Remove inventory cube calls per pr39.
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@ -135,7 +135,6 @@ newnode = fun_caves.clone_node("fun_caves:weightless_water")
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newnode.description = "Sap"
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newnode.tiles[1].name = "fun_caves_sap_source_animated.png"
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newnode.special_tiles[1].name = "fun_caves_sap_source_animated.png"
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newnode.inventory_image = minetest.inventorycube("default_water.png^[colorize:#FF7E00:B0")
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newnode.liquid_alternative_flowing = "fun_caves:sap"
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newnode.liquid_alternative_source = "fun_caves:sap"
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newnode.post_effect_color = {a = 120, r = 255, g = 191, b = 0}
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@ -156,7 +155,6 @@ minetest.register_node("fun_caves:amber", {
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paramtype = "light",
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sunlight_propagates = true,
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tiles = {"fun_caves_amber.png"},
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inventory_image = minetest.inventorycube("fun_caves_amber.png"),
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light_source = 1,
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use_texture_alpha = true,
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is_ground_content = false,
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