Remove inventory cube calls per pr39.

This commit is contained in:
Duane 2016-07-07 19:58:49 -05:00
parent d18e98bfa2
commit aa9c21bc93

View file

@ -135,7 +135,6 @@ newnode = fun_caves.clone_node("fun_caves:weightless_water")
newnode.description = "Sap"
newnode.tiles[1].name = "fun_caves_sap_source_animated.png"
newnode.special_tiles[1].name = "fun_caves_sap_source_animated.png"
newnode.inventory_image = minetest.inventorycube("default_water.png^[colorize:#FF7E00:B0")
newnode.liquid_alternative_flowing = "fun_caves:sap"
newnode.liquid_alternative_source = "fun_caves:sap"
newnode.post_effect_color = {a = 120, r = 255, g = 191, b = 0}
@ -156,7 +155,6 @@ minetest.register_node("fun_caves:amber", {
paramtype = "light",
sunlight_propagates = true,
tiles = {"fun_caves_amber.png"},
inventory_image = minetest.inventorycube("fun_caves_amber.png"),
light_source = 1,
use_texture_alpha = true,
is_ground_content = false,