rarity = 480, name = 'fun_caves:moon_glass 10', },
{ level = 1, rarity = 240, name = 'fun_caves:moon_juice 10', },
{ level = 1, rarity = 480, name = 'fun_caves:moon_glass 5', },
{ level = 1, rarity = 240, name = 'fun_caves:moon_juice 5', },
{ level = 1, rarity = 400, name = 'fun_caves:moonstone', },
{ level = 1, rarity = 5000, name = 'fun_caves:philosophers_stone', },
{ level = 1, rarity = 160, name = 'fun_caves:pure_copper', },
{ level = 2, rarity = 175, name = 'fun_caves:silver_ingot 10', },
{ level = 2, rarity = 175, name = 'fun_caves:silver_ingot 5', },
{ level = 1, rarity = 960, name = 'fun_caves:sky_iron', },
{ level = 1, rarity = 120, name = 'fun_caves:meteorite', },
{ level = 1, rarity = 5000, name = 'fun_caves:unobtainium', },
@ -82,9 +82,9 @@ local treasures = {
for name, desc in pairs(minetest.registered_items) do
if name:find('^wool:') then
treasures[#treasures+1] = { level = 1, rarity = 80, name = name..' 5' }
treasures[#treasures+1] = { level = 1, rarity = 80, name = name..' 2' }
elseif name == 'farming:cotton' then
treasures[#treasures+1] = { level = 1, rarity = 80, name = name..' 20' }
treasures[#treasures+1] = { level = 1, rarity = 80, name = name..' 10' }
elseif name == 'farming:flour' then
treasures[#treasures+1] = { level = 1, rarity = 80, name = name..' 10' }
end

View file

@ -64,4 +64,3 @@ mobs:register_mob("fun_caves:manticore", {
--mobs:spawn_specific("horror:manticore", {"default:dirt_with_grass"}, {"default:stone"}, 20, 0, 300, 15000, 2, -100, 11000)
mobs:register_egg("fun_caves:manticore", "Manticore", "default_dirt.png", 1)