Commit graph

100 commits

Author SHA1 Message Date
Milan*
133e66ad38 adjust depth levels, don't disable caves 2017-03-17 22:09:46 +01:00
Duane Robertson
f1f0abcc16 Cooperate with Ramoid. 2017-02-17 19:21:47 -06:00
Duane Robertson
2186b24632 Cooperate with underworlds mod. 2017-01-29 19:43:17 -06:00
Duane Robertson
bdca26220d Enable fluids and stop forcing mapgen insertion. 2017-01-26 18:57:26 -06:00
Duane Robertson
297b41a055 Remove debug. 2017-01-24 20:06:53 -06:00
Duane Robertson
6cb7f1da1d Remove everything except the caves. 2017-01-24 19:54:46 -06:00
Duane
e5e7475476 Remove dead heightmap code. 2016-08-11 00:13:37 -05:00
Duane
be7d7a1976 Don't generate terrain before dungeon. 2016-08-07 01:47:44 -05:00
Duane
678b025cb0 Stop dungeon generation in underzones. 2016-08-06 19:02:33 -05:00
Duane
aa379d0701 Fix cave regression. 2016-08-03 07:59:07 -05:00
Duane
0405fb8448 Make dungeon blocks diggable. 2016-08-02 22:49:49 -05:00
Duane
8817fd38d6 Clean up borders and magic numbers. 2016-08-02 22:23:59 -05:00
Duane
2270e87a71 Localize variables. Prevent shafts from damaging trees. 2016-08-02 04:56:42 -05:00
Duane
61c3cb0edd Most dungeon features working. 2016-08-02 04:18:20 -05:00
Duane
5abe211fb6 Add more dungeon-like fortresses. 2016-08-01 03:54:05 -05:00
Duane
138858c2a2 Change some variable names. 2016-08-01 01:24:43 -05:00
Duane
92bb8a6c8e Remove garbage collection. 2016-07-31 03:30:02 -05:00
Duane
aefc390cc9 Force garbage collection. 2016-07-30 21:03:58 -05:00
Duane
4575c5c0e6 Crash-proof generate function. 2016-07-30 20:32:52 -05:00
Duane
10d8a0cc5c Adjust fortress spawns. 2016-07-22 03:38:16 -05:00
Duane
1648bc459f Extra error checking: global variables 2016-07-15 04:18:54 -05:00
Duane
bf26b8bee1 Extra error checking. 2016-07-15 02:58:33 -05:00
Duane
518a8384fc Add minerals to giant trees. Raise fortresses to -33 max.
This could cause issues with really deep oceans, but I haven't seen any.
2016-07-05 07:36:36 -05:00
Duane
f44735e032 Shrink fortresses and add non-maze levels. 2016-07-01 01:54:08 -05:00
Duane
d94847072f Make villages optional. 2016-06-30 13:58:18 -05:00
Duane
e2d29e0dd9 Adjust pyramid caskets. 2016-06-29 14:30:03 -05:00
Duane
695316ea2a Add primitive villages. 2016-06-29 12:25:05 -05:00
Duane
c2ac5a93be Add pyramids.
Needs more monsters.
2016-06-28 10:23:31 -05:00
Duane
9325a474b5 Fix heightmap issues with trees. 2016-06-23 22:35:48 -05:00
Duane
3e3e0c17d6 Allow use of most mapgens. Add some dungeon variety. 2016-06-23 20:21:38 -05:00
Duane
42916c4666 Clean up several functions. 2016-06-23 07:23:03 -05:00
Duane
e6f482c9d5 Add garnet and zoisite functions. 2016-06-22 16:01:15 -05:00
Duane
f1db3a156e Add asteroid belt. 2016-06-15 12:37:27 -05:00
Duane
e5cd050121 Remove local functions. 2016-06-14 02:18:21 -05:00
Duane
3f0b5d08b2 Add decorative leaves. 2016-06-14 01:08:57 -05:00
Duane
68e8671235 Add killer bees. Correct light in trees. 2016-06-13 13:10:14 -05:00
Duane
d3480acde2 Add giant trees. 2016-06-13 03:10:02 -05:00
Duane
37a5474570 Add sky-sea. 2016-06-12 19:53:23 -05:00
Duane
30d5f9ce96 Add flora and fauna to clouds. 2016-06-11 23:26:07 -05:00
Duane
b5d48307cb Add cloud layers. Add teleporter graphics. 2016-06-11 19:25:54 -05:00
Duane
f3393d36fc Fix regressions. Add 3 teleporters. 2016-06-11 03:50:17 -05:00
Duane
9fedc6c52a Fix regression in coral. Add coral teleporter. 2016-06-10 12:22:24 -05:00
Duane
43176144f9 Add teleporter prerequisites. 2016-06-10 02:52:58 -05:00
Duane
a6497392bd Clean up and adjust poison water. 2016-06-09 04:20:45 -05:00
Duane
3ddce086ca Clean up cave biomes. 2016-06-09 01:04:53 -05:00
Duane
e447a3f506 Clean up underzones. 2016-06-08 21:05:10 -05:00
Duane
10bb057f61 Add Minauros and zombies (only there). 2016-06-08 00:45:26 -05:00
Duane
d22195be27 And more debugging. 2016-06-07 21:23:29 -05:00
Duane
f0aeb4855e Remove debugging. 2016-06-07 21:19:24 -05:00
Duane
fd2b4d8389 Overscan to remove anomolous stone.
Breaking the functions into different files may cause problems.
2016-06-07 13:57:56 -05:00