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2016-06-23 07:23:03 -05:00
models Add stars. 2016-06-16 00:46:19 -05:00
sounds Add blizzard demon and goblin sounds. 2016-06-22 07:54:45 -05:00
textures Add blizzard demon and goblin sounds. 2016-06-22 07:54:45 -05:00
abms.lua Clean up several functions. 2016-06-23 07:23:03 -05:00
asteroids.lua Standardize mob hp/damage. 2016-06-15 19:20:07 -05:00
cavegen.lua Clean up several functions. 2016-06-23 07:23:03 -05:00
chat.lua Remove debugging. 2016-06-21 02:43:42 -05:00
cloudgen.lua Remove local functions. 2016-06-14 02:18:21 -05:00
deco.lua Fix deprecated keywords. 2016-06-19 19:56:36 -05:00
deco_caves.lua Bottles for the vessel shelf 2016-06-19 07:28:24 -04:00
deco_clouds.lua Add initial elixirs. 2016-06-18 23:50:16 -05:00
deco_plants.lua Add flora and fauna to clouds. 2016-06-11 23:26:07 -05:00
deco_rocks.lua Merge pull request #16 from everamzah/deco_rocks 2016-06-06 02:06:10 -05:00
decogen.lua Clean up several functions. 2016-06-23 07:23:03 -05:00
demon.lua Expire elixirs on death option. 2016-06-22 08:24:30 -05:00
depends.txt Add minerals to clouds. 2016-06-12 00:47:07 -05:00
elixir.lua Expire elixirs on death option. 2016-06-22 08:24:30 -05:00
fortress.lua Remove local functions. 2016-06-14 02:18:21 -05:00
fungal_tree.lua Fix trap drops. Add rope ladder. 2016-06-19 19:34:46 -05:00
goblin.lua Fix trap drops. Add rope ladder. 2016-06-19 19:34:46 -05:00
init.lua Expire elixirs on death option. 2016-06-22 08:24:30 -05:00
LICENSE Modify mobs from original mods. 2016-06-06 07:13:31 -05:00
mapgen.lua Clean up several functions. 2016-06-23 07:23:03 -05:00
mobs.lua Add garnet and zoisite functions. 2016-06-22 16:01:15 -05:00
mod.conf Initial commit 2016-04-24 02:04:17 -05:00
nodes.lua Streamline tesseracts and separate trophies. 2016-06-21 06:43:16 -05:00
README.md Update README. 2016-05-26 23:41:59 -05:00
recipe_list.lua Add recipe list. Correct tesseract labels. 2016-06-18 19:57:37 -05:00
settingtypes.txt Expire elixirs on death option. 2016-06-22 08:24:30 -05:00
skyseagen.lua Add asteroid belt. 2016-06-15 12:37:27 -05:00
tesseract.lua Add garnet and zoisite functions. 2016-06-22 16:01:15 -05:00
treegen.lua Clean up several functions. 2016-06-23 07:23:03 -05:00
trophies.lua Streamline tesseracts and separate trophies. 2016-06-21 06:43:16 -05:00
unionfind.lua Fix maze algorithm. 2016-05-26 10:10:36 -05:00
wallhammer.lua Add wallhammer. 2016-06-20 04:07:59 -05:00
zombie.lua Add Minauros and zombies (only there). 2016-06-08 00:45:26 -05:00

fun_caves

Fun Caves started as an attempt to convert the mapgen V6 caves into a lua mod, so they could be used with any mapgen. Then I turned it into an all cave environment, with no surface at all. Now it's just a more extensive underworld, with biomes owing much to caverealms. Once you go underground, you should find everything you need to survive without ever returning to the surface.

The surface has some neat extras such as coral, water plants, extra desert resources (deserts are hard). You'll also find big dungeon mazes underground, which will (soon) be replete with monsters and traps (though just finding your way through them is exhausting enough). There will be a little treasure, but the main goal is to retrieve a full set of trophy items for bragging rights.

screenshot

The source is available on github.

Code: LGPL2, textures: CC-BY-SA and CC0

Mod dependencies: default, flowers, wool, mobs_redo, mobs_monster

Download: https://github.com/duane-r/fun_caves/archive/master.zip