Remove fire_walk as it overwrites bones.
This commit is contained in:
parent
e9ae30dfc9
commit
955d4db7ad
1 changed files with 4 additions and 2 deletions
6
mobs.lua
6
mobs.lua
|
@ -207,6 +207,8 @@ if minetest.registered_entities["dmobs:dragon"] and minetest.registered_entities
|
|||
end
|
||||
|
||||
if minetest.registered_entities["dmobs:fox"] then
|
||||
-- fire_walk overwrites bones, under some circumstances.
|
||||
-- Keep it disabled until it's definitely working.
|
||||
local function fire_walk(self)
|
||||
if not fun_caves.custom_ready(self, 1000000) then
|
||||
return
|
||||
|
@ -219,7 +221,7 @@ if minetest.registered_entities["dmobs:fox"] then
|
|||
--look for nodes
|
||||
local nodelist = minetest.find_nodes_in_area(p1, p2, "air")
|
||||
for n in pairs(nodelist) do
|
||||
minetest.set_node(pos, {name='fire:basic_flame'})
|
||||
--minetest.set_node(pos, {name='fire:basic_flame'})
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -234,7 +236,7 @@ if minetest.registered_entities["dmobs:fox"] then
|
|||
m.lava_damage = 0
|
||||
m.textures = { {"fun_caves_fire_fox_2.png"}, }
|
||||
m.base_texture = m.textures[1]
|
||||
m.do_custom = fire_walk
|
||||
--m.do_custom = fire_walk
|
||||
|
||||
minetest.registered_entities["fun_caves:fire_fox"] = m
|
||||
mobs.spawning_mobs["fun_caves:fire_fox"] = true
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue