Commit graph

17 commits

Author SHA1 Message Date
Duane
edd4baf418 Clean up abms. 2016-06-15 06:29:58 -05:00
Duane
e144b2b300 More interesting radioactive texture. 2016-06-12 05:49:10 -05:00
Duane
8912eb85cd Add aquamarine tesserect. 2016-06-09 07:42:17 -05:00
Duane
87c065153a Add riverbeds to biomes and start hell levels. 2016-06-06 19:54:42 -05:00
Duane
35e6699a56 Activate new giant mushrooms.
... to avoid falling glitches
2016-06-06 02:12:55 -05:00
James Stevenson
c8d70f4b34 Propagate sunlight for rocks, stems 2016-06-03 12:55:51 -04:00
Duane Robertson
aa44226a4e Separate fortress monster spawn system 2016-05-30 05:19:13 -05:00
Duane Robertson
16983356c8 Fix spike error. 2016-05-29 06:20:20 -05:00
Duane Robertson
558e778861 More lag reduction. 2016-05-29 04:32:40 -05:00
Duane Robertson
a117583db6 Reorganize nodes.lua for clarity. 2016-05-26 22:55:32 -05:00
Duane Robertson
f8678a3d44 Correct errors in search. 2016-05-26 00:28:36 -05:00
Duane Robertson
0285d39793 Rework heightmap check. 2016-05-25 23:04:24 -05:00
Duane Robertson
7f031350a9 Rework black zone. 2016-05-24 22:21:24 -05:00
Duane Robertson
1a9afc9ede Optimize variables. 2016-05-24 19:20:17 -05:00
Duane Robertson
c93090b4e8 Adjust mushrooms and goblins.
Remove dirt from desert caves.
2016-05-23 09:53:37 -05:00
Duane Robertson
61f3bd007d Continuing rewrite. Add plants. 2016-05-22 07:17:20 -05:00
Duane Robertson
011affc46f Major overhaul. Separate cave decorations from mapgen. 2016-05-21 09:47:42 -05:00