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2016-06-08 21:05:10 -05:00
models Add Minauros and zombies (only there). 2016-06-08 00:45:26 -05:00
sounds Add Minauros and zombies (only there). 2016-06-08 00:45:26 -05:00
textures Add Minauros and zombies (only there). 2016-06-08 00:45:26 -05:00
abms.lua Add Minauros and zombies (only there). 2016-06-08 00:45:26 -05:00
cavegen.lua Clean up underzones. 2016-06-08 21:05:10 -05:00
deco.lua Add Minauros and zombies (only there). 2016-06-08 00:45:26 -05:00
deco_caves.lua Add riverbeds to biomes and start hell levels. 2016-06-06 19:54:42 -05:00
deco_plants.lua Optimize variables. 2016-05-24 19:20:17 -05:00
deco_rocks.lua Merge pull request #16 from everamzah/deco_rocks 2016-06-06 02:06:10 -05:00
decogen.lua Clean up underzones. 2016-06-08 21:05:10 -05:00
depends.txt Modify mobs from original mods. 2016-06-06 07:13:31 -05:00
fortress.lua Overscan to remove anomolous stone. 2016-06-07 13:57:56 -05:00
fungal_tree.lua More lag reduction. 2016-05-29 04:32:40 -05:00
goblin_coal.lua Modify mobs from original mods. 2016-06-06 07:13:31 -05:00
goblin_cobbler.lua Modify mobs from original mods. 2016-06-06 07:13:31 -05:00
goblin_copper.lua Modify mobs from original mods. 2016-06-06 07:13:31 -05:00
goblin_diamond.lua Modify mobs from original mods. 2016-06-06 07:13:31 -05:00
goblin_digger.lua Modify mobs from original mods. 2016-06-06 07:13:31 -05:00
goblin_gold.lua Modify mobs from original mods. 2016-06-06 07:13:31 -05:00
goblin_ice.lua Modify mobs from original mods. 2016-06-06 07:13:31 -05:00
goblin_iron.lua Modify mobs from original mods. 2016-06-06 07:13:31 -05:00
goblin_king.lua Modify mobs from original mods. 2016-06-06 07:13:31 -05:00
init.lua Remove debug. 2016-05-30 07:29:57 -05:00
LICENSE Modify mobs from original mods. 2016-06-06 07:13:31 -05:00
mapgen.lua Clean up underzones. 2016-06-08 21:05:10 -05:00
mobs.lua Add Minauros and zombies (only there). 2016-06-08 00:45:26 -05:00
mod.conf Initial commit 2016-04-24 02:04:17 -05:00
nodes.lua Add Minauros and zombies (only there). 2016-06-08 00:45:26 -05:00
README.md Update README. 2016-05-26 23:41:59 -05:00
unionfind.lua Fix maze algorithm. 2016-05-26 10:10:36 -05:00
zombie.lua Add Minauros and zombies (only there). 2016-06-08 00:45:26 -05:00

fun_caves

Fun Caves started as an attempt to convert the mapgen V6 caves into a lua mod, so they could be used with any mapgen. Then I turned it into an all cave environment, with no surface at all. Now it's just a more extensive underworld, with biomes owing much to caverealms. Once you go underground, you should find everything you need to survive without ever returning to the surface.

The surface has some neat extras such as coral, water plants, extra desert resources (deserts are hard). You'll also find big dungeon mazes underground, which will (soon) be replete with monsters and traps (though just finding your way through them is exhausting enough). There will be a little treasure, but the main goal is to retrieve a full set of trophy items for bragging rights.

screenshot

The source is available on github.

Code: LGPL2, textures: CC-BY-SA and CC0

Mod dependencies: default, flowers, wool, mobs_redo, mobs_monster

Download: https://github.com/duane-r/fun_caves/archive/master.zip