tchncs
8a9701f252
update messages
2016-11-10 23:01:37 +01:00
tchncs
6157cfca59
screwdriver: add diamond and mithril
2016-11-10 18:23:16 +01:00
rubenwardy
41a870a3ea
creative: update to github.com/minetest/minetest_game state
2016-11-10 10:25:12 +01:00
paramat
f8bc1e1714
Nyancat: Make nyancat and rainbow light sources
2016-11-10 08:10:41 +00:00
paramat
ddea6c431e
Default: Make snowblock change 'dirt with grass' below
...
To be consistent with the snow slab.
2016-11-10 08:10:34 +00:00
paramat
614e9cfe8d
Default: Make snow walkable again
2016-11-10 08:10:29 +00:00
tchncs
05123247cb
bonemeal: add bonemeal_particle texture
2016-11-08 23:40:10 +01:00
tchncs
432d463f0f
bonemeal: no intllib support for now
2016-11-08 23:32:41 +01:00
tchncs
3b573679c6
bonemeal: typofix, and add missing craftitem 🐈
2016-11-08 23:30:21 +01:00
tchncs
c869765feb
default: add bone texture 🐈
2016-11-08 23:21:52 +01:00
tchncs
01d543f377
add bone and bonemeal
2016-11-08 23:19:56 +01:00
tchncs
4acf7e7adf
add submodule another_charcoal
2016-11-08 11:02:02 +01:00
Wuzzy
6e00ddee2a
Default, vessels: Darken shelf empty slot icons
...
Rename slot icons.
2016-11-07 14:32:35 +00:00
Wuzzy
3109f38b3c
Sethome: Don't auto-grant home priv to singleplayer
2016-11-07 14:13:45 +00:00
Rui
5868274b00
Creative: Fix crash when turning on creative in-game
2016-11-07 14:13:10 +00:00
Fernando Carmona Varo
c824d69182
Fire / tnt: Make flint-and-steel use node on_ignite functions
...
Add on_ignite functions to tnt, gunpowder, coalblock.
2016-11-07 14:10:00 +00:00
tchncs
87e517d386
update submodule homedecor_modpack
2016-11-06 20:57:04 +01:00
tchncs
ed777e4148
update submodule pkarcs
2016-11-06 17:36:17 +01:00
paramat
c7e2d59461
Default: Add 'acacia leaves simple' texture
...
A deeper, darker level of leaves is created by tiling the texture
2 by 2, reducing brightness and offsetting this.
For a denser leaf appearence with the 'simple leaves' setting.
Also used for acacia bush leaves.
2016-11-06 08:25:53 +00:00
Rui
631f7f46c7
sethome.get: Copy a return value
2016-11-05 19:59:15 -07:00
paramat
178db04526
Default, flowers: Improve plant selection boxes
...
Selection box width is limited to 14 / 16 node to visually
distinguish box from any neighbouring cubic nodes.
2016-11-05 09:14:10 +00:00
tchncs
41d7066d5d
update submodule halloween_mobs
2016-11-04 13:47:00 +01:00
cx384
23ba2d3a0c
Add and edit fuel registrations
...
Edited fuels: fences, wooden ladder.
New fuels:
boat, paper, book, dry shrub, stick, vessels shelf, wooden tools,
wooden door, trapdoor, fence gates, farming crops, stairs, slabs, beds.
2016-11-02 13:04:25 +00:00
Fernando Carmona Varo
7fee589e03
Tnt: Flammable TNT and gunpowder that activates when burnt
...
Some code simplifications.
2016-11-02 12:41:14 +00:00
Fernando Carmona Varo
5b2a896180
Bucket: Allow buckets to trigger the on_punch of entities and nodes
...
The purpose of this is to allow mods to be able to interact (e.g. fill up)
an empty bucket when it is used to punch a node that's not a liquid source
or when punching a custom entity (e.g. milking a cow).
2016-11-02 12:39:56 +00:00
tchncs
88414c678b
drop submodule coloured_nametag
2016-11-02 09:09:16 +01:00
tchncs
3fceb5dd90
add submodule ranks
2016-11-02 09:08:52 +01:00
tchncs
4710abeb38
update submodule dragons
2016-11-01 13:07:51 +01:00
tchncs
3f0f4f2077
random_messages: colorize
2016-11-01 13:05:12 +01:00
Wuzzy
56d6eaed85
Xpanes: Use opaque texture for top+bottom of iron bar ( #1357 )
...
- Use opaque texture for top+bottom of iron bar
- Add color variation for iron bar top/bottom
- Add paramat's texture to credits
- Update license info for paramat's textures
2016-10-31 14:20:26 -07:00
Wuzzy
d92034e3f7
Add fuel slot to furnace listring
2016-10-31 14:17:38 -07:00
Wuzzy
0acd9a2ccb
Add icon overlay to shelf inventory slots
2016-10-30 15:32:43 -07:00
paramat
02a82c9d7a
Default: Remove unnecessary leaf 'visual scale'
2016-10-29 14:44:00 +01:00
paramat
89b9c3e69e
Default: Remove 'player falling damage' sound
...
This plays when damage is disabled, an engine bug.
We can remove it because both sounds are identical, now it is removed
the 'player damage' sound still plays when falling damage is taken.
2016-10-29 14:42:47 +01:00
tchncs
91f96c4e45
update submodule dragons
2016-10-28 23:49:49 +02:00
tchncs
915d28b292
merge upstream
2016-10-28 19:35:15 +02:00
tchncs
d4277305bb
update submodule bows
2016-10-28 19:35:02 +02:00
tchncs
309a6018e8
update submodule halloween_mobs
2016-10-28 07:55:02 +02:00
paramat
048aaa2616
Default: Add bush stem and leaves nodes
...
To allow mapgen bushes in green-grass and savanna grasslands.
Nodes for a generic bush and an acacia bush.
Stem nodes are craftable to a single wood node to provide a small
amount of wood resource in grasslands.
Fuel times are that of corresponding 'wood' nodes, 1/4 that of
corresponding tree nodes.
No leafdecay to enable use as hedges or without a nearby tree trunk.
Uses 'default leaves simple' texture for extra visual thickness.
2016-10-27 02:54:04 +01:00
tchncs
0677c53748
update submodule mobs_redo
2016-10-26 23:14:41 +02:00
tchncs
515aee5ae3
update submodule dragons
2016-10-26 15:26:13 +02:00
tchncs
95fbe591d0
update submodule dragons
2016-10-26 09:06:43 +02:00
paramat
581c390591
Default: Remove alpha channel from acacia tree textures
2016-10-26 07:14:12 +01:00
LNJ
138eb71db6
game_api.txt: Add new metal sounds func.
2016-10-25 14:15:53 -07:00
paramat
bca0142e7f
Fire: Reduce volume of flint and steel sound
2016-10-25 04:22:17 +01:00
paramat
41a3345718
Default: Update and set volume of damage sounds
...
Use 'player damage' sound for both damage and falling damage.
Gains for damage sounds are set in the engine, however we cannot change
those gains as other subgames already use damage sounds based on those
gains.
Sound has been re-edited from source and normalised to 0 dB for
maximum volume, which is only just enough because gain is fixed at 0.5
in the engine.
2016-10-25 04:22:12 +01:00
Fernando Carmona Varo
3c9d71e6f7
Make flammable: Flowers, grasses and several crafitems
2016-10-25 02:37:36 +01:00
Auke Kok
fbac9be51c
Change many metal nodes to use default metal sounds
2016-10-25 02:37:36 +01:00
Auke Kok
fa9a34554b
Default: Add metal sound table function and metal sounds
2016-10-25 02:34:39 +01:00
tchncs
dd17a2e959
merge branch 'master' into 'master' 🐱
2016-10-24 20:30:47 +02:00