James Stevenson
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d033bcf7b5
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Opt-depend on fun_caves_mobs mod
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2016-07-03 07:14:47 -04:00 |
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Duane
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801b11bf67
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Limit casket spawns.
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2016-07-03 04:36:54 -05:00 |
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Duane
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6286a4e829
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Change pyramid spawns to center on caskets.
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2016-07-03 02:49:09 -05:00 |
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Duane
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70c39c6c0e
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Adjust goblin spawns.
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2016-07-03 00:56:58 -05:00 |
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Duane
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7c6f09db63
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Adjust goblin spawns and digging.
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2016-07-02 03:03:23 -05:00 |
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Duane
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91de8b0abf
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Add another fortress design.
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2016-07-01 16:18:30 -05:00 |
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Duane
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0b1e15bf4d
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Correct close calls.
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2016-07-01 15:47:26 -05:00 |
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Duane
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ee590db95e
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Fix dumb error with file closure.
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2016-07-01 15:46:19 -05:00 |
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Duane
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1eb6658a15
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Prevent variable == nil crash.
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2016-07-01 15:33:10 -05:00 |
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Duane
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396d149ab4
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Add fortress designs.
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2016-07-01 06:54:33 -05:00 |
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Duane
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f44735e032
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Shrink fortresses and add non-maze levels.
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2016-07-01 01:54:08 -05:00 |
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Duane
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955d4db7ad
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Remove fire_walk as it overwrites bones.
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2016-06-30 21:45:14 -05:00 |
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Duane
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e9ae30dfc9
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Use status effects for elixirs and cold demon slow.
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2016-06-30 18:48:51 -05:00 |
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Duane
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b486af8627
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Generalize status effects.
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2016-06-30 17:54:33 -05:00 |
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Duane
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e5005dd8d6
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Give savages more range.
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2016-06-30 15:30:37 -05:00 |
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Duane
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9a7f058659
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Add savages to villages.
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2016-06-30 15:24:00 -05:00 |
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Duane
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d94847072f
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Make villages optional.
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2016-06-30 13:58:18 -05:00 |
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Duane
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6a68d3c616
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Standard horizontal position for tesseracts.
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2016-06-30 13:47:53 -05:00 |
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Duane
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f860bfa6b7
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Restrict horizontal range of tesseracts.
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2016-06-30 13:42:15 -05:00 |
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Duane
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925378daa1
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Restrict goblin range.
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2016-06-30 13:30:51 -05:00 |
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Duane
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dc1b4544c1
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Make crumbly stone cracky as well.
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2016-06-30 01:42:12 -05:00 |
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Duane
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e2d29e0dd9
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Adjust pyramid caskets.
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2016-06-29 14:30:03 -05:00 |
|
Duane
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695316ea2a
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Add primitive villages.
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2016-06-29 12:25:05 -05:00 |
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Duane
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163d75ae74
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Add some filler treasures.
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2016-06-29 09:16:43 -05:00 |
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Duane
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e5395a69ff
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Concentrate goblins more. Use blocks for pyramids.
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2016-06-29 08:14:41 -05:00 |
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Duane
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fb8fcab31a
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Add explanatory messages to translocator actions.
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2016-06-28 19:38:18 -05:00 |
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Duane
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2e1a49cd6e
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Clean up translocator code.
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2016-06-28 19:31:33 -05:00 |
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Duane
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ad330c2f9e
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Make coral slightly less insanely difficult to find.
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2016-06-28 15:44:52 -05:00 |
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Duane
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ada9d80bc6
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Add owner to translocators.
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2016-06-28 13:53:08 -05:00 |
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Duane
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04ade2f8ff
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Save database at shutdown.
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2016-06-28 13:10:04 -05:00 |
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Duane
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25ad0e3200
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Prevent translocator error on data loss.
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2016-06-28 12:52:13 -05:00 |
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Duane
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3c41fa6a3f
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Another variable == nil error.
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2016-06-28 12:37:03 -05:00 |
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Duane
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c2ac5a93be
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Add pyramids.
Needs more monsters.
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2016-06-28 10:23:31 -05:00 |
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Duane Robertson
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6bea364511
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Merge pull request #29 from everamzah/prot
Translocator: Check for protection
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2016-06-28 06:00:47 -05:00 |
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James Stevenson
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eea51cd260
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Translocator: Check for protection
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2016-06-28 06:29:42 -04:00 |
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Duane
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d1443e1d09
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Add sap to tree growth.
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2016-06-28 02:46:50 -05:00 |
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Duane
|
cca6f2ae1c
|
Correct slime spawns.
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2016-06-28 00:49:46 -05:00 |
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Duane
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09017179fc
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Add fixlight. Fix bucket of gold regression.
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2016-06-27 23:53:31 -05:00 |
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Duane
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95c3acbe11
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Prevent potential loss of translocator in lag.
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2016-06-27 08:49:23 -05:00 |
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Duane
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a8a058ac8b
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Remove non-abm database writes.
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2016-06-27 08:34:43 -05:00 |
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Duane
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3938e81fe5
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Return from translocator pair errors.
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2016-06-27 08:28:37 -05:00 |
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Duane
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4704b4cf2b
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More variable == nil checks.
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2016-06-27 08:06:26 -05:00 |
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Duane
|
a0fac75def
|
Correct variable == nil crashes.
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2016-06-27 07:59:45 -05:00 |
|
Duane
|
82f226a0aa
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Adjust goblin digging.
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2016-06-27 07:55:25 -05:00 |
|
Duane
|
fbcd651651
|
Translocators
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2016-06-27 05:00:16 -05:00 |
|
Duane
|
02337a1187
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Accomodate armor mods.
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2016-06-26 19:43:08 -05:00 |
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Duane
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dffcc72cbd
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Move fortress-related data to fortress.lua.
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2016-06-26 08:16:20 -05:00 |
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Duane
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9333788d8e
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Add sap to solvents.
Thanks, azekill_DIABLO.
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2016-06-26 07:48:57 -05:00 |
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Duane
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fc9e303c0c
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Modify goblin digging.
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2016-06-26 03:23:06 -05:00 |
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Duane
|
394b046bed
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Add sticks to grasslands.
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2016-06-26 00:25:15 -05:00 |
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