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2016-06-15 04:06:35 -05:00
models Add Minauros and zombies (only there). 2016-06-08 00:45:26 -05:00
sounds Add Minauros and zombies (only there). 2016-06-08 00:45:26 -05:00
textures Add fire fox. Fix environmental damage timer. 2016-06-15 04:06:35 -05:00
abms.lua Add fire fox. Fix environmental damage timer. 2016-06-15 04:06:35 -05:00
cavegen.lua Remove local functions. 2016-06-14 02:18:21 -05:00
cloudgen.lua Remove local functions. 2016-06-14 02:18:21 -05:00
deco.lua Add flora and fauna to clouds. 2016-06-11 23:26:07 -05:00
deco_caves.lua More interesting radioactive texture. 2016-06-12 05:49:10 -05:00
deco_clouds.lua Add minerals to clouds. 2016-06-12 00:47:07 -05:00
deco_plants.lua Add flora and fauna to clouds. 2016-06-11 23:26:07 -05:00
deco_rocks.lua Merge pull request #16 from everamzah/deco_rocks 2016-06-06 02:06:10 -05:00
decogen.lua Remove local functions. 2016-06-14 02:18:21 -05:00
depends.txt Add minerals to clouds. 2016-06-12 00:47:07 -05:00
fortress.lua Remove local functions. 2016-06-14 02:18:21 -05:00
fungal_tree.lua Remove local functions. 2016-06-14 02:18:21 -05:00
goblin_coal.lua Modify mobs from original mods. 2016-06-06 07:13:31 -05:00
goblin_cobbler.lua Modify mobs from original mods. 2016-06-06 07:13:31 -05:00
goblin_copper.lua Modify mobs from original mods. 2016-06-06 07:13:31 -05:00
goblin_diamond.lua Modify mobs from original mods. 2016-06-06 07:13:31 -05:00
goblin_digger.lua Add killer bees. Correct light in trees. 2016-06-13 13:10:14 -05:00
goblin_gold.lua Modify mobs from original mods. 2016-06-06 07:13:31 -05:00
goblin_ice.lua Modify mobs from original mods. 2016-06-06 07:13:31 -05:00
goblin_iron.lua Modify mobs from original mods. 2016-06-06 07:13:31 -05:00
goblin_king.lua Modify mobs from original mods. 2016-06-06 07:13:31 -05:00
init.lua Add aquamarine tesserect. 2016-06-09 07:42:17 -05:00
LICENSE Modify mobs from original mods. 2016-06-06 07:13:31 -05:00
mapgen.lua Remove local functions. 2016-06-14 02:18:21 -05:00
mobs.lua Add fire fox. Fix environmental damage timer. 2016-06-15 04:06:35 -05:00
mod.conf Initial commit 2016-04-24 02:04:17 -05:00
nodes.lua Add minerals to clouds. 2016-06-12 00:47:07 -05:00
README.md Update README. 2016-05-26 23:41:59 -05:00
skyseagen.lua Remove local functions. 2016-06-14 02:18:21 -05:00
treegen.lua Remove local functions. 2016-06-14 02:18:21 -05:00
unionfind.lua Fix maze algorithm. 2016-05-26 10:10:36 -05:00
zombie.lua Add Minauros and zombies (only there). 2016-06-08 00:45:26 -05:00

fun_caves

Fun Caves started as an attempt to convert the mapgen V6 caves into a lua mod, so they could be used with any mapgen. Then I turned it into an all cave environment, with no surface at all. Now it's just a more extensive underworld, with biomes owing much to caverealms. Once you go underground, you should find everything you need to survive without ever returning to the surface.

The surface has some neat extras such as coral, water plants, extra desert resources (deserts are hard). You'll also find big dungeon mazes underground, which will (soon) be replete with monsters and traps (though just finding your way through them is exhausting enough). There will be a little treasure, but the main goal is to retrieve a full set of trophy items for bragging rights.

screenshot

The source is available on github.

Code: LGPL2, textures: CC-BY-SA and CC0

Mod dependencies: default, flowers, wool, mobs_redo, mobs_monster

Download: https://github.com/duane-r/fun_caves/archive/master.zip