Make armor elixirs optional.

This commit is contained in:
Duane 2016-06-21 07:01:48 -05:00
parent abffeb54d9
commit c5357b51fc
4 changed files with 34 additions and 28 deletions

View file

@ -5,6 +5,7 @@ fun_caves.light_max = 8 -- light intensity for mushroom growth
fun_caves.path = minetest.get_modpath(minetest.get_current_modname())
fun_caves.world = minetest.get_worldpath()
fun_caves.DEBUG = false -- for maintenance only
fun_caves.elixir_armor = minetest.setting_getbool('fun_caves_use_armor_elixirs')